Player Matchup

King Arthur
King Arthur
ISaySleep
King Arthur
Level 80
God Stats
11W - 11L
1,534 SR
Queue Stats
100W - 101L
1,494 Elo+
Party 2
Hera
Hera
Kyd-Wykyd-
Hera
Level 122
God Stats
8W - 2L
1,599 SR
Queue Stats
80W - 68L
1,570 Elo+
Solo
Chiron
Chiron
fritodragon
Chiron
Level 81
God Stats
22W - 21L
1,662 SR
Queue Stats
153W - 137L
1,511 Elo+
Party 2
Team Averages
Level 94
1,598 SR
1,525 Elo+

VS

Team Averages
Level 112
1,657 SR
1,635 Elo+
Neith
Neith
AnOpulentHobo
Neith
Level 99
God Stats
4W - 5L
1,657 SR
Queue Stats
52W - 39L
1,598 Elo+
Party 1
Terra
Terra
Shazzam24
Terra
Level 98
God Stats
1W - 1L
1,692 SR
Queue Stats
27W - 20L
1,659 Elo+
Party 1
Discordia
Discordia
Sirjordie
Discordia
Level 140
God Stats
3W - 1L
1,620 SR
Queue Stats
11W - 8L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ISaySleep
King Arthur
12
1 / 1 / 3
9,479
677
6,009
11,071
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
3 / 2 / 5
9,745
696
10,096
6,815
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
14
4 / 0 / 4
9,722
694
7,695
8,732
3,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
8,826
630
8,620
8,566
3,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Shazzam24
Terra
10
0 / 4 / 2
7,945
568
3,370
13,924
13,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Sirjordie
Discordia
11
1 / 3 / 2
8,504
607
8,435
7,887
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
3
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
King Arthur
ISaySleep
King Arthur
1
1
3
2.5
W
3
2
5
2.75
L
Terra
Shazzam24
Terra
0
4
2
0.25
L
Discordia
Sirjordie
Discordia
1
3
2
0.67
W
Chiron
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,800
Damage
20,425
26,618
Taken
30,377
14,039
Mitigated
19,260
9,308
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,620
3,282
0
1,821
8,566
3,464
46
2,998
5,325
0
44,175
W
King Arthur
ISaySleep
King Arthur
6,009
464
0
4,273
11,071
8,609
54
4,087
6,984
0
27,694
W
10,096
2,124
360
1,516
6,815
2,402
850
3,280
3,535
31,252
0
L
Terra
Shazzam24
Terra
3,370
759
798
2,981
13,924
13,024
0
3,477
10,181
17,597
0
L
Discordia
Sirjordie
Discordia
8,435
390
1,120
1,178
7,887
2,772
0
2,834
4,763
35,704
0
W
Chiron
7,695
2,260
695
2,464
8,732
3,028
2,040
4,482
4,250
0
48,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,946
Gold Earned
25,275
166
Minions Killed
153
0
Camps Cleared
0
780,071
Distance Traveled
754,240
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,826
630
70
5
0
249,888
1
W
King Arthur
9,479
677
38
3
0
268,323
2
W
Hera
9,745
696
44
3
0
248,317
5
L
Terra
7,945
568
32
2
0
275,756
3
L
Discordia
8,504
607
51
4
0
228,596
2
W
Chiron
9,722
694
84
6
0
263,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role