Player Matchup

Aphrodite
Aphrodite
Casaddy
Aphrodite
Level 160
God Stats
65W - 1L
2,309 SR
Queue Stats
286W - 35L
2,098 Elo+
Party 1
Gilgamesh
Gilgamesh
CoolJaу
Gilgamesh
Level 160
God Stats
54W - 3L
2,219 SR
Queue Stats
333W - 86L
2,056 Elo+
Party 1
Athena
Athena
Dannу
Athena
Level 159
God Stats
10W - 2L
1,935 SR
Queue Stats
835W - 39L
2,088 Elo+
Party 1
Danzaburou
Danzaburou
rehx
Danzaburou
Level 160
God Stats
4W - 0L
1,945 SR
Queue Stats
31W - 3L
2,084 Elo+
Party 1
Team Averages
Level 160
2,102 SR
2,081 Elo+

VS

Team Averages
Level 158
1,809 SR
1,869 Elo+
Ullr
Ullr
ExhaleChaos
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Nightl0ck9
Geb
Level 160
God Stats
13W - 3L
1,897 SR
Queue Stats
297W - 96L
1,946 Elo+
Party 2
Gilgamesh
Gilgamesh
Sidewinder437
Gilgamesh
Level 160
God Stats
21W - 5L
1,962 SR
Queue Stats
290W - 65L
2,051 Elo+
Party 2
Janus
Janus
stealthykoalaber
Janus
Level 156
God Stats
13W - 4L
1,879 SR
Queue Stats
174W - 46L
1,978 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Casaddy
Aphrodite
13
2 / 4 / 5
8,445
845
4,751
8,535
4,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
CoolJaу
Gilgamesh
15
10 / 2 / 4
9,715
972
19,756
11,802
5,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Dannу
Athena
12
0 / 2 / 9
8,080
808
4,455
14,854
10,105
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
rehx
Danzaburou
15
3 / 4 / 4
9,239
924
10,278
11,885
5,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
8,058
806
7,532
10,374
3,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 5 / 0
8,181
818
5,036
11,672
9,832
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Sidewinder437
Gilgamesh
14
3 / 2 / 6
9,064
906
10,147
15,219
10,563
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 2
8,268
827
8,231
7,812
2,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
15
Kills
12
12
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Casaddy
Aphrodite
2
4
5
1.13
W
Gilgamesh
CoolJaу
Gilgamesh
10
2
4
6
W
Athena
Dannу
Athena
0
2
9
2.25
L
1
5
7
0.9
L
5
5
0
1
L
Gilgamesh
Sidewinder437
Gilgamesh
3
2
6
3
W
Danzaburou
rehx
Danzaburou
3
4
4
1.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,240
Damage
30,946
47,076
Taken
45,077
25,468
Mitigated
26,175
19,049
Healing
11,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Casaddy
Aphrodite
4,751
391
4,764
4,230
8,535
4,053
292
2,332
6,203
24,294
0
W
Gilgamesh
CoolJaу
Gilgamesh
19,756
6,060
0
3,611
11,802
5,522
493
3,651
8,151
0
41,678
W
Athena
Dannу
Athena
4,455
1,665
0
2,735
14,854
10,105
353
3,579
11,275
12,578
0
L
7,532
2,760
0
1,703
10,374
3,535
138
2,480
7,894
0
29,127
L
5,036
1,145
0
1,528
11,672
9,832
0
1,678
9,994
11,507
0
L
Gilgamesh
Sidewinder437
Gilgamesh
10,147
2,159
0
6,335
15,219
10,563
202
4,286
10,933
0
22,415
W
Danzaburou
rehx
Danzaburou
10,278
5,920
0
3,709
11,885
5,788
802
3,809
8,076
0
40,203
L
8,231
692
0
2,298
7,812
2,245
456
1,500
6,312
31,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,479
Gold Earned
33,571
165
Minions Killed
170
10
Camps Cleared
8
856,883
Distance Traveled
820,581
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,445
845
33
3
2
208,737
1
W
Gilgamesh
9,715
972
41
4
2
248,886
3
W
Athena
8,080
808
15
2
1
222,391
1
L
Ullr
8,058
806
61
6
2
176,343
1
L
Geb
8,181
818
16
2
0
201,867
0
L
Gilgamesh
9,064
906
29
3
1
225,774
3
W
Danzaburou
9,239
924
76
8
5
176,869
2
L
Janus
8,268
827
64
6
5
216,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role