Player Matchup

Scylla
Scylla
BlinkVelveTT
Scylla
Level 21
God Stats
8W - 8L
1,114 SR
Queue Stats
244W - 223L
1,349 Elo+
Party 1
Yemoja
Yemoja
DaWolfBoy
Yemoja
Level 16
God Stats
66W - 62L
1,432 SR
Queue Stats
182W - 226L
1,349 Elo+
Party 1
Set
Set
Moonlitblackfox
Set
Level 14
God Stats
3W - 8L
1,663 SR
Queue Stats
156W - 174L
1,216 Elo+
Party 1
Anubis
Anubis
Ravenclaw2522
Anubis
Level 16
God Stats
13W - 7L
1,677 SR
Queue Stats
49W - 40L
1,408 Elo+
Solo
Jing Wei
Jing Wei
TheFakieTre
Jing Wei
Level 28
God Stats
11W - 13L
1,418 SR
Queue Stats
96W - 107L
1,429 Elo+
Solo
Team Averages
Level 19
1,461 SR
1,350 Elo+

VS

Team Averages
Level 16
1,560 SR
1,297 Elo+
Amaterasu
Amaterasu
Azawratth
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 2
Cthulhu
Cthulhu
BluChinaDoll420
Cthulhu
Level 8
God Stats
8W - 6L
1,626 SR
Queue Stats
18W - 19L
1,303 Elo+
Solo
Kukulkan
Kukulkan
CincySmokes
Kukulkan
Level 26
God Stats
61W - 37L
1,615 SR
Queue Stats
114W - 99L
1,433 Elo+
Solo
Hachiman
Hachiman
ElJefeAkuma
Hachiman
Level 28
God Stats
19W - 16L
1,558 SR
Queue Stats
91W - 82L
1,454 Elo+
Solo
Ra
Ra
aydens not sus
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
6 / 2 / 9
10,315
573
8,401
10,022
3,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
DaWolfBoy
Yemoja
14
6 / 1 / 9
10,227
568
7,298
12,287
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 4
9,538
530
8,177
12,266
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
11 / 0 / 3
10,510
584
12,350
5,313
2,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
TheFakieTre
Jing Wei
16
5 / 4 / 1
10,819
601
7,872
9,901
3,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Azawratth
Amaterasu
9
0 / 12 / 0
6,365
354
2,471
15,448
4,962
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 2
6,790
377
3,165
19,253
13,699
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
CincySmokes
Kukulkan
14
0 / 3 / 5
8,034
446
7,611
7,892
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
ElJefeAkuma
Hachiman
16
7 / 4 / 1
9,802
545
14,187
13,930
4,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
1 / 8 / 0
6,452
358
1,801
10,204
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
32
Kills
8
10
Deaths
34
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Azawratth
Amaterasu
0
12
0
0
W
Scylla
6
2
9
5.25
L
0
7
2
0.14
L
Kukulkan
CincySmokes
Kukulkan
0
3
5
0.83
W
Yemoja
DaWolfBoy
Yemoja
6
1
9
10.5
L
Hachiman
ElJefeAkuma
Hachiman
7
4
1
1.88
W
4
3
4
2
W
11
0
3
12.5
W
Jing Wei
TheFakieTre
Jing Wei
5
4
1
1.38
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,098
Damage
29,235
49,789
Taken
66,727
25,410
Mitigated
30,238
14,534
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Azawratth
Amaterasu
2,471
1,101
0
2,248
15,448
4,962
195
6,949
8,499
0
29,460
W
Scylla
8,401
2,545
1,173
3,502
10,022
3,673
3,515
4,321
5,539
53,503
0
L
3,165
419
208
874
19,253
13,699
289
5,895
13,358
24,456
0
L
Kukulkan
CincySmokes
Kukulkan
7,611
292
0
401
7,892
2,233
460
4,347
3,545
46,973
0
W
Yemoja
DaWolfBoy
Yemoja
7,298
1,154
1,740
1,405
12,287
10,575
2,178
3,554
8,615
25,532
0
L
Hachiman
ElJefeAkuma
Hachiman
14,187
8,406
231
4,147
13,930
4,556
1,060
5,177
8,753
0
60,061
W
8,177
3,680
0
1,465
12,266
5,557
1,389
1,575
10,523
0
48,101
W
12,350
1,714
0
3,700
5,313
2,538
579
1,522
3,647
52,314
0
W
Jing Wei
TheFakieTre
Jing Wei
7,872
5,686
0
1,549
9,901
3,067
6,031
827
8,994
0
65,156
L
1,801
523
240
613
10,204
4,788
0
5,681
4,523
16,327
3,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,409
Gold Earned
37,443
406
Minions Killed
325
0
Camps Cleared
0
1,662,345
Distance Traveled
1,475,426
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,365
354
59
3
0
289,815
0
W
Scylla
10,315
573
98
5
0
298,676
0
L
Cthulhu
6,790
377
41
2
0
266,840
5
L
Kukulkan
8,034
446
102
6
0
369,672
5
W
Yemoja
10,227
568
41
2
0
315,482
0
L
Hachiman
9,802
545
91
5
0
306,465
0
W
Set
9,538
530
83
5
0
368,166
2
W
Anubis
10,510
584
73
4
0
341,704
4
W
Jing Wei
10,819
601
111
6
0
338,317
1
L
Ra
6,452
358
32
2
0
242,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role