Player Matchup

Apollo
Apollo
DoTheRoar718
Apollo
Level 23
God Stats
42W - 48L
1,588 SR
Queue Stats
101W - 133L
1,301 Elo+
Party 2
Kukulkan
Kukulkan
DontjumpGS
Kukulkan
Level 22
God Stats
6W - 6L
1,519 SR
Queue Stats
159W - 242L
1,281 Elo+
Party 2
Mercury
Mercury
Tlaloc4473
Mercury
Level 1
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Solo
Mulan
Mulan
marthla
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Eset
Eset
rexsoleil
Eset
Level 25
God Stats
1W - 2L
1,350 SR
Queue Stats
82W - 123L
1,201 Elo+
Solo
Team Averages
Level 15
1,491 SR
1,357 Elo+

VS

Team Averages
Level 22
1,484 SR
1,251 Elo+
Merlin
Merlin
Fell1213
Merlin
Level 17
God Stats
2W - 1L
1,563 SR
Queue Stats
19W - 34L
1,248 Elo+
Solo
Eset
Eset
GogoTomago010
Eset
Level 17
God Stats
6W - 14L
1,327 SR
Queue Stats
6W - 19L
1,165 Elo+
Party 1
Neith
Neith
SaintXXIV
Neith
Level 16
God Stats
28W - 29L
1,379 SR
Queue Stats
52W - 57L
1,342 Elo+
Party 3
Fenrir
Fenrir
Toshiro010
Fenrir
Level 17
God Stats
6W - 15L
1,297 SR
Queue Stats
6W - 19L
1,165 Elo+
Party 1
Guan Yu
Guan Yu
xYzPlayz
Guan Yu
Level 45
God Stats
4W - 1L
1,856 SR
Queue Stats
84W - 112L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
9 / 3 / 4
10,097
531
13,177
11,738
3,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
DontjumpGS
Kukulkan
14
3 / 5 / 7
9,167
482
9,128
7,561
2,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Tlaloc4473
Mercury
17
9 / 2 / 2
11,164
588
11,401
9,792
3,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
marthla
Mulan
15
4 / 3 / 5
9,905
521
6,681
14,803
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
15
4 / 6 / 2
9,952
524
6,199
13,213
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fell1213
Merlin
13
0 / 7 / 2
7,961
419
6,198
11,932
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 8 / 2
7,308
385
1,841
10,604
1,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
SaintXXIV
Neith
14
7 / 5 / 4
9,152
482
13,478
14,053
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Toshiro010
Fenrir
12
5 / 8 / 4
8,407
442
7,681
10,895
3,764
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
xYzPlayz
Guan Yu
11
3 / 3 / 3
8,068
425
4,280
9,863
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
29
Kills
18
19
Deaths
31
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Apollo
9
3
4
3.67
W
Kukulkan
DontjumpGS
Kukulkan
3
5
7
1.3
L
Merlin
Fell1213
Merlin
0
7
2
0.14
L
3
8
2
0.5
L
Neith
SaintXXIV
Neith
7
5
4
1.8
W
Mercury
Tlaloc4473
Mercury
9
2
2
5
L
Fenrir
Toshiro010
Fenrir
5
8
4
0.88
W
Mulan
marthla
Mulan
4
3
5
2.17
W
Eset
4
6
2
0.83
L
Guan Yu
xYzPlayz
Guan Yu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,586
Damage
33,478
57,107
Taken
57,347
24,753
Mitigated
23,690
13,114
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
13,177
6,157
0
4,764
11,738
3,858
1,905
1,445
10,218
0
56,413
W
Kukulkan
DontjumpGS
Kukulkan
9,128
1,376
0
1,109
7,561
2,846
1,062
1,286
6,250
37,254
0
L
Merlin
Fell1213
Merlin
6,198
913
0
1,588
11,932
4,389
578
4,361
6,982
41,531
1,314
L
1,841
534
0
148
10,604
1,811
15
3,051
7,503
13,518
0
L
Neith
SaintXXIV
Neith
13,478
7,064
330
4,226
14,053
4,149
328
4,751
9,262
0
49,196
W
Mercury
Tlaloc4473
Mercury
11,401
5,752
0
2,537
9,792
3,607
3,602
695
8,972
0
55,080
L
Fenrir
Toshiro010
Fenrir
7,681
1,964
0
635
10,895
3,764
133
1,163
9,538
0
23,770
W
Mulan
marthla
Mulan
6,681
2,828
0
1,234
14,803
9,949
0
2,005
12,698
0
47,274
W
Eset
6,199
944
0
3,470
13,213
4,493
1,286
2,460
10,728
53,716
0
L
Guan Yu
xYzPlayz
Guan Yu
4,280
881
486
2,047
9,863
9,577
987
1,369
8,360
0
15,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,285
Gold Earned
40,896
455
Minions Killed
259
0
Camps Cleared
0
1,547,596
Distance Traveled
1,556,313
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,097
531
79
4
0
305,748
0
W
Kukulkan
9,167
482
74
4
0
249,879
0
L
Merlin
7,961
419
72
4
0
293,589
4
L
Eset
7,308
385
28
1
0
327,762
0
L
Neith
9,152
482
89
5
0
324,048
0
W
Mercury
11,164
588
117
6
0
349,131
0
L
Fenrir
8,407
442
45
2
0
337,760
2
W
Mulan
9,905
521
81
4
0
339,590
5
W
Eset
9,952
524
104
5
0
303,248
0
L
Guan Yu
8,068
425
25
1
0
273,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role