Player Matchup

Sun Wukong
Sun Wukong
SavageReasons
Sun Wukong
Level 41
God Stats
19W - 22L
1,534 SR
Queue Stats
115W - 129L
1,440 Elo+
Party 2
Hel
Hel
Skuurtle
Hel
Level 8
God Stats
3W - 0L
1,370 SR
Queue Stats
6W - 4L
1,824 Elo+
Solo
Cthulhu
Cthulhu
TKoW Satan
Cthulhu
Level 21
God Stats
26W - 21L
1,548 SR
Queue Stats
62W - 71L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Trigga_Tre2_5
Danzaburou
Level 21
God Stats
27W - 31L
1,549 SR
Queue Stats
41W - 50L
1,445 Elo+
Party 2
Nox
Nox
lLady Rainl
Nox
Level 24
God Stats
7W - 3L
1,598 SR
Queue Stats
31W - 27L
1,529 Elo+
Solo
Team Averages
Level 23
1,520 SR
1,534 Elo+

VS

Team Averages
Level 19
1,665 SR
1,612 Elo+
Gilgamesh
Gilgamesh
Barborossah
Gilgamesh
Level 15
God Stats
29W - 22L
1,588 SR
Queue Stats
38W - 31L
1,544 Elo+
Solo
Sol
Sol
Bex12
Sol
Level 14
God Stats
10W - 6L
1,614 SR
Queue Stats
58W - 70L
1,757 Elo+
Party 1
King Arthur
King Arthur
Sesman777
King Arthur
Level 26
God Stats
15W - 7L
1,901 SR
Queue Stats
145W - 90L
1,719 Elo+
Solo
Medusa
Medusa
The02Legends
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Zanaell69
Ratatoskr
Level 22
God Stats
1W - 2L
1,721 SR
Queue Stats
18W - 17L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SavageReasons
Sun Wukong
18
3 / 6 / 10
11,601
967
12,991
16,028
12,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 3 / 12
11,373
948
12,755
11,323
5,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
TKoW Satan
Cthulhu
18
3 / 1 / 17
12,695
1,058
16,943
26,053
16,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Trigga_Tre2_5
Danzaburou
18
8 / 4 / 12
13,176
1,098
23,082
16,522
7,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 0 / 15
13,374
1,115
20,214
9,951
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

197

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barborossah
Gilgamesh
18
2 / 2 / 10
11,575
965
14,256
18,335
21,642
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
Bex12
Sol
17
5 / 6 / 4
11,859
988
10,887
14,679
4,618
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Sesman777
King Arthur
17
1 / 7 / 7
10,862
905
14,962
32,811
25,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
18
1 / 4 / 11
11,305
942
21,965
15,352
5,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Zanaell69
Ratatoskr
17
5 / 6 / 7
11,823
985
12,047
13,865
5,779
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
25
Kills
14
14
Deaths
25
66
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Barborossah
Gilgamesh
2
2
10
3.5
L
Sol
Bex12
Sol
5
6
4
1.17
W
Sun Wukong
SavageReasons
Sun Wukong
3
6
10
1.33
L
King Arthur
Sesman777
King Arthur
1
7
7
0.64
W
3
3
12
3
W
Cthulhu
TKoW Satan
Cthulhu
3
1
17
11.5
L
Medusa
1
4
11
1.63
W
Danzaburou
Trigga_Tre2_5
Danzaburou
8
4
12
3.5
L
Ratatoskr
Zanaell69
Ratatoskr
5
6
7
1.42
W
8
0
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,985
Damage
74,117
79,877
Taken
95,042
46,887
Mitigated
63,696
22,964
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Barborossah
Gilgamesh
14,256
1,657
0
126
18,335
21,642
0
7,220
11,115
0
35,419
L
Sol
Bex12
Sol
10,887
2,183
0
744
14,679
4,618
0
7,541
7,138
29,834
0
W
Sun Wukong
SavageReasons
Sun Wukong
12,991
2,092
0
1,262
16,028
12,058
0
1,252
14,776
0
22,196
L
King Arthur
Sesman777
King Arthur
14,962
3,317
0
4,996
32,811
25,747
0
18,297
14,514
79
39,667
W
12,755
530
6,066
4,998
11,323
5,227
0
914
10,409
24,435
0
W
Cthulhu
TKoW Satan
Cthulhu
16,943
789
401
6,305
26,053
16,687
0
4,347
21,706
34,923
0
L
Medusa
21,965
9,723
0
1,379
15,352
5,910
0
8,546
6,806
0
46,056
W
Danzaburou
Trigga_Tre2_5
Danzaburou
23,082
16,354
0
3,577
16,522
7,957
0
2,994
13,528
0
41,269
L
Ratatoskr
Zanaell69
Ratatoskr
12,047
3,381
0
76
13,865
5,779
0
8,308
5,557
0
25,197
W
20,214
442
0
355
9,951
4,958
0
1,459
8,492
54,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,219
Gold Earned
57,424
229
Minions Killed
216
4
Camps Cleared
7
1,173,892
Distance Traveled
1,142,980
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,575
965
41
3
0
244,208
0
L
Sol
11,859
988
47
4
1
180,859
1
W
Sun Wukong
11,601
967
20
2
0
225,232
0
L
King Arthur
10,862
905
41
3
2
227,304
0
W
Hel
11,373
948
37
3
2
231,742
0
W
Cthulhu
12,695
1,058
50
4
0
270,657
0
L
Medusa
11,305
942
58
5
0
232,860
0
W
Danzaburou
13,176
1,098
35
3
2
200,145
0
L
Ratatoskr
11,823
985
29
2
4
257,749
0
W
Nox
13,374
1,115
87
7
0
246,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role