Player Matchup

Baron Samedi
Baron Samedi
DylanLV420
Baron Samedi
Level 52
God Stats
3W - 1L
1,856 SR
Queue Stats
131W - 157L
1,277 Elo+
Party 2
Fenrir
Fenrir
InhumanMalice
Fenrir
Level 46
God Stats
14W - 22L
1,404 SR
Queue Stats
80W - 87L
1,324 Elo+
Party 2
Anhur
Anhur
Soulstealer_85
Anhur
Level 39
God Stats
1W - 6L
1,500 SR
Queue Stats
43W - 53L
1,340 Elo+
Solo
Cerberus
Cerberus
aaronduz
Cerberus
Level 46
God Stats
4W - 6L
1,492 SR
Queue Stats
94W - 93L
1,089 Elo+
Party 3
Tiamat
Tiamat
rawrjesusraptor
Tiamat
Level 44
God Stats
47W - 42L
1,437 SR
Queue Stats
524W - 571L
1,299 Elo+
Party 3
Team Averages
Level 45
1,538 SR
1,266 Elo+

VS

Team Averages
Level 63
1,477 SR
1,299 Elo+
Anubis
Anubis
DivineRejection
Anubis
Level 80
God Stats
5W - 2L
1,500 SR
Queue Stats
295W - 387L
1,249 Elo+
Party 1
Bakasura
Bakasura
MagnumMiracles
Bakasura
Level 68
God Stats
25W - 21L
1,433 SR
Queue Stats
209W - 292L
1,305 Elo+
Party 1
Bellona
Bellona
Phantom5gamer13
Bellona
Level 66
God Stats
13W - 19L
1,533 SR
Queue Stats
277W - 353L
1,399 Elo+
Solo
Cerberus
Cerberus
SubsonicFoil
Cerberus
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 184L
1,230 Elo+
Party 1
Cernunnos
Cernunnos
TookItToTheKnee
Cernunnos
Level 36
God Stats
49W - 54L
1,420 SR
Queue Stats
108W - 142L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DylanLV420
Baron Samedi
20
2 / 3 / 0
12,221
509
12,149
18,275
7,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 5 / 2
12,328
514
7,726
21,113
9,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
5 / 5 / 1
10,425
434
9,439
17,307
5,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
aaronduz
Cerberus
16
2 / 4 / 7
10,112
421
11,386
28,329
17,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 5 / 5
11,515
480
20,820
22,894
15,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 4
12,751
531
18,003
21,520
10,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
20
10 / 5 / 4
13,447
560
20,365
18,010
8,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 6 / 4
11,798
492
7,250
17,591
13,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
SubsonicFoil
Cerberus
18
3 / 2 / 9
10,954
456
12,156
23,427
18,511
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
TookItToTheKnee
Cernunnos
17
4 / 3 / 9
10,794
450
14,729
12,882
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
18
Kills
21
22
Deaths
18
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Baron Samedi
DylanLV420
Baron Samedi
2
3
0
0.67
L
6
5
2
1.4
W
Bakasura
10
5
4
2.4
W
2
6
4
0.67
L
5
5
1
1.1
W
Cerberus
SubsonicFoil
Cerberus
3
2
9
3.75
W
Cernunnos
TookItToTheKnee
Cernunnos
4
3
9
2.83
L
Cerberus
aaronduz
Cerberus
2
4
7
1.38
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,520
Damage
72,503
107,918
Taken
93,430
55,123
Mitigated
55,106
41,796
Healing
36,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,003
1,943
303
13,678
21,520
10,628
3,474
12,561
8,298
116,268
0
L
Baron Samedi
DylanLV420
Baron Samedi
12,149
305
0
5,480
18,275
7,947
2,546
6,813
10,501
82,670
0
L
7,726
2,281
0
6,001
21,113
9,355
2,113
1,620
17,538
0
70,517
W
Bakasura
20,365
12,971
0
4,312
18,010
8,160
2,568
6,806
11,102
0
82,522
W
7,250
3,397
0
2,659
17,591
13,459
1,605
4,606
12,820
0
62,229
L
9,439
6,861
0
6,335
17,307
5,187
676
5,336
11,691
0
53,318
W
Cerberus
SubsonicFoil
Cerberus
12,156
1,102
1,553
9,957
23,427
18,511
531
10,678
12,749
58,361
0
W
Cernunnos
TookItToTheKnee
Cernunnos
14,729
7,875
528
3,535
12,882
4,348
3,478
8,776
4,106
0
64,492
L
Cerberus
aaronduz
Cerberus
11,386
982
1,105
10,664
28,329
17,488
0
10,142
17,623
44,749
0
L
20,820
1,709
979
11,232
22,894
15,146
695
6,248
15,864
85,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,601
Gold Earned
59,744
512
Minions Killed
700
0
Camps Cleared
0
1,889,053
Distance Traveled
2,167,982
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,751
531
181
8
0
384,337
5
L
Baron Samedi
12,221
509
133
6
0
384,531
0
L
Fenrir
12,328
514
105
4
0
366,004
0
W
Bakasura
13,447
560
162
7
0
502,404
7
W
Bellona
11,798
492
144
6
0
418,515
1
L
Anhur
10,425
434
74
3
0
382,948
6
W
Cerberus
10,954
456
100
4
0
463,454
1
W
Cernunnos
10,794
450
113
5
0
399,272
5
L
Cerberus
10,112
421
76
3
0
423,910
0
L
Tiamat
11,515
480
124
5
0
331,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role