Player Matchup

Cernunnos
Cernunnos
DaliakYT
Cernunnos
Level 65
God Stats
12W - 19L
1,458 SR
Queue Stats
310W - 317L
1,483 Elo+
Solo
King Arthur
King Arthur
ITEMILIANO
King Arthur
Level 124
God Stats
18W - 18L
1,588 SR
Queue Stats
223W - 248L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
JamHdez
Baba Yaga
Level 43
God Stats
0W - 2L
1,767 SR
Queue Stats
168W - 230L
1,317 Elo+
Party 1
Cerberus
Cerberus
MARIN69332
Cerberus
Level 83
God Stats
7W - 8L
1,552 SR
Queue Stats
111W - 166L
1,323 Elo+
Party 1
Fenrir
Fenrir
german0700
Fenrir
Level 87
God Stats
4W - 2L
1,328 SR
Queue Stats
92W - 116L
1,433 Elo+
Party 1
Team Averages
Level 80
1,539 SR
1,391 Elo+

VS

Team Averages
Level 68
1,641 SR
1,427 Elo+
Hera
Hera
Assassin__Tm
Hera
Level 85
God Stats
3W - 0L
1,808 SR
Queue Stats
67W - 51L
1,409 Elo+
Party 2
Mercury
Mercury
DragonKing76390
Mercury
Level 61
God Stats
32W - 23L
1,747 SR
Queue Stats
440W - 432L
1,483 Elo+
Solo
Cupid
Cupid
Millanomics
Cupid
Level 49
God Stats
83W - 91L
1,551 SR
Queue Stats
288W - 316L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
ViruzZ1932
Zhong Kui
Level 67
God Stats
12W - 9L
1,347 SR
Queue Stats
321W - 342L
1,401 Elo+
Solo
Cthulhu
Cthulhu
voidCerberus
Cthulhu
Level 80
God Stats
2W - 0L
1,753 SR
Queue Stats
54W - 38L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DaliakYT
Cernunnos
11
5 / 3 / 3
7,681
452
5,222
6,674
2,193
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
ITEMILIANO
King Arthur
16
2 / 1 / 2
9,429
555
6,758
12,946
8,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
JamHdez
Baba Yaga
14
4 / 5 / 1
8,416
495
8,459
10,048
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
MARIN69332
Cerberus
13
0 / 4 / 6
7,871
463
4,484
15,507
14,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
german0700
Fenrir
14
3 / 5 / 2
8,523
501
6,063
12,442
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
10,121
595
6,679
6,216
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
8 / 3 / 3
10,168
598
9,440
10,285
3,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 7
8,912
524
9,528
12,136
3,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ViruzZ1932
Zhong Kui
15
4 / 5 / 4
10,827
637
8,690
13,282
8,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
voidCerberus
Cthulhu
12
1 / 4 / 6
8,396
494
4,767
11,218
6,857
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
14
Kills
18
18
Deaths
15
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Cernunnos
DaliakYT
Cernunnos
5
3
3
2.17
W
8
3
3
3.17
L
King Arthur
ITEMILIANO
King Arthur
2
1
2
3
L
Baba Yaga
JamHdez
Baba Yaga
4
5
1
0.9
L
Cerberus
MARIN69332
Cerberus
0
4
6
0.75
W
3
3
7
2.17
W
Zhong Kui
ViruzZ1932
Zhong Kui
4
5
4
1.2
L
Fenrir
german0700
Fenrir
3
5
2
0.8
W
Cthulhu
voidCerberus
Cthulhu
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,986
Damage
39,104
57,617
Taken
53,137
34,461
Mitigated
25,808
16,223
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,679
1,790
0
2,081
6,216
2,340
317
3,001
3,215
65,736
0
L
Cernunnos
DaliakYT
Cernunnos
5,222
1,782
0
2,325
6,674
2,193
0
1,615
5,059
0
32,970
W
9,440
5,067
534
0
10,285
3,655
3,060
1,664
8,621
0
61,136
L
King Arthur
ITEMILIANO
King Arthur
6,758
1,234
0
5,834
12,946
8,905
0
5,328
7,618
0
57,808
L
Baba Yaga
JamHdez
Baba Yaga
8,459
417
40
2,024
10,048
4,053
185
5,181
4,615
54,158
0
L
Cerberus
MARIN69332
Cerberus
4,484
269
0
2,538
15,507
14,476
0
4,740
10,703
29,357
0
W
9,528
5,593
0
5,113
12,136
3,964
1,539
3,710
8,426
0
60,462
W
Zhong Kui
ViruzZ1932
Zhong Kui
8,690
1,768
0
3,602
13,282
8,992
364
1,239
12,043
51,350
0
L
Fenrir
german0700
Fenrir
6,063
1,368
0
3,462
12,442
4,834
0
2,916
9,486
0
42,653
W
Cthulhu
voidCerberus
Cthulhu
4,767
1,065
213
1,583
11,218
6,857
88
3,329
7,889
22,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,920
Gold Earned
48,424
413
Minions Killed
464
0
Camps Cleared
0
1,567,833
Distance Traveled
1,638,242
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,121
595
142
8
0
352,611
3
L
Cernunnos
7,681
452
63
4
0
201,785
3
W
Mercury
10,168
598
97
6
0
395,986
3
L
King Arthur
9,429
555
111
7
0
362,952
0
L
Baba Yaga
8,416
495
85
5
0
317,453
0
L
Cerberus
7,871
463
81
5
0
311,013
0
W
Cupid
8,912
524
100
6
0
275,964
1
W
Zhong Kui
10,827
637
95
6
0
263,021
2
L
Fenrir
8,523
501
73
4
0
374,630
1
W
Cthulhu
8,396
494
30
2
0
350,660
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role