Player Matchup

Merlin
Merlin
Gold II
ItsDeeds
Merlin
Gold II
Level 92
God Stats
3W - 1L
1,548 SR
Queue Stats
75W - 71L
1,595 MMR
Party 1
Tiamat
Tiamat
Platinum II
Jakelly
Tiamat
Platinum II
Level 108
God Stats
1W - 0L
1,492 SR
Queue Stats
157W - 138L
1,900 MMR
Party 3
Sobek
Sobek
Platinum V
TheRisingDragon
Sobek
Platinum V
Level 155
God Stats
3W - 1L
1,545 SR
Queue Stats
92W - 83L
1,714 MMR
Solo
Chiron
Chiron
Gold III
Toadzzz
Chiron
Gold III
Level 86
God Stats
1W - 1L
1,228 SR
Queue Stats
145W - 144L
1,529 MMR
Party 3
Mercury
Mercury
Platinum V
xSoaRNvad3x
Mercury
Platinum V
Level 144
God Stats
48W - 25L
1,753 SR
Queue Stats
120W - 116L
1,799 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,513 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,544 SR
1,653 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
CocoLaR
Ah Muzen Cab
Gold I
Level 106
God Stats
1W - 2L
1,745 SR
Queue Stats
427W - 440L
1,698 MMR
Solo
Ymir
Ymir
Platinum V
GrizzlyBearCarl
Ymir
Platinum V
Level 129
God Stats
2W - 7L
1,518 SR
Queue Stats
264W - 256L
1,728 MMR
Solo
Janus
Janus
Gold I
HyperstackTTV
Janus
Gold I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Gold I
Lukene55Mon5ter
Erlang Shen
Gold I
Level 127
God Stats
1W - 1L
1,576 SR
Queue Stats
85W - 84L
1,696 MMR
Solo
Hercules
Hercules
Gold IV
SkintTrashBoy
Hercules
Gold IV
Level 157
God Stats
4W - 7L
1,382 SR
Queue Stats
102W - 83L
1,644 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ItsDeeds
Merlin
20
7 / 3 / 11
13,984
608
16,688
12,778
5,618
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Jakelly
Tiamat
20
2 / 1 / 9
14,274
621
13,182
10,736
20,404
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 15
12,569
546
7,926
16,103
20,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Toadzzz
Chiron
20
6 / 4 / 13
13,614
592
18,291
18,990
8,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
xSoaRNvad3x
Mercury
20
11 / 1 / 5
14,316
622
8,485
14,180
7,424
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ApolloSetAthenaGuan YuScylla

VS

Bans
TsukuyomiFenrirDanzaburouKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CocoLaR
Ah Muzen Cab
17
3 / 9 / 2
11,146
485
16,784
20,987
8,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 8 / 2
9,669
420
3,901
18,299
16,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 7 / 3
10,211
444
11,815
12,043
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Lukene55Mon5ter
Erlang Shen
18
4 / 3 / 2
11,338
493
4,692
16,412
10,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SkintTrashBoy
Hercules
19
1 / 3 / 2
11,821
514
5,922
19,363
20,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
30
Kills
10
10
Deaths
30
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CocoLaR
Ah Muzen Cab
3
9
2
0.44
L
1
8
2
0.25
L
1
7
3
0.36
W
Merlin
ItsDeeds
Merlin
7
3
11
4.17
W
Tiamat
Jakelly
Tiamat
2
1
9
6.5
L
Erlang Shen
Lukene55Mon5ter
Erlang Shen
4
3
2
1.67
L
Hercules
SkintTrashBoy
Hercules
1
3
2
0.67
W
4
1
15
11.5
W
Chiron
Toadzzz
Chiron
6
4
13
3.13
W
Mercury
xSoaRNvad3x
Mercury
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,572
Damage
43,114
72,787
Taken
87,104
62,422
Mitigated
60,408
30,105
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CocoLaR
Ah Muzen Cab
16,784
7,488
0
6,258
20,987
8,047
0
6,910
13,975
0
82,580
L
3,901
224
0
1,660
18,299
16,879
0
5,832
12,212
32,078
0
L
11,815
168
0
1,432
12,043
4,254
406
6,947
4,714
74,200
0
W
Merlin
ItsDeeds
Merlin
16,688
1,178
0
3,984
12,778
5,618
1,511
4,280
8,278
99,242
0
W
Tiamat
Jakelly
Tiamat
13,182
2,563
0
6,423
10,736
20,404
1,647
849
9,855
85,421
0
L
Erlang Shen
Lukene55Mon5ter
Erlang Shen
4,692
2,177
0
6,027
16,412
10,460
354
6,349
9,953
0
66,551
L
Hercules
SkintTrashBoy
Hercules
5,922
2,529
0
6,898
19,363
20,768
94
10,883
8,454
682
73,223
W
7,926
1,027
0
6,002
16,103
20,824
416
4,782
11,117
34,857
0
W
Chiron
Toadzzz
Chiron
18,291
10,100
1,204
11,487
18,990
8,152
3,860
3,883
14,953
0
92,242
W
Mercury
xSoaRNvad3x
Mercury
8,485
4,524
0
1,005
14,180
7,424
3,412
2,812
11,250
0
137,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,757
Gold Earned
54,185
756
Minions Killed
675
0
Camps Cleared
0
2,277,146
Distance Traveled
2,175,938
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,146
485
128
6
0
381,302
2
L
Ymir
9,669
420
49
2
0
414,910
9
L
Janus
10,211
444
174
8
0
453,446
9
W
Merlin
13,984
608
173
8
0
418,160
10
W
Tiamat
14,274
621
189
8
0
430,248
3
L
Erlang Shen
11,338
493
148
6
0
471,736
1
L
Hercules
11,821
514
176
8
0
454,544
5
W
Sobek
12,569
546
47
2
0
474,237
5
W
Chiron
13,614
592
178
8
0
398,578
0
W
Mercury
14,316
622
169
7
0
555,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role