Player Matchup

Odin
Odin
Bronze III
DELR0
Odin
Bronze III
Level 108
God Stats
2W - 0L
1,512 SR
Queue Stats
41W - 64L
1,188 MMR
Party 1
Thoth
Thoth
Silver I
ElGríngo
Thoth
Silver I
Level 90
God Stats
13W - 9L
1,735 SR
Queue Stats
277W - 261L
1,505 MMR
Party 1
Artemis
Artemis
Bronze III
Vocal480
Artemis
Bronze III
Level 102
God Stats
2W - 5L
1,319 SR
Queue Stats
97W - 97L
1,261 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,522 SR
1,318 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 57
1,515 SR
1,386 MMR
Anubis
Anubis
Gold V
AlmightyTaexX
Anubis
Gold V
Level 61
God Stats
2W - 2L
1,744 SR
Queue Stats
166W - 166L
1,239 MMR
Party 2
Danzaburou
Danzaburou
Gold III
ll-BAG-ll
Danzaburou
Gold III
Level 68
God Stats
4W - 3L
1,566 SR
Queue Stats
72W - 68L
1,550 MMR
Party 2
Yemoja
Yemoja
Bronze III
xXZycKsXx
Yemoja
Bronze III
Level 42
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 5L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DELR0
Odin
15
3 / 2 / 9
12,991
722
7,888
12,598
7,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
ElGríngo
Thoth
17
6 / 2 / 7
12,795
711
22,736
10,177
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Vocal480
Artemis
16
4 / 3 / 5
11,727
652
11,369
12,775
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeMedusaCabrakanKumbhakarnaAthena

VS

Bans
VulcanScyllaBaron SamediHeraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 1
11,413
634
10,593
16,688
7,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
ll-BAG-ll
Danzaburou
14
2 / 3 / 2
10,817
601
5,788
12,908
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
xXZycKsXx
Yemoja
13
0 / 5 / 1
9,774
543
6,483
19,539
9,888
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
6
7
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Odin
DELR0
Odin
3
2
9
3.75
W
Thoth
ElGríngo
Thoth
6
2
7
4.75
W
Artemis
Vocal480
Artemis
4
3
5
2.17
L
Danzaburou
ll-BAG-ll
Danzaburou
2
3
2
1
L
Yemoja
xXZycKsXx
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,993
Damage
22,864
35,550
Taken
49,135
15,074
Mitigated
21,551
8,412
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,593
231
0
6,945
16,688
7,611
88
7,595
8,529
78,201
0
W
Odin
DELR0
Odin
7,888
808
0
0
12,598
7,076
0
6,778
5,820
0
32,072
W
Thoth
ElGríngo
Thoth
22,736
420
176
2,028
10,177
3,487
1,623
3,491
6,686
74,356
0
W
Artemis
Vocal480
Artemis
11,369
3,966
0
6,208
12,775
4,511
2,575
6,915
5,860
0
74,824
L
Danzaburou
ll-BAG-ll
Danzaburou
5,788
1,358
0
1,313
12,908
4,052
124
7,139
5,379
0
38,614
L
Yemoja
xXZycKsXx
Yemoja
6,483
1,421
1,960
1,654
19,539
9,888
0
6,606
12,435
24,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,513
Gold Earned
32,004
237
Minions Killed
218
0
Camps Cleared
0
974,387
Distance Traveled
800,421
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,413
634
132
7
0
251,973
1
W
Odin
12,991
722
47
3
0
344,042
1
W
Thoth
12,795
711
112
6
0
356,540
2
W
Artemis
11,727
652
78
4
0
273,805
4
L
Danzaburou
10,817
601
52
3
0
267,760
1
L
Yemoja
9,774
543
34
2
0
280,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role