Player Matchup

He Bo
He Bo
Dasquinty
He Bo
Level 139
God Stats
2W - 2L
1,927 SR
Queue Stats
250W - 200L
1,685 Elo+
Party 2
Heimdallr
Heimdallr
JMForce21
Heimdallr
Level 41
God Stats
11W - 10L
1,523 SR
Queue Stats
116W - 80L
1,657 Elo+
Party 2
Sylvanus
Sylvanus
xdkx_MoneyMan2
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 27L
1,611 Elo+
Party 2
Team Averages
Level 70
1,650 SR
1,651 Elo+

VS

Team Averages
Level 35
1,556 SR
1,359 Elo+
Khepri
Khepri
XxTruittxX
Khepri
Level 69
God Stats
12W - 10L
1,735 SR
Queue Stats
695W - 737L
1,418 Elo+
Party 1
Gilgamesh
Gilgamesh
dabbed_tf_outt
Gilgamesh
Level 8
God Stats
9W - 8L
1,504 SR
Queue Stats
23W - 38L
1,360 Elo+
Party 1
Hades
Hades
lJamie613l
Hades
Level 28
God Stats
89W - 137L
1,428 SR
Queue Stats
89W - 139L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dasquinty
He Bo
13
2 / 6 / 0
10,036
590
11,377
11,856
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
JMForce21
Heimdallr
13
0 / 6 / 0
8,993
529
7,050
11,998
4,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
0 / 5 / 1
8,693
511
3,114
14,729
14,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
XxTruittxX
Khepri
15
2 / 0 / 13
10,655
627
6,226
10,331
9,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
dabbed_tf_outt
Gilgamesh
14
5 / 2 / 10
11,094
653
13,695
16,971
16,871
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
15
10 / 0 / 4
11,965
704
11,207
6,317
3,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
17
17
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
He Bo
Dasquinty
He Bo
2
6
0
0.33
L
Heimdallr
JMForce21
Heimdallr
0
6
0
0
W
Khepri
XxTruittxX
Khepri
2
0
13
8.5
W
Gilgamesh
dabbed_tf_outt
Gilgamesh
5
2
10
5
W
Hades
10
0
4
12
L
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
31,128
38,583
Taken
33,619
22,821
Mitigated
29,907
4,665
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Dasquinty
He Bo
11,377
1,604
0
2,124
11,856
3,734
0
4,233
7,623
42,477
0
L
Heimdallr
JMForce21
Heimdallr
7,050
1,432
0
0
11,998
4,978
0
5,357
6,641
0
48,237
W
Khepri
XxTruittxX
Khepri
6,226
267
540
1,378
10,331
9,309
484
4,168
5,803
49,553
0
W
Gilgamesh
dabbed_tf_outt
Gilgamesh
13,695
1,935
0
1,095
16,971
16,871
414
5,517
11,171
0
39,561
W
Hades
11,207
480
1,163
1,389
6,317
3,727
1,743
3,977
2,135
55,621
0
L
Sylvanus
3,114
401
1,010
1,531
14,729
14,109
0
7,871
6,858
8,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,722
Gold Earned
33,714
153
Minions Killed
196
0
Camps Cleared
0
742,938
Distance Traveled
1,066,350
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,036
590
59
3
0
241,509
5
L
Heimdallr
8,993
529
83
5
0
248,910
2
W
Khepri
10,655
627
72
4
0
350,304
1
W
Gilgamesh
11,094
653
52
3
0
384,204
1
W
Hades
11,965
704
72
4
0
331,842
0
L
Sylvanus
8,693
511
11
1
0
252,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role