Player Matchup

Danzaburou
Danzaburou
Ghirlain
Danzaburou
Level 49
God Stats
1W - 0L
1,725 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
HordeJustice
Anubis
Level 108
God Stats
2W - 1L
1,805 SR
Queue Stats
2W - 1L
1,287 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Rage of Titan
Kumbhakarna
Level 119
God Stats
9W - 5L
1,716 SR
Queue Stats
128W - 138L
1,462 Elo+
Solo
Loki
Loki
RxvsySmurf
Loki
Level 101
God Stats
35W - 14L
1,689 SR
Queue Stats
253W - 261L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
TryHardDoctor
Gilgamesh
Level 16
God Stats
1W - 0L
1,854 SR
Queue Stats
7W - 4L
1,193 Elo+
Party 2
Team Averages
Level 79
1,758 SR
1,390 Elo+

VS

Team Averages
Level 34
1,570 SR
1,492 Elo+
Danzaburou
Danzaburou
FrenchArmyKnife
Danzaburou
Level 40
God Stats
1W - 3L
1,528 SR
Queue Stats
57W - 59L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
NonStickStuff
Gilgamesh
Level 42
God Stats
4W - 2L
1,687 SR
Queue Stats
73W - 82L
1,567 Elo+
Party 1
He Bo
He Bo
Omnipotent Corn
He Bo
Level 39
God Stats
8W - 13L
1,458 SR
Queue Stats
405W - 397L
1,459 Elo+
Solo
Discordia
Discordia
Tora_Kaze00
Discordia
Level 34
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 29L
1,257 Elo+
Solo
Cthulhu
Cthulhu
koalapapa234
Cthulhu
Level 16
God Stats
1W - 1L
1,675 SR
Queue Stats
7W - 4L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghirlain
Danzaburou
19
11 / 5 / 16
13,640
1,240
25,999
16,834
8,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
19
10 / 3 / 19
12,979
1,180
21,028
15,238
8,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Rage of Titan
Kumbhakarna
17
4 / 3 / 20
11,493
1,045
6,329
14,263
15,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
16 / 3 / 20
13,970
1,270
21,066
11,097
4,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Gilgamesh
TryHardDoctor
Gilgamesh
19
2 / 5 / 27
11,532
1,048
13,521
16,308
15,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrenchArmyKnife
Danzaburou
17
9 / 6 / 8
13,696
1,245
26,078
14,867
6,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
NonStickStuff
Gilgamesh
19
3 / 12 / 15
13,249
1,204
17,546
31,897
28,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
4 / 11 / 7
10,688
972
8,570
16,233
6,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
Tora_Kaze00
Discordia
17
1 / 7 / 9
10,515
956
5,853
12,707
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
koalapapa234
Cthulhu
17
1 / 7 / 11
10,469
952
9,145
18,272
20,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
68
43
Kills
18
19
Deaths
43
102
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FrenchArmyKnife
Danzaburou
9
6
8
2.17
W
Danzaburou
Ghirlain
Danzaburou
11
5
16
3.8
W
Anubis
10
3
19
6.5
L
Gilgamesh
NonStickStuff
Gilgamesh
3
12
15
0.88
L
4
11
7
0.68
W
Kumbhakarna
Rage of Titan
Kumbhakarna
4
3
20
4.67
W
16
3
20
8.67
L
Discordia
Tora_Kaze00
Discordia
1
7
9
0.79
W
Gilgamesh
TryHardDoctor
Gilgamesh
2
5
27
3.1
L
Cthulhu
koalapapa234
Cthulhu
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,943
Damage
67,192
73,740
Taken
93,976
52,952
Mitigated
66,347
16,155
Healing
3,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FrenchArmyKnife
Danzaburou
26,078
14,461
0
2,689
14,867
6,728
0
3,514
11,353
0
43,893
W
Danzaburou
Ghirlain
Danzaburou
25,999
16,043
0
4,262
16,834
8,624
0
4,004
12,830
0
52,410
W
Anubis
21,028
1,991
998
8,650
15,238
8,806
0
5,568
9,670
57,934
0
L
Gilgamesh
NonStickStuff
Gilgamesh
17,546
5,358
0
597
31,897
28,464
0
12,603
19,294
412
31,935
L
8,570
458
0
0
16,233
6,046
0
3,187
13,046
15,261
0
W
Kumbhakarna
Rage of Titan
Kumbhakarna
6,329
376
118
1,244
14,263
15,555
0
3,994
10,269
15,200
0
W
21,066
10,328
0
11
11,097
4,891
0
5,469
5,628
0
32,901
L
Discordia
Tora_Kaze00
Discordia
5,853
240
0
0
12,707
4,892
0
2,727
9,980
26,551
0
W
Gilgamesh
TryHardDoctor
Gilgamesh
13,521
3,677
0
872
16,308
15,076
0
4,533
11,775
232
21,118
L
Cthulhu
koalapapa234
Cthulhu
9,145
750
0
36
18,272
20,217
0
5,532
12,740
31,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,614
Gold Earned
58,617
222
Minions Killed
163
10
Camps Cleared
4
936,415
Distance Traveled
955,597
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,696
1,245
34
3
1
206,184
2
W
Danzaburou
13,640
1,240
65
6
4
193,076
0
W
Anubis
12,979
1,180
103
9
1
157,011
1
L
Gilgamesh
13,249
1,204
25
2
1
201,098
0
L
He Bo
10,688
972
16
1
0
178,657
1
W
Kumbhakarna
11,493
1,045
20
2
0
181,352
0
W
Loki
13,970
1,270
18
2
5
229,618
0
L
Discordia
10,515
956
44
4
1
171,861
0
W
Gilgamesh
11,532
1,048
16
1
0
175,358
1
L
Cthulhu
10,469
952
44
4
1
197,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role