Player Matchup

Chaac
Chaac
Platinum V
BroadPup7664513
Chaac
Platinum V
Level 127
God Stats
1W - 2L
1,701 SR
Queue Stats
49W - 46L
1,801 MMR
Party 1
Osiris
Osiris
Platinum II
iOS Cash Money
Osiris
Platinum II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 91L
2,009 MMR
Party 1
Merlin
Merlin
Gold I
zRafa zZZ
Merlin
Gold I
Level 160
God Stats
4W - 1L
2,036 SR
Queue Stats
13W - 7L
1,888 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,746 SR
1,899 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 97
1,699 SR
1,873 MMR
Ne Zha
Ne Zha
Diamond IV
DoUbTfUL HAWKs
Ne Zha
Diamond IV
Level 115
God Stats
41W - 29L
1,789 SR
Queue Stats
175W - 197L
2,218 MMR
Party 2
Cerberus
Cerberus
Gold I
O_Yamz_O
Cerberus
Gold I
Level 54
God Stats
19W - 10L
1,694 SR
Queue Stats
36W - 36L
1,714 MMR
Party 2
Agni
Agni
Platinum V
TheMurponater
Agni
Platinum V
Level 121
God Stats
154W - 162L
1,613 SR
Queue Stats
285W - 330L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,093
591
6,176
11,623
3,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
1 / 3 / 0
7,089
591
5,870
8,752
5,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
zRafa zZZ
Merlin
11
0 / 2 / 0
7,174
598
5,445
4,877
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaAphroditeTsukuyomiDanzaburouSet

VS

Bans
TiamatScyllaPersephoneDiscordiaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,872
656
6,767
7,699
4,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
O_Yamz_O
Cerberus
11
2 / 0 / 4
8,436
703
4,966
12,274
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 5
7,631
636
8,499
3,997
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
1
3
4.5
W
Cerberus
O_Yamz_O
Cerberus
2
0
4
4
W
2
0
5
4.5
L
1
3
0
0.33
L
Merlin
zRafa zZZ
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
20,232
25,252
Taken
23,970
10,608
Mitigated
16,248
6,740
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,176
644
0
4,464
11,623
3,852
0
6,173
4,989
0
24,309
W
6,767
1,343
0
3,688
7,699
4,296
0
1,146
6,353
0
36,233
W
Cerberus
O_Yamz_O
Cerberus
4,966
335
0
2,881
12,274
10,517
0
3,085
8,814
25,933
0
W
8,499
104
0
375
3,997
1,435
176
1,265
2,707
21,263
0
L
5,870
2,082
0
1,394
8,752
5,456
0
4,878
3,520
0
16,903
L
Merlin
zRafa zZZ
Merlin
5,445
154
0
882
4,877
1,300
0
1,572
3,171
37,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,356
Gold Earned
23,939
124
Minions Killed
158
0
Camps Cleared
0
636,796
Distance Traveled
684,437
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,093
591
30
3
0
221,297
0
W
Ne Zha
7,872
656
50
4
0
240,224
1
W
Cerberus
8,436
703
70
6
0
225,704
0
W
Agni
7,631
636
38
3
0
218,509
3
L
Osiris
7,089
591
20
2
0
218,777
1
L
Merlin
7,174
598
74
6
0
196,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role