Player Matchup

Medusa
Medusa
Acefunk13
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,237 Elo+
Party 2
Bellona
Bellona
AlphaSnowman14
Bellona
Level 80
God Stats
30W - 33L
1,506 SR
Queue Stats
113W - 129L
1,502 Elo+
Party 1
Scylla
Scylla
BlazinRazin420
Scylla
Level 28
God Stats
22W - 32L
1,494 SR
Queue Stats
97W - 121L
1,458 Elo+
Party 2
Bacchus
Bacchus
CrookedCrown24
Bacchus
Level 27
God Stats
3W - 5L
1,348 SR
Queue Stats
43W - 58L
1,387 Elo+
Party 1
Skadi
Skadi
YeezusTheSavior
Skadi
Level 49
God Stats
75W - 83L
1,557 SR
Queue Stats
77W - 92L
1,481 Elo+
Party 2
Team Averages
Level 41
1,481 SR
1,413 Elo+

VS

Team Averages
Level 110
1,676 SR
1,391 Elo+
Sol
Sol
AlmightySosa03
Sol
Level 102
God Stats
1W - 3L
1,660 SR
Queue Stats
58W - 57L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
LandoCario
Gilgamesh
Level 91
God Stats
19W - 14L
1,488 SR
Queue Stats
70W - 71L
1,483 Elo+
Solo
Ymir
Ymir
glemke27
Ymir
Level 102
God Stats
2W - 4L
1,724 SR
Queue Stats
69W - 87L
1,334 Elo+
Party 3
Hou Yi
Hou Yi
i_DOM_-_
Hou Yi
Level 110
God Stats
0W - 3L
1,562 SR
Queue Stats
82W - 95L
1,426 Elo+
Party 3
Zeus
Zeus
zukiCia
Zeus
Level 145
God Stats
4W - 3L
1,945 SR
Queue Stats
8W - 19L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Acefunk13
Medusa
17
2 / 2 / 10
10,070
719
4,255
9,561
3,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 2 / 8
11,865
848
14,752
17,687
17,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 6 / 6
10,110
722
3,626
11,691
4,836
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 13
9,360
669
6,018
13,160
16,542
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
7 / 4 / 5
12,370
884
10,920
12,188
4,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 7
10,535
753
14,191
12,596
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
LandoCario
Gilgamesh
16
2 / 7 / 9
9,995
714
11,370
14,481
8,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
8
0 / 0 / 0
5,082
363
0
0
0
Hou Yi
i_DOM_-_
Hou Yi
16
2 / 3 / 7
9,500
679
7,570
12,140
5,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
zukiCia
Zeus
18
5 / 4 / 3
11,254
804
15,851
7,457
2,995
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
41
19
Kills
15
15
Deaths
19
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
Acefunk13
Medusa
2
2
10
3.5
L
6
5
7
1.9
W
7
2
8
5.5
W
3
6
6
1
W
0
1
13
6.5
L
Gilgamesh
LandoCario
Gilgamesh
2
7
9
0.93
W
7
4
5
2.38
L
Ymir
0
0
0
0
L
Hou Yi
i_DOM_-_
Hou Yi
2
3
7
1.83
L
Zeus
zukiCia
Zeus
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,571
Damage
48,982
64,287
Taken
46,674
47,917
Mitigated
22,079
9,059
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Acefunk13
Medusa
4,255
2,169
0
1,105
9,561
3,834
2,043
5,004
4,425
0
20,191
L
14,191
3,305
0
3,461
12,596
4,941
1
3,140
9,456
32,973
0
W
14,752
4,248
910
3,245
17,687
17,882
907
6,667
10,694
0
41,036
W
3,626
792
0
1,150
11,691
4,836
296
5,117
6,434
27,601
0
W
6,018
299
0
0
13,160
16,542
567
5,835
7,185
14,098
0
L
Gilgamesh
LandoCario
Gilgamesh
11,370
2,914
0
798
14,481
8,472
547
2,850
11,631
0
37,153
W
10,920
4,549
590
2,059
12,188
4,823
930
6,576
5,360
0
50,366
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
i_DOM_-_
Hou Yi
7,570
2,218
0
616
12,140
5,671
0
2,527
9,613
0
33,307
L
Zeus
zukiCia
Zeus
15,851
865
0
500
7,457
2,995
0
1,815
5,642
48,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,775
Gold Earned
46,366
297
Minions Killed
281
9
Camps Cleared
7
1,320,204
Distance Traveled
916,637
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,070
719
56
4
1
276,315
1
L
Sol
10,535
753
41
3
1
219,439
2
W
Bellona
11,865
848
59
4
3
308,777
6
W
Scylla
10,110
722
64
5
2
213,477
0
W
Bacchus
9,360
669
13
1
0
274,972
1
L
Gilgamesh
9,995
714
63
5
6
246,219
3
W
Skadi
12,370
884
105
8
3
246,663
0
L
Ymir
5,082
363
0
0
0
0
0
L
Hou Yi
9,500
679
74
5
0
212,373
2
L
Zeus
11,254
804
103
7
0
238,606
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role