Player Matchup

Ne Zha
Ne Zha
Hëãřţłêšś
Ne Zha
Level 157
God Stats
230W - 123L
1,731 SR
Queue Stats
727W - 505L
1,735 Elo+
Solo
Bacchus
Bacchus
ItsGlit
Bacchus
Level 107
God Stats
1W - 1L
1,605 SR
Queue Stats
120W - 117L
1,587 Elo+
Solo
Tiamat
Tiamat
SixSay
Tiamat
Level 123
God Stats
12W - 13L
1,721 SR
Queue Stats
121W - 113L
1,645 Elo+
Solo
Team Averages
Level 129
1,686 SR
1,656 Elo+

VS

Team Averages
Level 106
1,570 SR
1,317 Elo+
Ares
Ares
Gladidaddy
Ares
Level 41
God Stats
1W - 0L
1,709 SR
Queue Stats
20W - 25L
1,226 Elo+
Party 1
Aphrodite
Aphrodite
JakeRosettv
Aphrodite
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,226 Elo+
Party 1
Thanatos
Thanatos
Tauco
Thanatos
Level 127
God Stats
26W - 20L
1,500 SR
Queue Stats
58W - 48L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
9,427
628
11,191
12,918
4,183
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ItsGlit
Bacchus
12
1 / 4 / 3
9,898
660
6,729
11,804
12,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
SixSay
Tiamat
13
2 / 1 / 2
9,535
636
12,387
7,299
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
9,048
603
6,907
13,486
10,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
JakeRosettv
Aphrodite
13
3 / 2 / 8
9,728
649
10,168
10,473
5,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Tauco
Thanatos
14
8 / 2 / 3
10,459
697
7,738
15,007
8,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
12
12
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
2
7
1
0.36
L
Bacchus
ItsGlit
Bacchus
1
4
3
0.63
W
Aphrodite
JakeRosettv
Aphrodite
3
2
8
3.5
L
Tiamat
SixSay
Tiamat
2
1
2
3
W
Thanatos
Tauco
Thanatos
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,307
Damage
24,813
32,021
Taken
38,966
21,967
Mitigated
23,970
6,444
Healing
23,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,907
244
0
3,275
13,486
10,334
0
7,465
5,575
18,295
0
L
11,191
1,723
0
1,581
12,918
4,183
219
5,674
7,244
0
46,833
L
Bacchus
ItsGlit
Bacchus
6,729
532
0
1,098
11,804
12,701
0
6,718
5,086
19,963
0
W
Aphrodite
JakeRosettv
Aphrodite
10,168
754
6,232
6,214
10,473
5,556
637
5,183
4,988
46,207
0
L
Tiamat
SixSay
Tiamat
12,387
184
479
3,286
7,299
5,083
0
4,811
2,488
38,195
0
W
Thanatos
Tauco
Thanatos
7,738
1,548
0
7,815
15,007
8,080
678
5,484
9,123
0
47,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
29,235
156
Minions Killed
156
0
Camps Cleared
0
857,412
Distance Traveled
827,060
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,048
603
17
1
0
265,183
2
L
Ne Zha
9,427
628
58
4
0
270,501
2
L
Bacchus
9,898
660
17
1
0
283,407
0
W
Aphrodite
9,728
649
76
5
0
270,817
3
L
Tiamat
9,535
636
81
5
0
303,504
3
W
Thanatos
10,459
697
63
4
0
291,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role