Player Matchup

Medusa
Medusa
BouteDeTourbe
Medusa
Level 46
God Stats
1W - 2L
1,393 SR
Queue Stats
24W - 25L
1,488 Elo+
Party 2
Gilgamesh
Gilgamesh
Fandou
Gilgamesh
Level 49
God Stats
2W - 1L
1,761 SR
Queue Stats
16W - 22L
1,483 Elo+
Party 2
Aphrodite
Aphrodite
IronIroh
Aphrodite
Level 27
God Stats
0W - 1L
1,344 SR
Queue Stats
1W - 2L
1,458 Elo+
Party 3
Merlin
Merlin
Zombiez690
Merlin
Level 43
God Stats
1W - 6L
1,197 SR
Queue Stats
16W - 28L
1,416 Elo+
Party 3
Tsukuyomi
Tsukuyomi
northside-yemma
Tsukuyomi
Level 8
God Stats
2W - 2L
1,427 SR
Queue Stats
5W - 9L
1,404 Elo+
Party 2
Team Averages
Level 35
1,424 SR
1,450 Elo+

VS

Team Averages
Level 45
1,352 SR
1,348 Elo+
Ao Kuang
Ao Kuang
AbsoluteVodK
Ao Kuang
Level 41
God Stats
5W - 15L
1,243 SR
Queue Stats
108W - 176L
1,221 Elo+
Party 1
Amaterasu
Amaterasu
AbsoluteWIZKA
Amaterasu
Level 29
God Stats
15W - 21L
1,255 SR
Queue Stats
121W - 198L
1,305 Elo+
Party 1
Xing Tian
Xing Tian
Chrystoph3r29
Xing Tian
Level 47
God Stats
4W - 10L
1,358 SR
Queue Stats
99W - 136L
1,360 Elo+
Party 1
Raijin
Raijin
Marfram
Raijin
Level 83
God Stats
10W - 14L
1,521 SR
Queue Stats
217W - 206L
1,555 Elo+
Solo
Danzaburou
Danzaburou
ThatPlatypus225
Danzaburou
Level 24
God Stats
23W - 40L
1,383 SR
Queue Stats
103W - 173L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 7 / 7
12,749
440
22,572
24,402
8,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Fandou
Gilgamesh
20
5 / 6 / 4
13,913
480
20,654
25,349
16,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
IronIroh
Aphrodite
17
1 / 10 / 10
11,809
407
10,331
27,509
22,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Zombiez690
Merlin
17
3 / 10 / 6
11,982
413
22,275
18,351
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
northside-yemma
Tsukuyomi
20
4 / 6 / 3
14,696
507
13,759
21,915
9,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AbsoluteVodK
Ao Kuang
20
10 / 6 / 12
14,835
512
15,316
27,814
13,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
AbsoluteWIZKA
Amaterasu
20
8 / 5 / 4
14,787
510
15,823
29,712
23,844
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
Chrystoph3r29
Xing Tian
20
0 / 0 / 24
14,095
486
14,222
25,726
31,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Marfram
Raijin
20
13 / 4 / 5
17,559
605
26,837
20,122
10,077
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
ThatPlatypus225
Danzaburou
20
8 / 6 / 10
14,824
511
18,027
20,940
8,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
21
Kills
39
39
Deaths
21
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AbsoluteVodK
Ao Kuang
10
6
12
2.67
W
Amaterasu
AbsoluteWIZKA
Amaterasu
8
5
4
2
L
8
7
7
1.64
W
Xing Tian
Chrystoph3r29
Xing Tian
0
0
24
12
L
Gilgamesh
Fandou
Gilgamesh
5
6
4
1.17
L
Aphrodite
IronIroh
Aphrodite
1
10
10
0.6
W
Raijin
Marfram
Raijin
13
4
5
3.88
W
Danzaburou
ThatPlatypus225
Danzaburou
8
6
10
2.17
L
Merlin
Zombiez690
Merlin
3
10
6
0.6
L
Tsukuyomi
northside-yemma
Tsukuyomi
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,591
Damage
90,225
117,526
Taken
124,314
63,593
Mitigated
87,561
35,451
Healing
32,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AbsoluteVodK
Ao Kuang
15,316
2,570
0
7,214
27,814
13,667
564
8,752
18,794
54,156
0
W
Amaterasu
AbsoluteWIZKA
Amaterasu
15,823
5,626
0
9,567
29,712
23,844
1,637
2,783
26,818
0
83,384
L
22,572
10,136
0
937
24,402
8,908
358
12,729
11,471
0
67,266
W
Xing Tian
Chrystoph3r29
Xing Tian
14,222
973
0
5,142
25,726
31,155
309
9,436
15,859
52,582
0
L
Gilgamesh
Fandou
Gilgamesh
20,654
6,459
0
3,488
25,349
16,890
552
8,615
16,615
0
87,983
L
Aphrodite
IronIroh
Aphrodite
10,331
1,882
10,000
12,719
27,509
22,065
267
16,522
10,854
45,558
0
W
Raijin
Marfram
Raijin
26,837
199
220
4,748
20,122
10,077
0
5,880
13,754
164,210
0
W
Danzaburou
ThatPlatypus225
Danzaburou
18,027
6,129
0
5,509
20,940
8,818
2,027
7,798
12,840
0
82,532
L
Merlin
Zombiez690
Merlin
22,275
762
0
1,262
18,351
6,697
916
11,275
6,764
80,803
0
L
Tsukuyomi
northside-yemma
Tsukuyomi
13,759
3,311
0
7,045
21,915
9,033
184
6,328
15,447
0
121,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,149
Gold Earned
76,100
645
Minions Killed
602
0
Camps Cleared
0
2,532,036
Distance Traveled
2,754,804
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,835
512
54
2
0
563,468
0
W
Amaterasu
14,787
510
130
4
0
549,993
6
L
Medusa
12,749
440
111
4
0
514,282
4
W
Xing Tian
14,095
486
72
2
0
583,216
0
L
Gilgamesh
13,913
480
166
6
0
473,869
6
L
Aphrodite
11,809
407
63
2
0
487,501
0
W
Raijin
17,559
605
234
8
0
520,419
12
W
Danzaburou
14,824
511
112
4
0
537,708
0
L
Merlin
11,982
413
120
4
0
491,592
2
L
Tsukuyomi
14,696
507
185
6
0
564,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role