Player Matchup

Mercury
Mercury
ImmortalAunt695
Mercury
Level 29
God Stats
11W - 14L
1,460 SR
Queue Stats
126W - 152L
1,381 Elo+
Solo
Nemesis
Nemesis
NewDarkFenix
Nemesis
Level 22
God Stats
10W - 12L
1,547 SR
Queue Stats
204W - 219L
1,331 Elo+
Solo
Sylvanus
Sylvanus
Raven Kn1ghts
Sylvanus
Level 28
God Stats
3W - 3L
1,701 SR
Queue Stats
24W - 36L
1,228 Elo+
Solo
Vulcan
Vulcan
anarchy-_-123
Vulcan
Level 27
God Stats
4W - 11L
1,147 SR
Queue Stats
132W - 152L
1,370 Elo+
Solo
Jing Wei
Jing Wei
d-e-r-r-i-o-n
Jing Wei
Level 28
God Stats
3W - 3L
1,170 SR
Queue Stats
112W - 142L
1,358 Elo+
Solo
Team Averages
Level 27
1,405 SR
1,333 Elo+

VS

Team Averages
Level 31
1,541 SR
1,428 Elo+
Fenrir
Fenrir
Kr548is
Fenrir
Level 16
God Stats
37W - 29L
1,530 SR
Queue Stats
185W - 224L
1,437 Elo+
Solo
Cerberus
Cerberus
juansonicexe
Cerberus
Level 23
God Stats
3W - 9L
1,466 SR
Queue Stats
6W - 12L
1,351 Elo+
Party 1
Artemis
Artemis
leon_rico2
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
mercenary3564
Bellona
Level 25
God Stats
28W - 29L
1,640 SR
Queue Stats
85W - 116L
1,369 Elo+
Solo
Anubis
Anubis
sancamilo01
Anubis
Level 85
God Stats
6W - 5L
1,570 SR
Queue Stats
143W - 139L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,160
408
3,120
11,362
3,507
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
NewDarkFenix
Nemesis
12
3 / 7 / 4
8,754
438
8,795
12,757
3,255
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Raven Kn1ghts
Sylvanus
12
3 / 7 / 5
8,383
419
8,857
15,864
10,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 7 / 2
9,562
478
15,477
13,295
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
d-e-r-r-i-o-n
Jing Wei
14
0 / 10 / 2
9,196
460
5,484
18,404
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kr548is
Fenrir
18
4 / 1 / 4
11,251
563
5,733
10,027
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
juansonicexe
Cerberus
17
6 / 2 / 21
11,070
554
12,483
15,136
6,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
leon_rico2
Artemis
5
1 / 3 / 1
6,469
323
804
2,983
936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
13
0 / 6 / 9
8,857
443
2,589
12,241
9,179
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
20
27 / 1 / 3
13,599
680
28,631
19,565
10,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
13
Kills
38
38
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Fenrir
Kr548is
Fenrir
4
1
4
6
L
Nemesis
NewDarkFenix
Nemesis
3
7
4
0.71
L
Sylvanus
Raven Kn1ghts
Sylvanus
3
7
5
0.79
L
6
7
2
1
L
Jing Wei
d-e-r-r-i-o-n
Jing Wei
0
10
2
0.1
W
Cerberus
juansonicexe
Cerberus
6
2
21
8.25
W
Artemis
leon_rico2
Artemis
1
3
1
0.5
W
Bellona
0
6
9
0.75
W
Anubis
27
1
3
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,733
Damage
50,240
71,682
Taken
59,952
25,722
Mitigated
31,039
12,391
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,120
984
342
298
11,362
3,507
0
5,455
5,907
0
38,884
W
Fenrir
Kr548is
Fenrir
5,733
816
0
1,461
10,027
4,482
5,168
2,653
7,306
0
73,037
L
Nemesis
NewDarkFenix
Nemesis
8,795
3,440
0
732
12,757
3,255
1,094
7,122
5,635
0
35,840
L
Sylvanus
Raven Kn1ghts
Sylvanus
8,857
1,927
1,339
2,733
15,864
10,623
694
10,531
5,333
27,281
3,049
L
15,477
4,526
0
3,349
13,295
4,075
563
7,914
5,381
52,825
0
L
Jing Wei
d-e-r-r-i-o-n
Jing Wei
5,484
3,688
0
3,598
18,404
4,262
1,753
10,092
8,312
0
61,436
W
Cerberus
juansonicexe
Cerberus
12,483
313
183
6,982
15,136
6,348
248
8,255
6,585
46,445
0
W
Artemis
leon_rico2
Artemis
804
162
0
45
2,983
936
0
1,454
1,403
0
4,325
W
Bellona
2,589
670
0
290
12,241
9,179
1,271
4,057
7,950
0
34,637
W
Anubis
28,631
1,950
0
13,844
19,565
10,094
1,094
6,459
12,690
95,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,055
Gold Earned
51,246
383
Minions Killed
479
0
Camps Cleared
0
1,598,748
Distance Traveled
1,566,328
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,160
408
68
3
0
387,704
0
W
Fenrir
11,251
563
140
7
0
360,490
2
L
Nemesis
8,754
438
60
3
0
322,773
1
L
Sylvanus
8,383
419
62
3
0
302,688
4
L
Vulcan
9,562
478
84
4
0
307,461
6
L
Jing Wei
9,196
460
109
5
0
278,122
1
W
Cerberus
11,070
554
116
6
0
380,251
0
W
Artemis
6,469
323
17
1
0
158,582
0
W
Bellona
8,857
443
58
3
0
317,124
0
W
Anubis
13,599
680
148
7
0
349,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role