Player Matchup

Pele
Pele
Jpask2004
Pele
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,143 Elo+
Party 1
Merlin
Merlin
KKings
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,259 Elo+
Party 1
Ymir
Ymir
acepaplo
Ymir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,259 Elo+
Party 1
Yemoja
Yemoja
mrbudweg
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,259 Elo+
Party 1
Danzaburou
Danzaburou
reedle84
Danzaburou
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,259 Elo+
Party 1
Team Averages
Level 35
1,500 SR
1,236 Elo+

VS

Team Averages
Level 61
1,586 SR
1,612 Elo+
Ra
Ra
CrimsonFlames
Ra
Level 37
God Stats
13W - 14L
1,510 SR
Queue Stats
69W - 62L
1,511 Elo+
Solo
Apollo
Apollo
Fridian
Apollo
Level 33
God Stats
3W - 2L
1,528 SR
Queue Stats
159W - 72L
1,547 Elo+
Party 2
Ares
Ares
Riolidan
Ares
Level 80
God Stats
17W - 8L
1,666 SR
Queue Stats
183W - 102L
1,681 Elo+
Party 2
King Arthur
King Arthur
SkinlessRavioli
King Arthur
Level 106
God Stats
4W - 2L
1,600 SR
Queue Stats
239W - 189L
1,677 Elo+
Party 2
Hera
Hera
hbjkabgh123
Hera
Level 50
God Stats
15W - 13L
1,627 SR
Queue Stats
310W - 221L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
0 / 12 / 2
10,564
813
10,630
23,104
10,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
KKings
Merlin
16
1 / 9 / 1
10,518
809
9,615
14,618
6,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
17
0 / 4 / 1
10,620
817
10,053
22,553
26,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
mrbudweg
Yemoja
16
0 / 5 / 2
10,981
845
5,511
17,853
13,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
reedle84
Danzaburou
16
1 / 8 / 0
11,043
849
12,596
17,848
8,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 23
12,916
994
18,996
4,329
2,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Fridian
Apollo
19
7 / 0 / 15
12,333
949
15,792
10,307
5,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
20
7 / 1 / 30
13,960
1,074
16,975
18,898
29,487
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
SkinlessRavioli
King Arthur
20
12 / 1 / 20
13,111
1,009
23,040
15,576
20,415
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
5 / 0 / 24
12,162
936
15,996
4,964
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
149
2
Kills
37
38
Deaths
2
6
Assists
112
Player
Kills
Deaths
Assists
KDA
W
6
0
23
17.5
W
Apollo
Fridian
Apollo
7
0
15
14.5
L
Pele
0
12
2
0.08
L
Merlin
KKings
Merlin
1
9
1
0.17
W
Ares
7
1
30
22
W
King Arthur
SkinlessRavioli
King Arthur
12
1
20
22
L
Ymir
0
4
1
0.13
W
5
0
24
17
L
Yemoja
mrbudweg
Yemoja
0
5
2
0.2
L
Danzaburou
reedle84
Danzaburou
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,405
Damage
90,799
95,976
Taken
54,074
64,831
Mitigated
60,260
11,192
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,996
200
7,377
1,648
4,329
2,199
0
2,393
1,936
62,994
0
W
Apollo
Fridian
Apollo
15,792
7,587
0
1,456
10,307
5,362
0
5,935
4,372
0
45,944
L
Pele
10,630
1,851
0
338
23,104
10,019
0
12,392
10,494
0
39,078
L
Merlin
KKings
Merlin
9,615
1,058
831
484
14,618
6,434
0
5,657
8,895
40,065
0
W
Ares
16,975
742
0
1,325
18,898
29,487
0
8,649
10,249
23,278
0
W
King Arthur
SkinlessRavioli
King Arthur
23,040
2,329
0
1,733
15,576
20,415
0
5,478
10,098
325
40,555
L
Ymir
10,053
484
868
803
22,553
26,743
0
12,541
9,704
40,739
0
W
15,996
3,294
0
250
4,964
2,797
0
2,724
2,240
21,949
0
L
Yemoja
mrbudweg
Yemoja
5,511
873
4,304
1,197
17,853
13,221
0
12,726
4,916
21,531
0
L
Danzaburou
reedle84
Danzaburou
12,596
4,084
1,084
1,283
17,848
8,414
0
8,019
9,675
0
26,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,726
Gold Earned
64,482
245
Minions Killed
266
4
Camps Cleared
5
1,021,770
Distance Traveled
1,248,283
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,916
994
144
11
0
258,570
0
W
Apollo
12,333
949
63
5
3
242,281
1
L
Pele
10,564
813
45
3
2
226,147
0
L
Merlin
10,518
809
81
6
1
198,524
0
W
Ares
13,960
1,074
12
1
0
250,884
1
W
King Arthur
13,111
1,009
37
3
2
265,504
0
L
Ymir
10,620
817
64
5
0
219,929
3
W
Hera
12,162
936
10
1
0
231,044
0
L
Yemoja
10,981
845
24
2
0
191,321
4
L
Danzaburou
11,043
849
31
2
1
185,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role