Player Matchup

Rama
Rama
GustySocks
Rama
Level 97
God Stats
12W - 9L
1,517 SR
Queue Stats
454W - 403L
1,488 Elo+
Party 1
Osiris
Osiris
TreMurks
Osiris
Level 63
God Stats
8W - 16L
1,429 SR
Queue Stats
99W - 108L
1,487 Elo+
Party 1
Gilgamesh
Gilgamesh
Yea-2-Smooth
Gilgamesh
Level 83
God Stats
5W - 4L
1,837 SR
Queue Stats
35W - 45L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
temp-945306
Nu Wa
Level 129
God Stats
11W - 12L
1,557 SR
Queue Stats
884W - 793L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
xXcomplex_deathX
Cthulhu
Level 29
God Stats
35W - 20L
1,751 SR
Queue Stats
434W - 397L
1,495 Elo+
Party 1
Team Averages
Level 80
1,618 SR
1,466 Elo+

VS

Team Averages
Level 87
1,555 SR
1,473 Elo+
Terra
Terra
BigWukie
Terra
Level 125
God Stats
11W - 13L
1,555 SR
Queue Stats
623W - 567L
1,552 Elo+
Party 3
Gilgamesh
Gilgamesh
FireKnight902
Gilgamesh
Level 84
God Stats
28W - 24L
1,605 SR
Queue Stats
371W - 349L
1,535 Elo+
Party 3
Cernunnos
Cernunnos
Je_Force
Cernunnos
Level 138
God Stats
134W - 145L
1,540 SR
Queue Stats
570W - 773L
1,334 Elo+
Party 2
Zeus
Zeus
PuggIes_
Zeus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 134L
1,479 Elo+
Party 3
Aphrodite
Aphrodite
shadow_wolf_kes
Aphrodite
Level 27
God Stats
6W - 7L
1,575 SR
Queue Stats
6W - 8L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
7,136
595
6,774
7,384
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
TreMurks
Osiris
12
1 / 1 / 1
6,507
542
5,382
9,469
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Yea-2-Smooth
Gilgamesh
11
3 / 2 / 5
6,535
545
4,358
7,658
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 1 / 4
7,684
640
7,192
6,177
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 6
6,290
524
4,039
8,098
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BigWukie
Terra
12
1 / 1 / 0
6,700
558
7,364
10,710
6,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
FireKnight902
Gilgamesh
8
1 / 4 / 1
5,361
447
3,294
6,661
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Je_Force
Cernunnos
10
1 / 1 / 0
5,666
472
3,339
8,966
2,340
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
1 / 4 / 1
5,938
495
3,820
5,780
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
shadow_wolf_kes
Aphrodite
9
1 / 5 / 0
5,083
424
4,060
7,265
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
5
6
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
BigWukie
Terra
1
1
0
1
L
Gilgamesh
FireKnight902
Gilgamesh
1
4
1
0.38
W
5
1
1
5.5
L
Cernunnos
Je_Force
Cernunnos
1
1
0
1
L
Zeus
1
4
1
0.38
W
Osiris
TreMurks
Osiris
1
1
1
1.5
W
Gilgamesh
Yea-2-Smooth
Gilgamesh
3
2
5
2.75
L
Aphrodite
shadow_wolf_kes
Aphrodite
1
5
0
0.2
W
6
1
4
8
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,745
Damage
21,877
38,786
Taken
39,382
14,615
Mitigated
16,103
15,197
Healing
15,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BigWukie
Terra
7,364
2,107
54
5,225
10,710
6,708
0
2,079
8,505
40,486
0
L
Gilgamesh
FireKnight902
Gilgamesh
3,294
940
0
878
6,661
2,643
0
1,966
4,545
0
19,824
W
6,774
4,711
0
3,357
7,384
2,221
1,242
1,852
5,532
0
44,923
L
Cernunnos
Je_Force
Cernunnos
3,339
1,751
0
3,420
8,966
2,340
468
1,402
7,494
0
29,079
L
Zeus
3,820
180
0
1,061
5,780
1,512
0
2,865
2,691
31,115
0
W
Osiris
TreMurks
Osiris
5,382
2,495
0
4,785
9,469
4,322
0
4,839
4,630
0
38,327
W
Gilgamesh
Yea-2-Smooth
Gilgamesh
4,358
1,240
0
2,272
7,658
2,834
0
3,087
4,473
0
24,027
L
Aphrodite
shadow_wolf_kes
Aphrodite
4,060
198
2,241
2,884
7,265
2,900
0
2,299
4,916
20,458
0
W
7,192
1,490
0
2,877
6,177
1,771
78
2,473
3,384
40,964
0
W
4,039
337
544
1,362
8,098
3,467
0
2,575
5,523
26,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,152
Gold Earned
28,748
334
Minions Killed
291
0
Camps Cleared
0
1,082,987
Distance Traveled
1,060,215
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,700
558
85
7
0
213,999
0
L
Gilgamesh
5,361
447
41
3
0
237,314
4
W
Rama
7,136
595
93
8
0
199,731
1
L
Cernunnos
5,666
472
66
6
0
208,974
2
L
Zeus
5,938
495
71
6
0
215,328
4
W
Osiris
6,507
542
76
6
0
220,663
1
W
Gilgamesh
6,535
545
47
4
0
219,890
2
L
Aphrodite
5,083
424
28
2
0
184,600
4
W
Nu Wa
7,684
640
79
7
0
211,208
1
W
Cthulhu
6,290
524
39
3
0
231,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role