Player Matchup

Vulcan
Vulcan
AhoyK
Vulcan
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MushroomXY
Ah Muzen Cab
Level 26
God Stats
5W - 1L
1,681 SR
Queue Stats
42W - 45L
1,325 Elo+
Party 3
Amaterasu
Amaterasu
Nihilk
Amaterasu
Level 5
God Stats
2W - 3L
1,346 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Yemoja
Yemoja
TheusAP
Yemoja
Level 18
God Stats
17W - 19L
1,420 SR
Queue Stats
34W - 42L
1,280 Elo+
Party 3
Thor
Thor
eldalterino
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,239 Elo+
Solo
Team Averages
Level 11
1,489 SR
1,369 Elo+

VS

Team Averages
Level 27
1,493 SR
1,352 Elo+
Tsukuyomi
Tsukuyomi
Jayodee
Tsukuyomi
Level 3
God Stats
13W - 16L
1,518 SR
Queue Stats
15W - 26L
1,499 Elo+
Party 2
Sobek
Sobek
Mkeyzy
Sobek
Level 52
God Stats
7W - 6L
1,692 SR
Queue Stats
24W - 38L
1,336 Elo+
Party 2
Bakasura
Bakasura
MrStar420
Bakasura
Level 5
God Stats
0W - 2L
1,257 SR
Queue Stats
1W - 5L
1,149 Elo+
Solo
Kukulkan
Kukulkan
YaImGoodAtThis
Kukulkan
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
mehkaylaaaxd
Gilgamesh
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 98L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AhoyK
Vulcan
18
8 / 3 / 9
12,145
578
15,446
8,093
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
MushroomXY
Ah Muzen Cab
17
9 / 5 / 5
11,856
565
17,697
14,565
6,012
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Nihilk
Amaterasu
18
11 / 2 / 6
12,440
592
15,276
19,053
14,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
TheusAP
Yemoja
14
1 / 5 / 7
9,741
464
3,125
15,763
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
7 / 4 / 5
11,582
552
8,422
13,866
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jayodee
Tsukuyomi
18
3 / 7 / 9
11,548
550
12,261
18,331
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
Mkeyzy
Sobek
15
3 / 5 / 3
10,215
486
5,188
16,079
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
MrStar420
Bakasura
12
1 / 4 / 1
8,434
402
1,984
9,254
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
18
11 / 7 / 4
12,158
579
20,357
19,155
9,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
mehkaylaaaxd
Gilgamesh
13
0 / 13 / 1
8,765
417
7,808
22,157
8,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
36
Kills
18
19
Deaths
36
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AhoyK
Vulcan
8
3
9
4.17
L
Tsukuyomi
Jayodee
Tsukuyomi
3
7
9
1.07
L
Sobek
Mkeyzy
Sobek
3
5
3
0.9
L
Bakasura
MrStar420
Bakasura
1
4
1
0.38
W
Ah Muzen Cab
MushroomXY
Ah Muzen Cab
9
5
5
2.3
W
Amaterasu
Nihilk
Amaterasu
11
2
6
7
W
Yemoja
TheusAP
Yemoja
1
5
7
0.9
L
Kukulkan
11
7
4
1.86
W
7
4
5
2.38
L
Gilgamesh
mehkaylaaaxd
Gilgamesh
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,966
Damage
47,598
71,340
Taken
84,976
40,153
Mitigated
40,506
22,806
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AhoyK
Vulcan
15,446
5,783
0
1,245
8,093
3,723
1,939
1,613
6,358
69,936
0
L
Tsukuyomi
Jayodee
Tsukuyomi
12,261
3,933
0
752
18,331
7,652
2,132
3,065
15,190
0
76,995
L
Sobek
Mkeyzy
Sobek
5,188
70
0
3,662
16,079
10,938
0
3,595
12,326
21,627
0
L
Bakasura
MrStar420
Bakasura
1,984
1,057
0
1,641
9,254
3,454
562
3,391
5,673
0
21,753
W
Ah Muzen Cab
MushroomXY
Ah Muzen Cab
17,697
10,386
780
5,867
14,565
6,012
3,239
7,968
6,597
0
67,733
W
Amaterasu
Nihilk
Amaterasu
15,276
7,230
0
7,750
19,053
14,671
3,918
1,272
17,781
0
64,433
W
Yemoja
TheusAP
Yemoja
3,125
658
1,430
2,585
15,763
10,037
217
11,410
4,353
12,204
0
L
Kukulkan
20,357
3,280
0
6,225
19,155
9,636
786
1,302
17,853
97,015
0
W
8,422
2,183
0
3,149
13,866
5,710
1,273
3,282
10,462
0
71,105
L
Gilgamesh
mehkaylaaaxd
Gilgamesh
7,808
2,507
0
1,409
22,157
8,826
1,276
6,602
15,363
0
43,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,764
Gold Earned
51,120
462
Minions Killed
465
0
Camps Cleared
0
1,927,778
Distance Traveled
1,697,707
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,145
578
126
6
0
382,334
2
L
Tsukuyomi
11,548
550
129
6
0
403,228
0
L
Sobek
10,215
486
33
2
0
382,677
5
L
Bakasura
8,434
402
79
4
0
317,180
0
W
Ah Muzen Cab
11,856
565
98
5
0
387,555
0
W
Amaterasu
12,440
592
110
5
0
411,471
0
W
Yemoja
9,741
464
15
1
0
356,625
0
L
Kukulkan
12,158
579
141
7
0
306,457
0
W
Thor
11,582
552
113
5
0
389,793
2
L
Gilgamesh
8,765
417
83
4
0
288,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role