Player Matchup

Yemoja
Yemoja
BKDayWalker
Yemoja
Level 19
God Stats
9W - 10L
1,325 SR
Queue Stats
75W - 106L
1,464 Elo+
Solo
Guan Yu
Guan Yu
DragonOfSpades
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,635 Elo+
Solo
Neith
Neith
Emuquixoto
Neith
Level 6
God Stats
0W - 4L
1,320 SR
Queue Stats
5W - 24L
1,344 Elo+
Solo
Nu Wa
Nu Wa
Jazmin RC
Nu Wa
Level 22
God Stats
1W - 5L
1,500 SR
Queue Stats
192W - 168L
1,588 Elo+
Solo
Sylvanus
Sylvanus
homeivy
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,463 Elo+

VS

Team Averages
Level 13
1,506 SR
1,519 Elo+
Neith
Neith
GreenDKing420
Neith
Level 7
God Stats
1W - 0L
1,238 SR
Queue Stats
10W - 12L
1,434 Elo+
Solo
Geb
Geb
Lubster03sDad
Geb
Level 12
God Stats
3W - 5L
1,408 SR
Queue Stats
29W - 27L
1,422 Elo+
Party 1
Ares
Ares
Lubster03sMom
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,443 Elo+
Party 1
Gilgamesh
Gilgamesh
Strqpz4Sale-
Gilgamesh
Level 27
God Stats
16W - 14L
1,671 SR
Queue Stats
92W - 74L
1,640 Elo+
Solo
Awilix
Awilix
xoNoelle
Awilix
Level 7
God Stats
67W - 43L
1,712 SR
Queue Stats
83W - 52L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
0 / 6 / 2
11,232
936
8,049
15,691
15,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
1 / 11 / 1
10,351
863
12,604
26,953
29,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
15
0 / 10 / 1
9,733
811
7,346
18,410
6,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Jazmin RC
Nu Wa
16
1 / 0 / 1
10,580
882
15,529
2,697
835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
homeivy
Sylvanus
16
1 / 11 / 1
11,316
943
5,363
23,584
17,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 19
12,598
1,050
14,394
7,740
2,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 1 / 18
11,910
993
13,825
13,386
5,175
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
5 / 0 / 17
11,838
987
11,956
11,639
5,815
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Strqpz4Sale-
Gilgamesh
19
9 / 0 / 19
13,079
1,090
23,991
11,834
10,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
xoNoelle
Awilix
19
10 / 1 / 16
12,043
1,004
19,142
11,007
3,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
127
3
Kills
38
38
Deaths
3
6
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
2
0.17
L
1
11
1
0.14
L
Neith
0
10
1
0.05
W
7
1
19
16.5
L
Nu Wa
Jazmin RC
Nu Wa
1
0
1
1.5
W
7
1
18
16
W
5
0
17
13.5
W
Gilgamesh
Strqpz4Sale-
Gilgamesh
9
0
19
18.5
L
Sylvanus
homeivy
Sylvanus
1
11
1
0.14
W
Awilix
xoNoelle
Awilix
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,891
Damage
83,308
87,335
Taken
55,606
70,724
Mitigated
27,214
12,315
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,049
1,571
2,469
1,891
15,691
15,835
0
4,312
11,379
35,800
0
L
12,604
2,713
1,253
4,136
26,953
29,665
0
9,968
16,985
0
27,332
L
Neith
7,346
3,709
0
188
18,410
6,878
0
4,165
14,245
0
17,680
W
14,394
7,952
0
3,374
7,740
2,788
0
3,941
3,416
0
46,752
L
Nu Wa
Jazmin RC
Nu Wa
15,529
4,535
0
129
2,697
835
0
0
2,697
49,835
0
W
13,825
4,120
0
614
13,386
5,175
0
8,349
4,987
38,747
0
W
11,956
1,033
231
1,972
11,639
5,815
0
4,847
6,254
37,325
0
W
Gilgamesh
Strqpz4Sale-
Gilgamesh
23,991
10,759
0
2,456
11,834
10,053
0
5,529
6,055
0
53,149
L
Sylvanus
homeivy
Sylvanus
5,363
1,653
747
1,502
23,584
17,511
0
7,336
16,248
11,794
0
W
Awilix
xoNoelle
Awilix
19,142
7,575
0
1,450
11,007
3,383
0
5,604
5,190
0
30,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,212
Gold Earned
61,468
214
Minions Killed
287
4
Camps Cleared
12
903,634
Distance Traveled
1,190,379
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,232
936
55
5
0
160,033
3
L
Guan Yu
10,351
863
43
4
1
227,116
1
L
Neith
9,733
811
23
2
0
150,274
0
W
Neith
12,598
1,050
90
8
5
207,849
0
L
Nu Wa
10,580
882
74
6
1
236,911
2
W
Geb
11,910
993
75
6
1
250,523
1
W
Ares
11,838
987
44
4
0
222,426
0
W
Gilgamesh
13,079
1,090
60
5
4
259,123
0
L
Sylvanus
11,316
943
19
2
2
129,300
1
W
Awilix
12,043
1,004
18
2
2
250,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role