Player Matchup

Thanatos
Thanatos
BlazeAssassin77
Thanatos
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 32L
1,488 Elo+
Solo
Ra
Ra
Catzchyn
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,736 Elo+
Party 4
Chang'e
Chang'e
JayKaos
Chang'e
Level 29
God Stats
35W - 24L
1,521 SR
Queue Stats
182W - 203L
1,531 Elo+
Party 2
Da Ji
Da Ji
NemesisRyt
Da Ji
Level 65
God Stats
1W - 2L
1,441 SR
Queue Stats
23W - 16L
1,612 Elo+
Party 4
Ares
Ares
Peacemaker1128
Ares
Level 29
God Stats
3W - 4L
1,385 SR
Queue Stats
90W - 99L
1,541 Elo+
Party 2
Team Averages
Level 26
1,469 SR
1,582 Elo+

VS

Team Averages
Level 23
1,498 SR
1,526 Elo+
Khepri
Khepri
SOSA Bunny
Khepri
Level 25
God Stats
4W - 3L
1,489 SR
Queue Stats
62W - 60L
1,479 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SnKEnjoyer
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 85L
1,637 Elo+
Party 1
Anhur
Anhur
SpayedKhajiit
Anhur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,632 Elo+
Party 1
Serqet
Serqet
TooruAokawa
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,532 Elo+
Solo
Chang'e
Chang'e
xxfuzionxx
Chang'e
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
58W - 63L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
1 / 10 / 20
14,043
826
8,648
25,221
13,476
20
3 / 13 / 18
14,614
860
27,610
27,788
13,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
JayKaos
Chang'e
20
7 / 2 / 19
16,734
984
26,739
23,942
24,029
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
20
13 / 8 / 14
18,139
1,067
45,503
26,781
13,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 19
17,350
1,021
23,701
31,856
40,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SOSA Bunny
Khepri
20
0 / 2 / 14
13,767
810
6,534
23,980
34,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cu Chulainn
SnKEnjoyer
Cu Chulainn
20
8 / 8 / 18
17,148
1,009
31,130
42,974
48,372
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
12 / 5 / 13
16,667
980
38,423
24,603
11,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
20
9 / 13 / 18
16,938
996
26,165
29,461
13,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
xxfuzionxx
Chang'e
20
6 / 4 / 18
16,808
989
27,115
20,280
9,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
116
32
Kills
35
35
Deaths
32
90
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
10
20
1.1
L
3
13
18
0.92
L
Chang'e
JayKaos
Chang'e
7
2
19
8.25
L
Da Ji
13
8
14
2.5
L
8
2
19
8.75
W
Khepri
SOSA Bunny
Khepri
0
2
14
3.5
W
Cu Chulainn
SnKEnjoyer
Cu Chulainn
8
8
18
2.13
W
12
5
13
3.7
W
Serqet
9
13
18
1.38
W
Chang'e
xxfuzionxx
Chang'e
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,201
Damage
129,367
135,588
Taken
141,298
105,476
Mitigated
116,981
32,965
Healing
32,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,648
1,540
0
4,450
25,221
13,476
0
6,333
18,090
173
16,619
L
27,610
4,455
3,213
2,585
27,788
13,870
0
5,312
21,816
42,067
0
L
Chang'e
JayKaos
Chang'e
26,739
3,428
12,087
9,324
23,942
24,029
0
6,423
17,194
81,578
0
L
Da Ji
45,503
16,372
0
1,306
26,781
13,412
0
6,076
19,976
0
67,686
L
23,701
1,682
0
0
31,856
40,689
0
13,649
17,259
48,845
0
W
Khepri
SOSA Bunny
Khepri
6,534
380
0
5,528
23,980
34,493
0
12,716
11,264
11,638
0
W
Cu Chulainn
SnKEnjoyer
Cu Chulainn
31,130
7,154
0
7,742
42,974
48,372
0
26,724
16,004
5,978
47,930
W
38,423
24,409
0
5,656
24,603
11,076
0
12,537
12,066
0
68,499
W
Serqet
26,165
7,952
0
0
29,461
13,959
0
17,055
12,406
0
46,842
W
Chang'e
xxfuzionxx
Chang'e
27,115
2,258
6,958
6,452
20,280
9,081
0
9,191
11,089
71,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,880
Gold Earned
81,328
263
Minions Killed
268
8
Camps Cleared
7
1,363,143
Distance Traveled
1,447,115
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,043
826
13
1
1
217,192
0
L
Ra
14,614
860
42
2
1
248,019
0
L
Chang'e
16,734
984
120
7
1
293,296
1
L
Da Ji
18,139
1,067
47
3
5
297,728
1
L
Ares
17,350
1,021
41
2
0
306,908
0
W
Khepri
13,767
810
6
0
0
197,303
0
W
Cu Chulainn
17,148
1,009
46
3
0
333,017
0
W
Anhur
16,667
980
63
4
4
303,796
0
W
Serqet
16,938
996
57
3
2
326,227
1
W
Chang'e
16,808
989
96
6
1
286,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role