Player Matchup

Nox
Nox
I Own Thy Spoon
Nox
Level 99
God Stats
55W - 43L
1,543 SR
Queue Stats
419W - 387L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
ZEFENOM
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 132L
1,500 Elo+
Party 1
Nemesis
Nemesis
galarneau2
Nemesis
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
112W - 108L
1,180 Elo+
Party 1
Mulan
Mulan
iceuhkmennoff
Mulan
Level 56
God Stats
11W - 7L
1,542 SR
Queue Stats
382W - 355L
1,543 Elo+
Party 1
Artemis
Artemis
o BumpyTooth o
Artemis
Level 122
God Stats
11W - 16L
1,531 SR
Queue Stats
373W - 366L
1,494 Elo+
Party 1
Team Averages
Level 56
1,523 SR
1,440 Elo+

VS

Team Averages
Level 37
1,510 SR
1,535 Elo+
Tsukuyomi
Tsukuyomi
Lilgav05
Tsukuyomi
Level 26
God Stats
10W - 11L
1,369 SR
Queue Stats
41W - 46L
1,496 Elo+
Party 2
Mercury
Mercury
SIR_VING
Mercury
Level 27
God Stats
4W - 1L
1,685 SR
Queue Stats
39W - 31L
1,618 Elo+
Solo
Freya
Freya
TheLazyDrag
Freya
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 126L
1,514 Elo+
Party 2
Ganesha
Ganesha
X-Dark-Lite-X
Ganesha
Level 16
God Stats
4W - 1L
1,788 SR
Queue Stats
42W - 38L
1,641 Elo+
Party 2
Bacchus
Bacchus
fusilero_14
Bacchus
Level 30
God Stats
2W - 3L
1,209 SR
Queue Stats
110W - 103L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 12
13,520
1,040
16,359
7,559
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ZEFENOM
Cthulhu
19
0 / 11 / 16
12,218
940
8,726
20,712
24,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
galarneau2
Nemesis
19
0 / 13 / 15
11,719
901
4,734
19,442
8,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
10 / 11 / 12
14,834
1,141
26,143
29,033
28,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 10 / 8
14,301
1,100
27,809
24,880
10,622
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lilgav05
Tsukuyomi
19
9 / 10 / 18
13,624
1,048
19,314
19,041
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
SIR_VING
Mercury
20
22 / 4 / 8
17,227
1,325
32,164
17,470
8,354
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 7 / 23
14,157
1,089
23,445
19,683
8,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
20
2 / 3 / 33
13,413
1,032
9,986
18,697
27,617
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
fusilero_14
Bacchus
20
4 / 2 / 26
13,909
1,070
10,292
15,316
20,930
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
153
26
Kills
45
45
Deaths
26
63
Assists
108
Player
Kills
Deaths
Assists
KDA
L
7
0
12
13
W
Tsukuyomi
Lilgav05
Tsukuyomi
9
10
18
1.8
W
Mercury
SIR_VING
Mercury
22
4
8
6.5
W
8
7
23
2.79
W
Ganesha
2
3
33
6.17
L
Cthulhu
ZEFENOM
Cthulhu
0
11
16
0.73
W
Bacchus
fusilero_14
Bacchus
4
2
26
8.5
L
Nemesis
galarneau2
Nemesis
0
13
15
0.58
L
10
11
12
1.45
L
9
10
8
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,771
Damage
95,201
101,626
Taken
90,207
76,568
Mitigated
73,619
5,337
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,359
1,478
0
826
7,559
4,263
0
1,781
5,778
41,659
0
W
Tsukuyomi
Lilgav05
Tsukuyomi
19,314
5,448
732
1,393
19,041
7,749
0
3,471
15,470
0
24,928
W
Mercury
SIR_VING
Mercury
32,164
25,032
0
2,244
17,470
8,354
0
5,103
12,203
0
77,871
W
23,445
8,057
0
4,669
19,683
8,969
0
6,555
12,978
40,476
0
W
Ganesha
9,986
1,970
1,135
1,286
18,697
27,617
0
5,621
12,876
23,662
0
L
Cthulhu
ZEFENOM
Cthulhu
8,726
1,395
0
0
20,712
24,351
0
8,750
11,962
22,385
0
W
Bacchus
fusilero_14
Bacchus
10,292
1,015
452
4,019
15,316
20,930
0
3,491
11,595
29,475
0
L
Nemesis
galarneau2
Nemesis
4,734
2,162
0
0
19,442
8,444
0
7,222
12,220
0
14,380
L
26,143
4,619
0
1,525
29,033
28,888
0
15,798
13,235
0
36,506
L
27,809
18,391
0
2,986
24,880
10,622
0
10,172
14,708
0
66,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,592
Gold Earned
72,330
201
Minions Killed
204
3
Camps Cleared
15
1,217,379
Distance Traveled
1,170,609
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,520
1,040
47
4
1
269,355
0
W
Tsukuyomi
13,624
1,048
15
1
0
213,529
0
W
Mercury
17,227
1,325
86
7
12
267,534
0
W
Freya
14,157
1,089
57
4
2
216,226
0
W
Ganesha
13,413
1,032
3
0
0
204,885
3
L
Cthulhu
12,218
940
42
3
0
252,160
0
W
Bacchus
13,909
1,070
43
3
1
268,435
0
L
Nemesis
11,719
901
26
2
0
242,140
3
L
Mulan
14,834
1,141
20
2
1
239,353
0
L
Artemis
14,301
1,100
66
5
1
214,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role