Player Matchup

Heimdallr
Heimdallr
CherryPoppins07
Heimdallr
Level 36
God Stats
7W - 17L
1,305 SR
Queue Stats
606W - 581L
1,448 Elo+
Solo
Ah Puch
Ah Puch
JordTheRPMLord
Ah Puch
Level 27
God Stats
0W - 5L
1,290 SR
Queue Stats
36W - 57L
1,338 Elo+
Party 2
Sylvanus
Sylvanus
ToneDawg10
Sylvanus
Level 24
God Stats
31W - 27L
1,420 SR
Queue Stats
247W - 259L
1,397 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Veneousgg
Tsukuyomi
Level 124
God Stats
11W - 4L
1,745 SR
Queue Stats
68W - 91L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
trey34578
Gilgamesh
Level 103
God Stats
1W - 2L
1,290 SR
Queue Stats
80W - 90L
1,457 Elo+
Party 2
Team Averages
Level 63
1,410 SR
1,432 Elo+

VS

Team Averages
Level 87
1,568 SR
1,408 Elo+
Neith
Neith
Draco006
Neith
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 11L
1,340 Elo+
Party 1
Fenrir
Fenrir
ElusiveNickel
Fenrir
Level 157
God Stats
4W - 3L
1,658 SR
Queue Stats
192W - 174L
1,503 Elo+
Party 1
Cerberus
Cerberus
Lillington20
Cerberus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
Mythosweet
Nu Wa
Level 38
God Stats
13W - 21L
1,494 SR
Queue Stats
84W - 106L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
Siegefart
Gilgamesh
Level 24
God Stats
3W - 1L
1,688 SR
Queue Stats
7W - 6L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CherryPoppins07
Heimdallr
15
0 / 5 / 0
9,632
401
4,194
14,073
5,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 12 / 2
10,456
436
9,346
17,715
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
ToneDawg10
Sylvanus
15
2 / 6 / 6
10,436
435
11,409
18,125
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Veneousgg
Tsukuyomi
16
5 / 8 / 4
10,640
443
14,706
18,220
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
trey34578
Gilgamesh
17
3 / 10 / 0
11,469
478
14,264
22,958
12,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Draco006
Neith
18
3 / 2 / 10
12,042
502
7,590
8,402
3,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 3 / 11
14,746
614
19,028
24,696
25,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Lillington20
Cerberus
18
3 / 2 / 14
12,491
520
7,877
22,489
24,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
19
6 / 5 / 23
13,033
543
16,567
14,118
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Siegefart
Gilgamesh
20
16 / 1 / 14
15,740
656
21,935
18,933
15,967
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
113
13
Kills
41
41
Deaths
13
12
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CherryPoppins07
Heimdallr
0
5
0
0
W
Neith
Draco006
Neith
3
2
10
4
W
13
3
11
6.17
L
3
12
2
0.33
W
Cerberus
Lillington20
Cerberus
3
2
14
5
W
Nu Wa
6
5
23
3.5
W
Gilgamesh
Siegefart
Gilgamesh
16
1
14
23
L
Sylvanus
ToneDawg10
Sylvanus
2
6
6
0.83
L
Tsukuyomi
Veneousgg
Tsukuyomi
5
8
4
0.88
L
Gilgamesh
trey34578
Gilgamesh
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,919
Damage
72,997
91,091
Taken
88,638
47,205
Mitigated
74,557
17,243
Healing
27,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CherryPoppins07
Heimdallr
4,194
2,405
0
3,297
14,073
5,190
0
4,537
9,404
0
58,094
W
Neith
Draco006
Neith
7,590
3,004
912
4,735
8,402
3,182
3,765
1,859
6,543
0
79,863
W
19,028
5,321
0
6,831
24,696
25,545
383
3,851
20,845
0
94,377
L
9,346
688
0
1,251
17,715
6,179
198
4,299
13,200
68,862
0
W
Cerberus
Lillington20
Cerberus
7,877
71
0
8,268
22,489
24,517
879
5,978
16,511
64,544
0
W
Nu Wa
16,567
4,514
0
4,114
14,118
5,346
2,005
7,129
6,989
52,174
0
W
Gilgamesh
Siegefart
Gilgamesh
21,935
7,501
0
2,184
18,933
15,967
1,785
4,770
14,163
0
126,518
L
Sylvanus
ToneDawg10
Sylvanus
11,409
2,507
1,946
5,273
18,125
14,195
99
7,544
10,255
34,284
0
L
Tsukuyomi
Veneousgg
Tsukuyomi
14,706
3,573
0
2,058
18,220
9,188
0
3,364
14,694
0
71,683
L
Gilgamesh
trey34578
Gilgamesh
14,264
5,532
0
3,418
22,958
12,453
0
3,682
19,094
0
70,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,633
Gold Earned
68,052
487
Minions Killed
619
0
Camps Cleared
0
1,896,865
Distance Traveled
2,306,043
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,632
401
95
4
0
391,923
3
W
Neith
12,042
502
118
5
0
435,425
0
W
Fenrir
14,746
614
147
6
0
436,782
5
L
Ah Puch
10,456
436
122
5
0
355,405
0
W
Cerberus
12,491
520
92
4
0
465,169
3
W
Nu Wa
13,033
543
92
4
0
407,049
7
W
Gilgamesh
15,740
656
170
7
0
561,618
2
L
Sylvanus
10,436
435
55
2
0
356,661
1
L
Tsukuyomi
10,640
443
88
4
0
379,364
2
L
Gilgamesh
11,469
478
127
5
0
413,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role