Player Matchup

Set
Set
Javianus
Set
Level 128
God Stats
2W - 3L
1,196 SR
Queue Stats
245W - 253L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
Je-Joe-Bidon
Danzaburou
Level 63
God Stats
9W - 20L
1,389 SR
Queue Stats
72W - 102L
1,439 Elo+
Party 2
Ymir
Ymir
PoilPocheCouille
Ymir
Level 68
God Stats
6W - 8L
1,473 SR
Queue Stats
205W - 197L
1,493 Elo+
Party 2
Agni
Agni
duguay0
Agni
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 164L
1,494 Elo+
Party 2
Achilles
Achilles
parcours-ardant0
Achilles
Level 86
God Stats
2W - 8L
1,088 SR
Queue Stats
260W - 284L
1,451 Elo+
Party 2
Team Averages
Level 82
1,329 SR
1,462 Elo+

VS

Team Averages
Level 121
1,540 SR
1,536 Elo+
Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bahhh66
Scylla
Level 102
God Stats
9W - 13L
1,536 SR
Queue Stats
635W - 568L
1,529 Elo+
Solo
Xbalanque
Xbalanque
Bobin10101
Xbalanque
Level 127
God Stats
2W - 3L
1,647 SR
Queue Stats
261W - 273L
1,591 Elo+
Party 1
Thanatos
Thanatos
Goocumber
Thanatos
Level 127
God Stats
5W - 5L
1,517 SR
Queue Stats
306W - 316L
1,527 Elo+
Party 1
Terra
Terra
Madetopawnnoobs
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 134L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,562
729
3,659
4,492
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Je-Joe-Bidon
Danzaburou
8
0 / 3 / 1
4,905
545
1,685
4,299
1,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 2
5,240
582
2,246
6,607
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
duguay0
Agni
10
2 / 3 / 2
5,739
638
1,953
3,425
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,803
645
1,747
5,416
1,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,170
574
2,673
3,353
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Scylla
Bahhh66
Scylla
11
2 / 2 / 0
6,015
668
1,863
3,611
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Bobin10101
Xbalanque
10
1 / 1 / 2
5,394
599
3,756
5,095
1,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Goocumber
Thanatos
9
5 / 3 / 0
5,440
604
2,247
6,033
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 0 / 3
4,069
452
858
3,012
832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
8
8
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Scylla
Bahhh66
Scylla
2
2
0
1
L
Xbalanque
Bobin10101
Xbalanque
1
1
2
2
L
Thanatos
Goocumber
Thanatos
5
3
0
1.67
W
4
0
2
5
W
Danzaburou
Je-Joe-Bidon
Danzaburou
0
3
1
0.17
L
0
0
3
1.5
W
1
1
2
2
W
Agni
duguay0
Agni
2
3
2
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,290
Damage
11,397
24,239
Taken
21,104
8,330
Mitigated
5,927
5,209
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,673
242
0
1,700
3,353
897
0
193
3,137
25,480
0
L
Scylla
Bahhh66
Scylla
1,863
388
0
650
3,611
1,065
0
1,796
1,591
33,200
0
L
Xbalanque
Bobin10101
Xbalanque
3,756
1,957
0
2,810
5,095
1,399
345
1,291
3,804
0
30,515
L
Thanatos
Goocumber
Thanatos
2,247
209
0
4,247
6,033
1,734
0
246
5,769
0
20,506
W
3,659
1,418
0
1,206
4,492
1,517
41
563
3,929
0
38,340
W
Danzaburou
Je-Joe-Bidon
Danzaburou
1,685
558
0
1,558
4,299
1,007
36
361
3,938
0
23,852
L
858
133
33
1,430
3,012
832
0
408
2,604
4,285
0
W
2,246
467
0
1,546
6,607
3,005
0
824
5,743
12,433
0
W
Agni
duguay0
Agni
1,953
0
0
449
3,425
957
514
1,368
1,929
22,816
0
W
1,747
196
0
450
5,416
1,844
0
2,110
3,306
0
27,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
26,088
261
Minions Killed
251
0
Camps Cleared
0
920,444
Distance Traveled
748,963
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,170
574
55
6
0
150,774
0
L
Scylla
6,015
668
79
9
0
178,274
3
L
Xbalanque
5,394
599
61
7
0
165,737
0
L
Thanatos
5,440
604
51
6
0
186,007
0
W
Set
6,562
729
96
11
0
192,925
3
W
Danzaburou
4,905
545
44
5
0
165,279
1
L
Terra
4,069
452
5
1
0
68,171
1
W
Ymir
5,240
582
20
2
0
174,622
1
W
Agni
5,739
638
39
4
0
190,509
1
W
Achilles
5,803
645
62
7
0
197,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role