Player Matchup

Guan Yu
Guan Yu
ItzChuKiiee
Guan Yu
Level 3
God Stats
6W - 6L
1,500 SR
Queue Stats
105W - 100L
1,132 Elo+
Party 1
Merlin
Merlin
lightswing180
Merlin
Level 26
God Stats
25W - 24L
1,540 SR
Queue Stats
39W - 50L
1,401 Elo+
Party 1
Skadi
Skadi
randlyaua
Skadi
Level 78
God Stats
11W - 11L
1,529 SR
Queue Stats
204W - 269L
1,410 Elo+
Party 1
Fenrir
Fenrir
xActionTrollx
Fenrir
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
164W - 167L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
xJorgieTrollx
Gilgamesh
Level 37
God Stats
16W - 11L
1,630 SR
Queue Stats
137W - 158L
1,409 Elo+
Party 1
Team Averages
Level 35
1,540 SR
1,348 Elo+

VS

Team Averages
Level 10
1,471 SR
1,367 Elo+
Skadi
Skadi
Asylum_978
Skadi
Level 4
God Stats
1W - 3L
1,445 SR
Queue Stats
8W - 5L
1,475 Elo+
Party 2
Apollo
Apollo
Fish0Sticks
Apollo
Level 8
God Stats
0W - 2L
1,261 SR
Queue Stats
0W - 2L
1,300 Elo+
Party 3
Bellona
Bellona
Immortal_Dxaddy
Bellona
Level 8
God Stats
12W - 17L
1,728 SR
Queue Stats
16W - 29L
1,275 Elo+
Party 2
Nemesis
Nemesis
NeitoSumisu
Nemesis
Level 28
God Stats
6W - 9L
1,423 SR
Queue Stats
59W - 66L
1,286 Elo+
Party 2
Fenrir
Fenrir
huletthousemma
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItzChuKiiee
Guan Yu
16
3 / 2 / 3
10,835
542
3,655
7,423
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
14 / 0 / 11
11,917
596
13,939
9,377
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
randlyaua
Skadi
15
9 / 1 / 7
10,698
535
10,077
10,983
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
18 / 2 / 12
12,761
638
16,845
15,879
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
xJorgieTrollx
Gilgamesh
16
16 / 1 / 13
11,878
594
14,675
12,072
9,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 14 / 1
6,845
342
3,334
16,193
4,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
9
0 / 11 / 0
5,969
298
1,982
12,549
3,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 7 / 1
9,239
462
7,599
17,386
13,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
NeitoSumisu
Nemesis
13
1 / 11 / 0
8,542
427
8,876
18,119
8,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 20 / 1
6,293
315
3,118
19,676
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
6
60
Kills
3
6
Deaths
63
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
14
1
0.04
L
Apollo
0
11
0
0
L
2
7
1
0.36
W
Guan Yu
ItzChuKiiee
Guan Yu
3
2
3
2.25
L
Nemesis
NeitoSumisu
Nemesis
1
11
0
0.09
L
0
20
1
0.03
W
14
0
11
19.5
W
Skadi
randlyaua
Skadi
9
1
7
12.5
W
18
2
12
12
W
Gilgamesh
xJorgieTrollx
Gilgamesh
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,191
Damage
24,909
55,734
Taken
83,923
31,340
Mitigated
35,828
14,198
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
3,334
2,276
0
1,110
16,193
4,440
0
2,470
13,597
0
24,097
L
Apollo
1,982
1,715
0
0
12,549
3,842
320
4,279
7,904
0
17,053
L
7,599
2,992
0
865
17,386
13,622
0
970
16,121
0
46,898
W
Guan Yu
ItzChuKiiee
Guan Yu
3,655
424
0
2,052
7,423
7,535
1,113
0
7,423
0
38,898
L
Nemesis
NeitoSumisu
Nemesis
8,876
5,355
0
1,952
18,119
8,204
0
408
17,646
0
67,614
L
3,118
1,255
0
672
19,676
5,720
190
4,804
14,466
0
17,609
W
13,939
1,055
0
4,045
9,377
3,301
3,252
0
9,377
66,258
0
W
Skadi
randlyaua
Skadi
10,077
4,436
0
3,336
10,983
3,984
5,070
0
10,983
0
56,232
W
16,845
5,215
0
4,537
15,879
6,841
519
0
15,879
0
66,203
W
Gilgamesh
xJorgieTrollx
Gilgamesh
14,675
4,784
0
228
12,072
9,679
3,328
0
12,072
0
46,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,089
Gold Earned
36,888
445
Minions Killed
263
0
Camps Cleared
0
1,762,394
Distance Traveled
1,441,463
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,845
342
37
2
0
239,144
0
L
Apollo
5,969
298
13
1
0
275,102
0
L
Bellona
9,239
462
88
4
0
299,940
0
W
Guan Yu
10,835
542
84
4
0
339,135
2
L
Nemesis
8,542
427
93
5
0
322,572
0
L
Fenrir
6,293
315
32
2
0
304,705
0
W
Merlin
11,917
596
122
6
0
327,614
4
W
Skadi
10,698
535
67
3
0
331,368
2
W
Fenrir
12,761
638
93
5
0
417,448
2
W
Gilgamesh
11,878
594
79
4
0
346,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role