Player Matchup

Gilgamesh
Gilgamesh
AviRaGOLD
Gilgamesh
Level 148
God Stats
12W - 3L
1,888 SR
Queue Stats
86W - 67L
1,638 Elo+
Solo
Ra
Ra
GabrielTheTwin
Ra
Level 125
God Stats
6W - 4L
1,444 SR
Queue Stats
300W - 268L
1,591 Elo+
Solo
Bacchus
Bacchus
JayXVI
Bacchus
Level 101
God Stats
12W - 5L
1,728 SR
Queue Stats
158W - 113L
1,642 Elo+
Party 2
Apollo
Apollo
Lowlevelnoob
Apollo
Level 89
God Stats
54W - 38L
1,635 SR
Queue Stats
344W - 312L
1,599 Elo+
Party 2
Anubis
Anubis
blythie
Anubis
Level 120
God Stats
4W - 4L
1,302 SR
Queue Stats
132W - 132L
1,573 Elo+
Solo
Team Averages
Level 117
1,599 SR
1,609 Elo+

VS

Team Averages
Level 122
1,664 SR
1,581 Elo+
King Arthur
King Arthur
AXAPOLON
King Arthur
Level 122
God Stats
2W - 3L
1,707 SR
Queue Stats
36W - 31L
1,591 Elo+
Solo
Olorun
Olorun
BetterScientry
Olorun
Level 107
God Stats
26W - 10L
1,784 SR
Queue Stats
420W - 378L
1,587 Elo+
Solo
Mercury
Mercury
Eilartc
Mercury
Level 142
God Stats
15W - 13L
1,660 SR
Queue Stats
332W - 319L
1,609 Elo+
Party 1
Athena
Athena
Shkreker
Athena
Level 118
God Stats
2W - 2L
1,669 SR
Queue Stats
505W - 502L
1,501 Elo+
Party 1
Merlin
Merlin
WithTwoTs
Merlin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 261L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AviRaGOLD
Gilgamesh
17
9 / 1 / 8
10,854
603
13,354
12,734
7,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
4 / 1 / 4
10,254
570
9,090
7,605
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
JayXVI
Bacchus
13
2 / 4 / 15
9,345
519
7,276
13,193
13,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
18
7 / 1 / 8
11,499
639
14,509
15,001
6,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
blythie
Anubis
18
6 / 3 / 1
11,317
629
9,597
14,115
8,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AXAPOLON
King Arthur
17
4 / 4 / 2
9,981
555
12,303
19,074
12,845
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 10 / 4
8,956
498
8,382
15,339
5,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Eilartc
Mercury
13
2 / 4 / 4
8,108
450
5,465
11,285
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Shkreker
Athena
11
1 / 6 / 4
7,397
411
7,578
17,559
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
WithTwoTs
Merlin
13
1 / 4 / 0
7,894
439
4,745
7,399
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
28
Kills
10
10
Deaths
28
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AXAPOLON
King Arthur
4
4
2
1.25
W
Gilgamesh
AviRaGOLD
Gilgamesh
9
1
8
13
L
2
10
4
0.4
L
Mercury
Eilartc
Mercury
2
4
4
1
W
4
1
4
6
W
Bacchus
JayXVI
Bacchus
2
4
15
2.38
W
Apollo
7
1
8
11
L
Athena
Shkreker
Athena
1
6
4
0.5
L
Merlin
WithTwoTs
Merlin
1
4
0
0.25
W
Anubis
blythie
Anubis
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,826
Damage
38,473
62,648
Taken
70,656
39,003
Mitigated
37,244
30,701
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AXAPOLON
King Arthur
12,303
1,855
0
4,344
19,074
12,845
0
10,795
8,279
0
64,696
W
Gilgamesh
AviRaGOLD
Gilgamesh
13,354
4,597
0
3,520
12,734
7,421
150
5,270
7,464
0
66,129
L
8,382
4,430
232
3,322
15,339
5,863
184
2,319
13,020
54,103
0
L
Mercury
Eilartc
Mercury
5,465
1,939
0
480
11,285
4,372
0
3,885
7,400
0
56,926
W
9,090
1,432
2,658
3,897
7,605
3,119
1,066
3,625
3,980
88,612
0
W
Bacchus
JayXVI
Bacchus
7,276
1,330
0
1,059
13,193
13,560
310
5,279
7,914
24,426
0
W
Apollo
14,509
11,456
0
10,290
15,001
6,438
2,530
8,557
6,444
0
96,300
L
Athena
Shkreker
Athena
7,578
1,863
0
1,376
17,559
11,453
0
4,653
12,906
20,863
0
L
Merlin
WithTwoTs
Merlin
4,745
193
0
310
7,399
2,711
0
4,556
2,843
55,304
0
W
Anubis
blythie
Anubis
9,597
1,425
0
9,277
14,115
8,465
471
712
13,403
70,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,269
Gold Earned
42,336
572
Minions Killed
483
0
Camps Cleared
0
1,753,916
Distance Traveled
1,661,192
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,981
555
129
7
0
335,704
3
W
Gilgamesh
10,854
603
97
5
0
405,880
4
L
Olorun
8,956
498
98
5
0
264,971
7
L
Mercury
8,108
450
104
6
0
386,599
10
W
Ra
10,254
570
149
8
0
378,665
8
W
Bacchus
9,345
519
29
2
0
384,258
3
W
Apollo
11,499
639
160
9
0
323,996
8
L
Athena
7,397
411
27
2
0
340,685
6
L
Merlin
7,894
439
125
7
0
333,233
3
W
Anubis
11,317
629
137
8
0
261,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role