Player Matchup

Sun Wukong
Sun Wukong
Bl4ck4dam101
Sun Wukong
Level 87
God Stats
1W - 3L
1,243 SR
Queue Stats
24W - 24L
1,481 Elo+
Party 1
Scylla
Scylla
DarkShade49
Scylla
Level 66
God Stats
2W - 2L
1,228 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
Derpy_Link_xD
Cabrakan
Level 66
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 1
Neith
Neith
Dungous
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Camazotz
Camazotz
Farjacks
Camazotz
Level 122
God Stats
4W - 3L
1,529 SR
Queue Stats
266W - 243L
1,538 Elo+
Party 1
Team Averages
Level 69
1,355 SR
1,424 Elo+

VS

Team Averages
Level 45
1,483 SR
1,442 Elo+
Chaac
Chaac
Beefypawz
Chaac
Level 18
God Stats
1W - 1L
1,430 SR
Queue Stats
7W - 3L
1,560 Elo+
Party 3
Kukulkan
Kukulkan
GoddessJayy
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,398 Elo+
Party 3
Pele
Pele
Gogmaz
Pele
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
247W - 253L
1,467 Elo+
Party 2
Skadi
Skadi
NotRequiem
Skadi
Level 24
God Stats
16W - 31L
1,428 SR
Queue Stats
69W - 97L
1,399 Elo+
Party 2
Geb
Geb
bruhmomentt
Geb
Level 38
God Stats
53W - 41L
1,555 SR
Queue Stats
307W - 351L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bl4ck4dam101
Sun Wukong
17
1 / 2 / 1
10,592
481
9,909
15,677
15,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
18
5 / 4 / 2
11,429
520
10,319
9,331
3,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Derpy_Link_xD
Cabrakan
16
6 / 3 / 8
10,810
491
10,789
13,409
14,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Dungous
Neith
17
9 / 2 / 7
11,412
519
14,184
11,308
9,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
Farjacks
Camazotz
18
10 / 4 / 7
11,510
523
18,038
24,071
10,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beefypawz
Chaac
19
3 / 2 / 0
11,402
518
11,231
15,665
21,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
GoddessJayy
Kukulkan
16
1 / 6 / 2
10,105
459
3,220
14,003
5,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
Gogmaz
Pele
19
10 / 7 / 1
12,134
552
18,967
20,123
15,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
13
1 / 10 / 3
8,681
395
5,340
15,702
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 7 / 4
8,927
406
6,648
17,843
11,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
31
Kills
15
15
Deaths
32
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
Beefypawz
Chaac
3
2
0
1.5
W
Sun Wukong
Bl4ck4dam101
Sun Wukong
1
2
1
0.75
W
Scylla
5
4
2
1.5
W
Cabrakan
Derpy_Link_xD
Cabrakan
6
3
8
3.33
W
Neith
Dungous
Neith
9
2
7
6.25
W
Camazotz
Farjacks
Camazotz
10
4
7
3.38
L
Kukulkan
GoddessJayy
Kukulkan
1
6
2
0.33
L
Pele
Gogmaz
Pele
10
7
1
1.5
L
Skadi
1
10
3
0.25
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,239
Damage
45,406
73,796
Taken
83,336
54,504
Mitigated
59,437
25,036
Healing
19,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Beefypawz
Chaac
11,231
2,463
0
7,555
15,665
21,502
1,003
0
14,690
0
75,960
W
Sun Wukong
Bl4ck4dam101
Sun Wukong
9,909
2,350
0
5,992
15,677
15,974
538
0
15,677
0
65,687
W
Scylla
10,319
852
0
485
9,331
3,578
2,514
3,224
6,107
67,152
0
W
Cabrakan
Derpy_Link_xD
Cabrakan
10,789
1,865
663
2,543
13,409
14,854
707
2,703
10,706
36,072
0
W
Neith
Dungous
Neith
14,184
7,618
0
2,267
11,308
9,311
467
2,633
8,675
0
71,455
W
Camazotz
Farjacks
Camazotz
18,038
4,634
0
13,086
24,071
10,787
685
1,308
22,763
0
76,072
L
Kukulkan
GoddessJayy
Kukulkan
3,220
442
0
1,889
14,003
5,589
601
9,419
4,440
55,951
0
L
Pele
Gogmaz
Pele
18,967
5,967
0
6,609
20,123
15,743
0
3,903
16,195
0
93,761
L
Skadi
5,340
2,647
0
1,973
15,702
5,074
205
3,933
11,769
0
26,714
L
6,648
567
0
1,153
17,843
11,529
0
3,709
14,134
44,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,753
Gold Earned
51,249
521
Minions Killed
507
0
Camps Cleared
0
1,980,978
Distance Traveled
1,952,545
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,402
518
140
6
0
413,039
0
W
Sun Wukong
10,592
481
117
5
0
402,685
0
W
Scylla
11,429
520
151
7
0
348,974
0
W
Cabrakan
10,810
491
48
2
0
404,722
0
W
Neith
11,412
519
109
5
0
362,029
0
W
Camazotz
11,510
523
96
4
0
462,568
1
L
Kukulkan
10,105
459
115
5
0
330,550
0
L
Pele
12,134
552
141
6
0
437,623
5
L
Skadi
8,681
395
69
3
0
350,094
4
L
Geb
8,927
406
42
2
0
421,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role