Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Eder13_13
Hou Yi
Level 129
God Stats
5W - 7L
1,370 SR
Queue Stats
44W - 52L
1,400 Elo+
Solo
Nu Wa
Nu Wa
Savetheblackbees
Nu Wa
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
jjhepworth123
Gilgamesh
Level 109
God Stats
6W - 2L
1,527 SR
Queue Stats
24W - 35L
1,514 Elo+
Party 2
Fenrir
Fenrir
knifey49lynch
Fenrir
Level 126
God Stats
2W - 0L
1,652 SR
Queue Stats
49W - 52L
1,544 Elo+
Party 2
Team Averages
Level 119
1,510 SR
1,492 Elo+

VS

Team Averages
Level 39
1,500 SR
1,574 Elo+
Chaac
Chaac
CreamCheesé
Chaac
Level 24
God Stats
2W - 2L
1,561 SR
Queue Stats
3W - 3L
1,577 Elo+
Party 1
Artio
Artio
Jamal-2d
Artio
Level 118
God Stats
6W - 6L
1,593 SR
Queue Stats
163W - 189L
1,365 Elo+
Solo
Hades
Hades
Skeet58
Hades
Level 17
God Stats
0W - 1L
1,161 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 1
Cthulhu
Cthulhu
XnmL
Cthulhu
Level 21
God Stats
4W - 4L
1,518 SR
Queue Stats
4W - 4L
1,577 Elo+
Party 1
Anhur
Anhur
Zeebezz
Anhur
Level 17
God Stats
1W - 2L
1,668 SR
Queue Stats
2W - 3L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
6 / 1 / 10
12,229
815
15,656
6,605
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Eder13_13
Hou Yi
18
3 / 1 / 16
11,219
748
9,922
11,435
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

20
6 / 0 / 16
12,481
832
19,676
3,941
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
jjhepworth123
Gilgamesh
18
9 / 2 / 15
12,900
860
16,369
17,552
16,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 3 / 19
12,344
823
13,382
19,134
17,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 5
9,319
621
14,450
20,575
18,373
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Jamal-2d
Artio
15
0 / 7 / 2
8,350
557
4,676
19,247
13,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Skeet58
Hades
16
4 / 6 / 3
10,203
680
8,180
17,211
11,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
XnmL
Cthulhu
15
0 / 5 / 5
8,958
597
10,168
21,429
15,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Zeebezz
Anhur
17
2 / 4 / 2
9,864
658
4,116
12,382
5,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
24
31
Kills
7
7
Deaths
31
76
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
6
1
10
11
L
1
9
5
0.39
W
Hou Yi
Eder13_13
Hou Yi
3
1
16
11
L
Artio
Jamal-2d
Artio
0
7
2
0.14
W
6
0
16
14
L
Hades
Skeet58
Hades
4
6
3
0.92
L
Cthulhu
XnmL
Cthulhu
0
5
5
0.5
L
Anhur
Zeebezz
Anhur
2
4
2
0.75
W
Gilgamesh
jjhepworth123
Gilgamesh
9
2
15
8.25
W
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,005
Damage
41,590
58,667
Taken
90,844
43,099
Mitigated
64,169
15,872
Healing
22,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
15,656
2,040
191
544
6,605
2,996
814
2,205
4,400
41,999
2,341
L
14,450
2,578
0
2,785
20,575
18,373
0
5,349
14,738
754
41,581
W
Hou Yi
Eder13_13
Hou Yi
9,922
3,018
1,849
4,156
11,435
4,788
1,841
5,375
6,060
0
37,892
L
Artio
Jamal-2d
Artio
4,676
139
2,009
5,544
19,247
13,940
0
7,465
11,514
22,028
0
W
19,676
4,454
0
1,032
3,941
1,682
1,561
1,340
2,601
70,391
0
L
Hades
Skeet58
Hades
8,180
667
53
4,466
17,211
11,442
0
6,761
10,238
24,294
0
L
Cthulhu
XnmL
Cthulhu
10,168
378
663
4,709
21,429
15,242
1
8,713
12,389
38,780
0
L
Anhur
Zeebezz
Anhur
4,116
2,022
0
2,538
12,382
5,172
22
5,519
6,644
0
37,776
W
Gilgamesh
jjhepworth123
Gilgamesh
16,369
4,781
0
3,347
17,552
16,447
188
7,006
10,546
0
30,091
W
13,382
5,889
0
4,753
19,134
17,186
604
8,248
10,886
0
36,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,173
Gold Earned
46,694
363
Minions Killed
271
11
Camps Cleared
6
1,445,952
Distance Traveled
1,297,908
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,229
815
86
6
1
284,694
0
L
Chaac
9,319
621
75
5
0
221,411
4
W
Hou Yi
11,219
748
77
5
1
271,462
0
L
Artio
8,350
557
36
2
0
276,459
1
W
Nu Wa
12,481
832
134
9
7
288,711
3
L
Hades
10,203
680
34
2
1
240,228
0
L
Cthulhu
8,958
597
58
4
0
309,430
3
L
Anhur
9,864
658
68
5
5
250,380
2
W
Gilgamesh
12,900
860
22
1
0
302,617
0
W
Fenrir
12,344
823
44
3
2
298,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role