Player Matchup

Chaac
Chaac
Jieshu72
Chaac
Level 82
God Stats
25W - 18L
1,597 SR
Queue Stats
464W - 396L
1,549 Elo+
Party 2
Hades
Hades
OmegaDragon9002
Hades
Level 60
God Stats
4W - 7L
1,316 SR
Queue Stats
785W - 696L
1,578 Elo+
Party 2
Khepri
Khepri
Varek123
Khepri
Level 28
God Stats
35W - 11L
1,883 SR
Queue Stats
406W - 391L
1,566 Elo+
Party 2
Nemesis
Nemesis
nonToxicbot
Nemesis
Level 101
God Stats
2W - 5L
1,611 SR
Queue Stats
509W - 444L
1,590 Elo+
Party 2
Zeus
Zeus
ufostryker
Zeus
Level 84
God Stats
8W - 9L
1,612 SR
Queue Stats
173W - 132L
1,580 Elo+
Party 2
Team Averages
Level 71
1,604 SR
1,573 Elo+

VS

Team Averages
Level 108
1,701 SR
1,670 Elo+
Tiamat
Tiamat
NuwaFeetpics
Tiamat
Level 28
God Stats
1W - 2L
1,277 SR
Queue Stats
68W - 32L
1,704 Elo+
Party 1
Heimdallr
Heimdallr
StevenSpyder
Heimdallr
Level 160
God Stats
9W - 1L
1,767 SR
Queue Stats
611W - 413L
1,679 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WeebBoiUchiha
Kumbhakarna
Level 156
God Stats
12W - 2L
1,738 SR
Queue Stats
369W - 241L
1,748 Elo+
Party 1
Mercury
Mercury
cLuTcH gReAtZ
Mercury
Level 156
God Stats
2W - 2L
1,874 SR
Queue Stats
161W - 95L
1,708 Elo+
Party 1
Nu Wa
Nu Wa
erwinchen77
Nu Wa
Level 38
God Stats
3W - 0L
1,848 SR
Queue Stats
11W - 9L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jieshu72
Chaac
18
8 / 2 / 6
11,546
502
20,268
21,184
16,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 1 / 7
10,479
456
11,775
10,937
6,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Varek123
Khepri
15
2 / 1 / 9
9,739
423
4,198
13,544
9,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
nonToxicbot
Nemesis
16
2 / 2 / 8
10,113
440
5,830
12,956
7,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 6 / 0
11,915
518
13,099
13,419
9,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
1 / 2 / 4
11,624
505
14,771
11,872
7,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
StevenSpyder
Heimdallr
19
1 / 6 / 1
12,388
539
11,839
17,515
7,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
WeebBoiUchiha
Kumbhakarna
16
1 / 2 / 4
10,912
474
5,885
18,208
14,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
20
5 / 2 / 4
13,740
597
10,058
21,960
14,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 5 / 2
11,430
497
11,502
13,308
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
17
Kills
12
12
Deaths
17
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Jieshu72
Chaac
8
2
6
5.5
W
Tiamat
1
2
4
1.5
L
1
1
7
4.5
W
Heimdallr
StevenSpyder
Heimdallr
1
6
1
0.25
L
Khepri
Varek123
Khepri
2
1
9
6.5
W
Kumbhakarna
WeebBoiUchiha
Kumbhakarna
1
2
4
1.5
W
Mercury
5
2
4
3.5
W
4
5
2
1
L
Nemesis
nonToxicbot
Nemesis
2
2
8
3
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,170
Damage
54,055
72,040
Taken
82,863
49,450
Mitigated
48,943
18,673
Healing
27,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Jieshu72
Chaac
20,268
2,935
0
6,067
21,184
16,969
180
7,357
13,632
241
86,467
W
Tiamat
14,771
1,193
0
3,034
11,872
7,787
688
5,508
6,318
75,356
0
L
11,775
1,302
796
4,655
10,937
6,102
422
5,850
4,805
79,612
0
W
Heimdallr
StevenSpyder
Heimdallr
11,839
6,893
0
5,718
17,515
7,524
3,785
3,067
14,448
0
105,213
L
Khepri
Varek123
Khepri
4,198
311
0
2,680
13,544
9,330
513
9,920
3,455
24,325
0
W
Kumbhakarna
WeebBoiUchiha
Kumbhakarna
5,885
578
0
4,663
18,208
14,991
203
5,003
13,149
36,690
0
W
Mercury
10,058
4,313
0
8,382
21,960
14,095
97
10,540
11,004
5,478
91,663
W
11,502
1,972
0
6,046
13,308
4,546
501
4,512
8,726
77,189
0
L
Nemesis
nonToxicbot
Nemesis
5,830
1,638
0
1,773
12,956
7,336
785
4,777
7,959
0
75,493
L
13,099
1,307
0
2,702
13,419
9,713
776
3,955
9,366
76,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,792
Gold Earned
60,094
664
Minions Killed
684
0
Camps Cleared
0
2,288,593
Distance Traveled
2,187,845
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,546
502
134
6
0
567,116
0
W
Tiamat
11,624
505
152
7
0
417,287
1
L
Hades
10,479
456
202
9
0
439,643
4
W
Heimdallr
12,388
539
165
7
0
391,413
3
L
Khepri
9,739
423
38
2
0
421,380
3
W
Kumbhakarna
10,912
474
55
2
0
468,781
3
W
Mercury
13,740
597
177
8
0
499,437
0
W
Nu Wa
11,430
497
135
6
0
410,927
0
L
Nemesis
10,113
440
120
5
0
489,797
4
L
Zeus
11,915
518
170
7
0
370,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role