Player Matchup

Olorun
Olorun
Bl3agle
Olorun
Level 18
God Stats
13W - 10L
1,563 SR
Queue Stats
22W - 27L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
Sckmynotssmite
Gilgamesh
Level 25
God Stats
7W - 4L
1,821 SR
Queue Stats
45W - 38L
1,514 Elo+
Party 1
Pele
Pele
SyrinnLove
Pele
Level 22
God Stats
6W - 7L
1,506 SR
Queue Stats
33W - 31L
1,484 Elo+
Party 1
Heimdallr
Heimdallr
TheBlackThorn22
Heimdallr
Level 29
God Stats
14W - 18L
1,619 SR
Queue Stats
87W - 87L
1,560 Elo+
Solo
Aphrodite
Aphrodite
TrafalgarrrLaw
Aphrodite
Level 28
God Stats
1W - 2L
1,475 SR
Queue Stats
59W - 59L
1,480 Elo+
Solo
Team Averages
Level 24
1,597 SR
1,497 Elo+

VS

Team Averages
Level 20
1,500 SR
1,491 Elo+
Xbalanque
Xbalanque
Gladisss
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo
Scylla
Scylla
IamAnju
Scylla
Level 7
God Stats
15W - 9L
1,854 SR
Queue Stats
21W - 15L
1,782 Elo+
Solo
Sun Wukong
Sun Wukong
Lerim12
Sun Wukong
Level 29
God Stats
27W - 32L
1,412 SR
Queue Stats
325W - 361L
1,437 Elo+
Solo
Nu Wa
Nu Wa
fishpieguy
Nu Wa
Level 28
God Stats
3W - 4L
1,198 SR
Queue Stats
38W - 40L
1,446 Elo+
Solo
Yemoja
Yemoja
itsguarddog
Yemoja
Level 6
God Stats
7W - 4L
1,537 SR
Queue Stats
37W - 31L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bl3agle
Olorun
15
2 / 8 / 2
9,504
453
7,322
17,907
6,523
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Sckmynotssmite
Gilgamesh
15
6 / 4 / 2
9,769
465
12,816
14,893
6,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 3 / 1
10,401
495
8,797
17,069
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
TheBlackThorn22
Heimdallr
14
1 / 3 / 3
8,952
426
6,647
15,581
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
TrafalgarrrLaw
Aphrodite
16
0 / 3 / 0
9,710
462
7,495
16,416
9,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gladisss
Xbalanque
17
0 / 4 / 5
10,143
483
4,235
14,278
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
IamAnju
Scylla
20
9 / 1 / 8
12,802
610
19,509
15,161
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Lerim12
Sun Wukong
19
3 / 1 / 4
11,789
561
12,109
19,832
16,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
19
7 / 4 / 7
12,165
579
15,596
12,646
4,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
15
2 / 2 / 3
10,110
481
7,570
11,834
10,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
12
Kills
21
21
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bl3agle
Olorun
2
8
2
0.38
W
Xbalanque
Gladisss
Xbalanque
0
4
5
0.63
W
Scylla
IamAnju
Scylla
9
1
8
13
W
Sun Wukong
Lerim12
Sun Wukong
3
1
4
5
L
Gilgamesh
Sckmynotssmite
Gilgamesh
6
4
2
1.75
L
3
3
1
1.17
L
Heimdallr
TheBlackThorn22
Heimdallr
1
3
3
0.83
L
Aphrodite
TrafalgarrrLaw
Aphrodite
0
3
0
0
W
Nu Wa
7
4
7
2.63
W
Yemoja
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,077
Damage
59,019
81,866
Taken
73,751
34,716
Mitigated
43,259
25,278
Healing
23,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bl3agle
Olorun
7,322
3,981
0
5,252
17,907
6,523
0
8,942
8,965
56,544
0
W
Xbalanque
Gladisss
Xbalanque
4,235
1,399
0
3,888
14,278
5,157
2,223
21
14,257
0
76,502
W
Scylla
IamAnju
Scylla
19,509
1,542
0
3,700
15,161
5,832
783
2,325
12,836
116,068
0
W
Sun Wukong
Lerim12
Sun Wukong
12,109
1,783
0
8,408
19,832
16,577
472
8,486
11,346
0
88,551
L
Gilgamesh
Sckmynotssmite
Gilgamesh
12,816
3,448
0
347
14,893
6,615
822
9,387
5,506
0
33,818
L
8,797
784
362
4,536
17,069
5,999
1,216
10,792
6,277
0
80,676
L
Heimdallr
TheBlackThorn22
Heimdallr
6,647
4,083
0
4,557
15,581
5,723
374
7,868
7,713
0
61,077
L
Aphrodite
TrafalgarrrLaw
Aphrodite
7,495
400
540
9,684
16,416
9,856
0
5,686
10,730
64,767
0
W
Nu Wa
15,596
3,125
340
2,966
12,646
4,870
2,634
2,820
9,826
92,553
0
W
Yemoja
7,570
995
3,348
1,182
11,834
10,823
400
1,629
10,205
25,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,336
Gold Earned
57,009
531
Minions Killed
646
0
Camps Cleared
0
1,850,812
Distance Traveled
1,949,292
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,504
453
90
4
0
329,100
0
W
Xbalanque
10,143
483
139
7
0
336,416
4
W
Scylla
12,802
610
172
8
0
417,649
7
W
Sun Wukong
11,789
561
168
8
0
427,059
2
L
Gilgamesh
9,769
465
54
3
0
408,049
3
L
Pele
10,401
495
150
7
0
415,244
0
L
Heimdallr
8,952
426
84
4
0
351,568
1
L
Aphrodite
9,710
462
153
7
0
346,851
5
W
Nu Wa
12,165
579
132
6
0
352,215
2
W
Yemoja
10,110
481
35
2
0
415,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role