Player Matchup

Hercules
Hercules
PHLBulbasaur
Hercules
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
20W - 30L
1,358 Elo+
Party 1
Sol
Sol
PHLSquirtle
Sol
Level 26
God Stats
3W - 2L
1,829 SR
Queue Stats
10W - 20L
1,289 Elo+
Party 1
Danzaburou
Danzaburou
PiKPRO6
Danzaburou
Level 84
God Stats
0W - 3L
1,517 SR
Queue Stats
52W - 72L
1,368 Elo+
Party 1
Team Averages
Level 46
1,543 SR
1,339 Elo+

VS

Team Averages
Level 93
1,449 SR
1,450 Elo+
Kukulkan
Kukulkan
Saymomx
Kukulkan
Level 125
God Stats
77W - 105L
1,610 SR
Queue Stats
264W - 345L
1,525 Elo+
Solo
Tiamat
Tiamat
kadu069
Tiamat
Level 128
God Stats
17W - 27L
1,236 SR
Queue Stats
405W - 532L
1,327 Elo+
Solo
Bakasura
Bakasura
offduardim
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PHLBulbasaur
Hercules
17
6 / 2 / 9
13,439
640
8,333
19,694
16,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 5 / 9
13,585
647
13,397
15,144
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PiKPRO6
Danzaburou
16
5 / 4 / 9
14,232
678
14,129
16,279
6,342
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Saymomx
Kukulkan
18
4 / 3 / 6
13,424
639
18,818
12,264
7,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
kadu069
Tiamat
16
2 / 7 / 7
12,968
618
11,562
14,664
10,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
offduardim
Bakasura
17
5 / 8 / 5
14,165
675
12,500
14,321
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
18
Kills
11
11
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
PHLBulbasaur
Hercules
6
2
9
5.25
L
7
5
9
2.3
L
Danzaburou
PiKPRO6
Danzaburou
5
4
9
2.38
W
Kukulkan
Saymomx
Kukulkan
4
3
6
2.33
W
Tiamat
kadu069
Tiamat
2
7
7
0.79
W
Bakasura
offduardim
Bakasura
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,859
Damage
42,880
51,117
Taken
41,249
28,464
Mitigated
23,995
12,469
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
PHLBulbasaur
Hercules
8,333
2,092
0
4,891
19,694
16,985
417
12,398
6,966
112
24,561
L
13,397
1,572
589
3,684
15,144
5,137
1,530
9,263
5,823
64,756
0
L
Danzaburou
PiKPRO6
Danzaburou
14,129
7,488
0
3,305
16,279
6,342
951
8,751
7,378
0
82,916
W
Kukulkan
Saymomx
Kukulkan
18,818
1,108
0
4,111
12,264
7,109
987
2,675
9,431
79,661
0
W
Tiamat
kadu069
Tiamat
11,562
1,701
0
2,265
14,664
10,100
592
5,660
8,648
53,509
0
W
Bakasura
offduardim
Bakasura
12,500
8,279
0
1,711
14,321
6,786
1,113
4,483
9,599
0
40,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,256
Gold Earned
40,557
299
Minions Killed
235
0
Camps Cleared
0
1,056,039
Distance Traveled
1,109,979
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,439
640
31
1
0
392,501
2
L
Sol
13,585
647
154
7
0
317,243
4
L
Danzaburou
14,232
678
114
5
0
346,295
3
W
Kukulkan
13,424
639
111
5
0
352,442
8
W
Tiamat
12,968
618
82
4
0
358,670
6
W
Bakasura
14,165
675
42
2
0
398,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role