Player Matchup

Persephone
Persephone
Natteee
Persephone
Level 75
God Stats
17W - 23L
1,343 SR
Queue Stats
562W - 611L
1,457 Elo+
Solo
King Arthur
King Arthur
TatsumakiYT
King Arthur
Level 68
God Stats
11W - 11L
1,426 SR
Queue Stats
116W - 160L
1,360 Elo+
Solo
Arachne
Arachne
arthus37
Arachne
Level 39
God Stats
2W - 1L
1,674 SR
Queue Stats
10W - 4L
1,589 Elo+
Solo
Chernobog
Chernobog
jehad1
Chernobog
Level 103
God Stats
6W - 3L
1,571 SR
Queue Stats
526W - 535L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
oqba
Gilgamesh
Level 52
God Stats
18W - 23L
1,489 SR
Queue Stats
210W - 236L
1,443 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,469 Elo+

VS

Team Averages
Level 86
1,393 SR
1,419 Elo+
Nu Wa
Nu Wa
CthulhuWetStuff
Nu Wa
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
144W - 153L
1,407 Elo+
Solo
Serqet
Serqet
Dregann
Serqet
Level 128
God Stats
0W - 1L
1,275 SR
Queue Stats
68W - 72L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
KULBOLAT
Gilgamesh
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
arkimiajk1986
Cthulhu
Level 151
God Stats
0W - 3L
1,102 SR
Queue Stats
135W - 149L
1,456 Elo+
Party 2
Neith
Neith
arkimiaujk23132
Neith
Level 20
God Stats
13W - 12L
1,590 SR
Queue Stats
171W - 202L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Natteee
Persephone
16
5 / 3 / 6
10,337
574
13,793
9,524
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TatsumakiYT
King Arthur
16
3 / 3 / 2
9,794
544
7,622
17,848
9,373
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
arthus37
Arachne
15
6 / 3 / 3
9,692
538
5,314
12,342
5,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
jehad1
Chernobog
16
12 / 4 / 8
10,712
595
16,693
16,522
6,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
oqba
Gilgamesh
13
5 / 5 / 17
8,974
499
11,745
16,493
12,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,192
511
11,387
11,268
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Dregann
Serqet
13
8 / 7 / 2
8,870
493
10,700
15,177
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
KULBOLAT
Gilgamesh
16
4 / 2 / 6
9,994
555
18,641
16,021
10,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
12
1 / 12 / 8
7,518
418
6,657
22,488
11,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
1 / 6 / 2
6,115
340
2,467
6,464
1,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
31
Kills
18
18
Deaths
31
36
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
L
Serqet
Dregann
Serqet
8
7
2
1.29
L
Gilgamesh
KULBOLAT
Gilgamesh
4
2
6
3.5
W
Persephone
Natteee
Persephone
5
3
6
2.67
W
King Arthur
TatsumakiYT
King Arthur
3
3
2
1.33
L
Cthulhu
1
12
8
0.42
L
1
6
2
0.33
W
Arachne
arthus37
Arachne
6
3
3
2.5
W
Chernobog
jehad1
Chernobog
12
4
8
4
W
Gilgamesh
oqba
Gilgamesh
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,167
Damage
49,852
72,729
Taken
71,418
36,571
Mitigated
34,044
24,712
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,387
2,185
0
3,057
11,268
3,975
0
4,755
6,513
48,354
0
L
Serqet
Dregann
Serqet
10,700
1,449
0
2,761
15,177
6,695
0
2,362
12,815
0
41,342
L
Gilgamesh
KULBOLAT
Gilgamesh
18,641
4,792
0
2,139
16,021
10,160
0
1,787
14,234
0
64,492
W
Persephone
Natteee
Persephone
13,793
1,122
0
4,201
9,524
3,035
948
4,161
5,132
67,786
0
W
King Arthur
TatsumakiYT
King Arthur
7,622
829
0
6,199
17,848
9,373
22
2,380
14,792
0
55,248
L
Cthulhu
6,657
849
269
3,463
22,488
11,628
0
4,626
17,862
23,613
0
L
2,467
1,052
0
1,098
6,464
1,586
0
263
6,201
0
11,286
W
Arachne
arthus37
Arachne
5,314
3,878
0
4,388
12,342
5,037
0
2,701
9,323
0
45,928
W
Chernobog
jehad1
Chernobog
16,693
11,865
0
6,832
16,522
6,421
1,013
4,788
11,325
0
69,079
W
Gilgamesh
oqba
Gilgamesh
11,745
2,911
0
3,092
16,493
12,705
48
3,136
12,701
0
26,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,509
Gold Earned
41,689
435
Minions Killed
342
0
Camps Cleared
0
1,763,169
Distance Traveled
1,517,950
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,192
511
96
5
0
299,830
0
L
Serqet
8,870
493
81
5
0
357,026
2
L
Gilgamesh
9,994
555
119
7
0
367,018
2
W
Persephone
10,337
574
123
7
0
332,671
2
W
King Arthur
9,794
544
109
6
0
350,893
1
L
Cthulhu
7,518
418
29
2
0
325,783
0
L
Neith
6,115
340
17
1
0
168,293
0
W
Arachne
9,692
538
72
4
0
379,844
2
W
Chernobog
10,712
595
109
6
0
314,852
4
W
Gilgamesh
8,974
499
22
1
0
384,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role