Player Matchup

Freya
Freya
Aztral-Flight
Freya
Level 8
God Stats
1W - 1L
1,638 SR
Queue Stats
32W - 28L
1,368 Elo+
Solo
Ra
Ra
Berilanos
Ra
Level 14
God Stats
3W - 4L
1,733 SR
Queue Stats
44W - 63L
1,388 Elo+
Solo
Jing Wei
Jing Wei
WAILERonMOON
Jing Wei
Level 25
God Stats
55W - 58L
1,438 SR
Queue Stats
127W - 139L
1,395 Elo+
Solo
Fenrir
Fenrir
adub01
Fenrir
Level 12
God Stats
14W - 18L
1,414 SR
Queue Stats
18W - 29L
1,358 Elo+
Solo
Hun Batz
Hun Batz
swampking4545
Hun Batz
Level 17
God Stats
2W - 1L
1,706 SR
Queue Stats
10W - 8L
1,524 Elo+
Solo
Team Averages
Level 15
1,586 SR
1,406 Elo+

VS

Team Averages
Level 21
1,449 SR
1,392 Elo+
Cerberus
Cerberus
Old_Historian
Cerberus
Level 18
God Stats
42W - 39L
1,418 SR
Queue Stats
111W - 99L
1,328 Elo+
Party 2
King Arthur
King Arthur
Trimbau
King Arthur
Level 17
God Stats
7W - 11L
1,291 SR
Queue Stats
109W - 106L
1,298 Elo+
Party 2
Ah Puch
Ah Puch
True_darkness_ed
Ah Puch
Level 25
God Stats
10W - 8L
1,538 SR
Queue Stats
36W - 42L
1,442 Elo+
Party 1
Yemoja
Yemoja
Z0T1YACK
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,456 Elo+
Party 1
Neith
Neith
aresii__
Neith
Level 18
God Stats
32W - 28L
1,499 SR
Queue Stats
35W - 36L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 12 / 11
13,691
1,053
12,587
28,068
11,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 2 / 11
10,792
830
4,316
3,664
1,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
WAILERonMOON
Jing Wei
20
5 / 9 / 17
14,639
1,126
22,330
20,605
7,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
adub01
Fenrir
20
13 / 5 / 7
15,451
1,189
29,890
26,508
10,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
swampking4545
Hun Batz
20
7 / 14 / 13
14,352
1,104
21,783
27,696
11,671
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Old_Historian
Cerberus
20
7 / 8 / 20
14,085
1,083
22,990
32,752
24,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Trimbau
King Arthur
20
7 / 7 / 29
14,563
1,120
9,674
25,186
22,832
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
9 / 9 / 20
14,873
1,144
29,150
18,883
8,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Z0T1YACK
Yemoja
20
6 / 1 / 23
15,043
1,157
9,599
13,726
22,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
aresii__
Neith
20
12 / 5 / 18
15,378
1,183
25,831
14,335
7,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
151
30
Kills
41
42
Deaths
30
59
Assists
110
Player
Kills
Deaths
Assists
KDA
L
5
12
11
0.88
L
0
2
11
2.75
W
Cerberus
Old_Historian
Cerberus
7
8
20
2.13
W
King Arthur
Trimbau
King Arthur
7
7
29
3.07
W
9
9
20
2.11
L
Jing Wei
WAILERonMOON
Jing Wei
5
9
17
1.5
W
Yemoja
Z0T1YACK
Yemoja
6
1
23
17.5
L
Fenrir
adub01
Fenrir
13
5
7
3.3
W
Neith
aresii__
Neith
12
5
18
4.2
L
Hun Batz
swampking4545
Hun Batz
7
14
13
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,906
Damage
97,244
106,541
Taken
104,882
42,052
Mitigated
85,864
8,573
Healing
22,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,587
4,980
0
3,552
28,068
11,080
0
15,527
12,541
32,459
0
L
4,316
729
1,061
714
3,664
1,107
0
2,317
1,347
14,713
0
W
Cerberus
Old_Historian
Cerberus
22,990
1,413
887
6,084
32,752
24,347
0
3,762
27,616
37,708
0
W
King Arthur
Trimbau
King Arthur
9,674
1,050
1,205
3,409
25,186
22,832
0
4,375
18,771
80
25,764
W
29,150
5,806
945
1,605
18,883
8,528
0
3,664
15,219
64,332
0
L
Jing Wei
WAILERonMOON
Jing Wei
22,330
14,317
348
422
20,605
7,540
0
11,294
9,311
0
55,380
W
Yemoja
Z0T1YACK
Yemoja
9,599
2,114
5,199
2,602
13,726
22,977
0
2,911
10,815
19,447
0
L
Fenrir
adub01
Fenrir
29,890
15,837
0
2,476
26,508
10,654
0
15,711
10,797
0
37,997
W
Neith
aresii__
Neith
25,831
14,653
0
533
14,335
7,180
0
2,191
11,185
0
53,796
L
Hun Batz
swampking4545
Hun Batz
21,783
9,099
0
0
27,696
11,671
0
16,970
10,726
0
50,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,925
Gold Earned
73,942
248
Minions Killed
247
5
Camps Cleared
3
1,074,374
Distance Traveled
1,084,097
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,691
1,053
35
3
3
242,324
0
L
Ra
10,792
830
27
2
0
108,212
2
W
Cerberus
14,085
1,083
55
4
1
235,861
3
W
King Arthur
14,563
1,120
28
2
0
245,606
1
W
Ah Puch
14,873
1,144
70
5
0
209,938
0
L
Jing Wei
14,639
1,126
95
7
0
232,672
0
W
Yemoja
15,043
1,157
19
1
1
188,298
0
L
Fenrir
15,451
1,189
24
2
1
261,571
0
W
Neith
15,378
1,183
75
6
1
204,394
0
L
Hun Batz
14,352
1,104
67
5
1
229,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role