Player Matchup

Neith
Neith
FireGuide502376
Neith
Level 123
God Stats
19W - 12L
1,750 SR
Queue Stats
211W - 142L
1,587 Elo+
Party 1
Cerberus
Cerberus
bachtrevor17
Cerberus
Level 138
God Stats
22W - 16L
1,693 SR
Queue Stats
426W - 324L
1,599 Elo+
Party 1
Janus
Janus
o iRainn
Janus
Level 69
God Stats
1W - 3L
1,800 SR
Queue Stats
49W - 41L
1,423 Elo+
Party 1
Team Averages
Level 110
1,748 SR
1,536 Elo+

VS

Team Averages
Level 22
1,316 SR
1,414 Elo+
Tiamat
Tiamat
ERICKMINATOR
Tiamat
Level 29
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 14L
1,249 Elo+
Solo
Izanami
Izanami
SirMontereyJack
Izanami
Level 8
God Stats
1W - 5L
1,195 SR
Queue Stats
14W - 15L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
chulito_05
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 8
8,234
823
6,817
5,827
2,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
bachtrevor17
Cerberus
12
8 / 0 / 9
9,420
942
8,597
10,615
11,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
o iRainn
Janus
11
4 / 0 / 9
7,867
787
8,570
5,445
1,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 5 / 0
5,764
576
3,605
8,144
3,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 0
6,151
615
3,540
9,159
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
chulito_05
Sun Wukong
8
0 / 6 / 0
5,735
574
3,682
10,576
4,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
17
Kills
0
0
Deaths
17
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
0
0
W
5
0
8
9
L
0
6
0
0
W
Cerberus
bachtrevor17
Cerberus
8
0
9
12.5
L
Sun Wukong
chulito_05
Sun Wukong
0
6
0
0
W
Janus
o iRainn
Janus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
10,827
21,887
Taken
27,879
14,856
Mitigated
10,607
7,846
Healing
3,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
3,605
542
0
2,046
8,144
3,042
6
5,892
2,252
13,126
0
W
6,817
3,394
572
1,542
5,827
2,065
1,751
874
4,953
0
30,348
L
3,540
1,507
0
448
9,159
3,116
35
4,644
4,515
0
23,496
W
Cerberus
bachtrevor17
Cerberus
8,597
319
0
2,109
10,615
11,060
218
2,250
8,365
18,932
0
L
Sun Wukong
chulito_05
Sun Wukong
3,682
134
836
602
10,576
4,449
0
6,679
3,897
0
10,504
W
Janus
o iRainn
Janus
8,570
618
1,201
2,422
5,445
1,731
660
527
4,918
33,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,521
Gold Earned
17,650
142
Minions Killed
65
0
Camps Cleared
0
568,094
Distance Traveled
529,138
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,764
576
21
2
0
168,375
0
W
Neith
8,234
823
57
6
0
181,023
0
L
Izanami
6,151
615
33
3
0
165,238
0
W
Cerberus
9,420
942
30
3
0
192,251
0
L
Sun Wukong
5,735
574
11
1
0
195,525
0
W
Janus
7,867
787
55
6
0
194,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role