Player Matchup

Ne Zha
Ne Zha
BigDurex
Ne Zha
Level 160
God Stats
6W - 5L
1,316 SR
Queue Stats
824W - 730L
1,578 Elo+
Solo
Athena
Athena
DriestG
Athena
Level 108
God Stats
3W - 0L
1,748 SR
Queue Stats
30W - 31L
1,553 Elo+
Solo
Hera
Hera
Nieemo
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
kriminel87
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
xMalasuertex93
Achilles
Level 160
God Stats
10W - 6L
1,687 SR
Queue Stats
949W - 969L
1,593 Elo+
Solo
Team Averages
Level 131
1,550 SR
1,545 Elo+

VS

Team Averages
Level 126
1,488 SR
1,558 Elo+
King Arthur
King Arthur
Bafometz
King Arthur
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Halllun
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 94L
1,519 Elo+
Solo
Sobek
Sobek
Kaelmos
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Quicktide
Anubis
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 49L
1,659 Elo+
Solo
Vulcan
Vulcan
goodatthisstuf
Vulcan
Level 160
God Stats
17W - 12L
1,442 SR
Queue Stats
962W - 861L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigDurex
Ne Zha
20
8 / 2 / 17
12,145
868
15,836
19,213
18,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
DriestG
Athena
15
2 / 4 / 12
9,792
699
7,988
15,372
14,350
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
Nieemo
Hera
18
8 / 4 / 11
12,114
865
14,723
9,965
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
19
4 / 2 / 18
11,186
799
19,224
14,167
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
16
5 / 3 / 9
10,052
718
12,846
18,502
21,879
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bafometz
King Arthur
14
2 / 8 / 5
9,244
660
4,978
16,430
14,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
Halllun
Ah Muzen Cab
17
7 / 5 / 5
10,394
742
24,098
17,103
8,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Kaelmos
Sobek
16
3 / 4 / 8
9,640
689
8,085
20,635
22,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Quicktide
Anubis
16
1 / 6 / 6
9,844
703
8,615
12,993
6,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
1 / 4 / 8
10,212
729
13,123
10,017
4,655
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
46
27
Kills
14
15
Deaths
27
67
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bafometz
King Arthur
2
8
5
0.56
W
Ne Zha
BigDurex
Ne Zha
8
2
17
8.25
W
Athena
DriestG
Athena
2
4
12
2
L
Ah Muzen Cab
Halllun
Ah Muzen Cab
7
5
5
1.9
L
Sobek
Kaelmos
Sobek
3
4
8
1.75
W
Hera
Nieemo
Hera
8
4
11
3.38
L
Anubis
Quicktide
Anubis
1
6
6
0.67
L
1
4
8
1.25
W
Neith
4
2
18
6.5
W
Achilles
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,617
Damage
58,899
77,219
Taken
77,178
65,560
Mitigated
56,828
33,537
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bafometz
King Arthur
4,978
666
1,470
1,682
16,430
14,794
220
4,539
11,891
0
7,817
W
Ne Zha
BigDurex
Ne Zha
15,836
3,668
1,590
6,978
19,213
18,281
2,790
7,383
11,830
0
35,875
W
Athena
DriestG
Athena
7,988
951
1,894
1,698
15,372
14,350
85
5,018
10,354
12,177
0
L
Ah Muzen Cab
Halllun
Ah Muzen Cab
24,098
9,156
0
2,509
17,103
8,754
506
5,686
11,417
0
43,389
L
Sobek
Kaelmos
Sobek
8,085
805
2,999
6,308
20,635
22,262
0
6,306
14,329
13,349
0
W
Hera
Nieemo
Hera
14,723
3,783
2,142
1,859
9,965
4,540
505
4,200
5,765
35,367
0
L
Anubis
Quicktide
Anubis
8,615
436
1,230
2,856
12,993
6,363
635
3,876
9,117
35,499
0
L
13,123
2,788
256
880
10,017
4,655
0
2,304
7,713
35,628
0
W
Neith
19,224
7,260
3,160
6,498
14,167
6,510
2,387
7,309
6,858
0
45,515
W
Achilles
12,846
2,257
3,767
3,951
18,502
21,879
46
5,913
12,589
0
23,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,289
Gold Earned
49,334
223
Minions Killed
140
0
Camps Cleared
0
1,349,684
Distance Traveled
1,273,161
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,244
660
3
0
0
224,252
0
W
Ne Zha
12,145
868
54
4
0
284,708
0
W
Athena
9,792
699
16
1
0
308,044
1
L
Ah Muzen Cab
10,394
742
33
2
0
265,599
1
L
Sobek
9,640
689
5
0
0
264,326
2
W
Hera
12,114
865
56
4
0
251,470
2
L
Anubis
9,844
703
57
4
0
220,152
0
L
Vulcan
10,212
729
42
3
0
298,832
4
W
Neith
11,186
799
72
5
0
235,420
4
W
Achilles
10,052
718
25
2
0
270,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role