Player Matchup

Achilles
Achilles
Nocoat
Achilles
Level 96
God Stats
26W - 24L
1,619 SR
Queue Stats
419W - 390L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
SugahFreeh
Cabrakan
Level 99
God Stats
19W - 18L
1,515 SR
Queue Stats
221W - 229L
1,521 Elo+
Party 1
Chaac
Chaac
TWoody1400
Chaac
Level 27
God Stats
14W - 19L
1,631 SR
Queue Stats
185W - 212L
1,499 Elo+
Party 1
Team Averages
Level 74
1,589 SR
1,521 Elo+

VS

Team Averages
Level 33
1,715 SR
1,480 Elo+
Ah Muzen Cab
Ah Muzen Cab
Yuri1807
Ah Muzen Cab
Level 12
God Stats
2W - 0L
1,695 SR
Queue Stats
16W - 15L
1,497 Elo+
Solo
Ymir
Ymir
elpanavel
Ymir
Level 7
God Stats
3W - 0L
1,862 SR
Queue Stats
18W - 31L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
seim_Geim
Zhong Kui
Level 81
God Stats
27W - 24L
1,586 SR
Queue Stats
400W - 432L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nocoat
Achilles
9
1 / 4 / 1
7,126
648
4,647
13,200
8,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
SugahFreeh
Cabrakan
9
1 / 6 / 1
7,014
638
3,514
9,969
8,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
9
0 / 4 / 2
6,642
604
7,504
11,678
8,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Yuri1807
Ah Muzen Cab
12
3 / 1 / 10
8,360
760
11,327
5,140
1,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
11
3 / 1 / 9
8,695
790
5,980
9,570
6,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
seim_Geim
Zhong Kui
12
8 / 0 / 6
9,035
821
11,392
6,163
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
Nocoat
Achilles
1
4
1
0.38
L
Cabrakan
SugahFreeh
Cabrakan
1
6
1
0.25
L
Chaac
0
4
2
0.25
W
Ah Muzen Cab
Yuri1807
Ah Muzen Cab
3
1
10
8
W
Ymir
3
1
9
7.5
W
Zhong Kui
seim_Geim
Zhong Kui
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,665
Damage
28,699
34,847
Taken
20,873
25,040
Mitigated
12,388
7,381
Healing
5,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Nocoat
Achilles
4,647
996
0
3,980
13,200
8,395
0
5,297
7,613
0
23,315
L
Cabrakan
SugahFreeh
Cabrakan
3,514
498
0
257
9,969
8,426
0
4,931
4,793
8,802
0
L
Chaac
7,504
1,037
150
2,994
11,678
8,219
0
6,393
5,017
0
24,639
W
Ah Muzen Cab
Yuri1807
Ah Muzen Cab
11,327
4,214
0
2,031
5,140
1,902
675
540
4,508
0
48,505
W
Ymir
5,980
704
0
1,268
9,570
6,302
342
2,044
7,284
20,316
0
W
Zhong Kui
seim_Geim
Zhong Kui
11,392
1,067
0
2,504
6,163
4,184
1,046
1,022
4,941
30,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,782
Gold Earned
26,090
91
Minions Killed
133
0
Camps Cleared
0
576,013
Distance Traveled
574,411
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,126
648
38
3
0
184,058
0
L
Cabrakan
7,014
638
13
1
0
181,132
5
L
Chaac
6,642
604
40
4
0
210,823
0
W
Ah Muzen Cab
8,360
760
59
5
0
211,758
1
W
Ymir
8,695
790
27
2
0
164,239
0
W
Zhong Kui
9,035
821
47
4
0
198,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role