Player Matchup

Medusa
Medusa
ahBurd
Medusa
Level 147
God Stats
11W - 6L
1,127 SR
Queue Stats
462W - 409L
1,577 Elo+
Party 2
Kukulkan
Kukulkan
hyyuu745
Kukulkan
Level 68
God Stats
20W - 18L
1,556 SR
Queue Stats
300W - 309L
1,530 Elo+
Solo
Hercules
Hercules
xXIArcDruidIXx
Hercules
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 212L
1,492 Elo+
Party 2
Team Averages
Level 92
1,394 SR
1,533 Elo+

VS

Team Averages
Level 77
1,483 SR
1,447 Elo+
Sylvanus
Sylvanus
Met-Je-ROTKOP
Sylvanus
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 59L
1,375 Elo+
Party 1
Merlin
Merlin
Taelindril
Merlin
Level 47
God Stats
10W - 5L
1,706 SR
Queue Stats
43W - 39L
1,506 Elo+
Solo
King Arthur
King Arthur
omap1s
King Arthur
Level 122
God Stats
0W - 3L
1,243 SR
Queue Stats
55W - 53L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ahBurd
Medusa
20
9 / 6 / 16
16,939
736
26,400
26,637
9,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
hyyuu745
Kukulkan
20
16 / 5 / 10
18,814
818
30,834
17,501
7,048
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
14
2 / 8 / 14
13,562
590
9,730
29,108
31,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Met-Je-ROTKOP
Sylvanus
18
1 / 10 / 13
14,399
626
13,944
30,747
37,677
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Taelindril
Merlin
19
12 / 6 / 5
16,494
717
27,487
15,337
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
omap1s
King Arthur
19
6 / 11 / 11
16,430
714
22,407
39,166
38,940
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
27
Kills
19
19
Deaths
27
40
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Met-Je-ROTKOP
Sylvanus
1
10
13
0.75
L
Merlin
Taelindril
Merlin
12
6
5
2.42
W
Medusa
ahBurd
Medusa
9
6
16
2.83
W
Kukulkan
hyyuu745
Kukulkan
16
5
10
4.2
L
King Arthur
omap1s
King Arthur
6
11
11
1.05
W
Hercules
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,964
Damage
63,838
73,246
Taken
85,250
47,853
Mitigated
82,373
13,960
Healing
22,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Met-Je-ROTKOP
Sylvanus
13,944
3,034
3,220
9,116
30,747
37,677
306
12,012
18,132
46,463
3,764
L
Merlin
Taelindril
Merlin
27,487
2,297
0
2,793
15,337
5,756
1,685
9,963
4,965
88,674
0
W
Medusa
ahBurd
Medusa
26,400
15,185
0
6,864
26,637
9,026
597
16,072
10,049
0
82,076
W
Kukulkan
hyyuu745
Kukulkan
30,834
2,271
0
2,646
17,501
7,048
1,910
9,774
7,335
136,075
0
L
King Arthur
omap1s
King Arthur
22,407
2,203
0
7,114
39,166
38,940
259
9,059
29,318
14,823
56,274
W
Hercules
9,730
3,109
0
4,450
29,108
31,779
341
17,156
11,218
296
20,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,315
Gold Earned
47,323
302
Minions Killed
215
0
Camps Cleared
0
1,162,353
Distance Traveled
1,067,183
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,399
626
56
2
0
321,625
2
L
Merlin
16,494
717
101
4
0
361,472
0
W
Medusa
16,939
736
86
4
0
377,425
2
W
Kukulkan
18,814
818
193
8
0
381,898
2
L
King Arthur
16,430
714
58
3
0
384,086
1
W
Hercules
13,562
590
23
1
0
403,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role