Player Matchup

Janus
Janus
Guenen
Janus
Level 45
God Stats
9W - 9L
1,568 SR
Queue Stats
229W - 222L
1,461 Elo+
Party 1
Pele
Pele
Karamartin
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
YaBoyTH
Gilgamesh
Level 39
God Stats
29W - 11L
1,628 SR
Queue Stats
172W - 169L
1,528 Elo+
Party 1
Team Averages
Level 36
1,565 SR
1,496 Elo+

VS

Team Averages
Level 68
1,500 SR
1,585 Elo+
Achilles
Achilles
Brendwenis
Achilles
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 89L
1,785 Elo+
Party 2
Izanami
Izanami
Ermaniu
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Solo
Tiamat
Tiamat
KKfrankie
Tiamat
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 84L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Guenen
Janus
18
6 / 5 / 12
13,640
718
19,360
12,800
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
10 / 4 / 9
14,313
753
12,266
13,538
4,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
YaBoyTH
Gilgamesh
17
8 / 3 / 15
13,920
733
20,458
17,914
20,641
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brendwenis
Achilles
14
2 / 9 / 7
11,193
589
12,844
24,298
17,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
Ermaniu
Izanami
17
5 / 8 / 5
13,643
718
9,473
15,762
5,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
KKfrankie
Tiamat
16
5 / 7 / 6
12,781
673
8,593
19,117
9,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
24
Kills
12
12
Deaths
24
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Brendwenis
Achilles
2
9
7
0.61
L
Izanami
Ermaniu
Izanami
5
8
5
0.94
W
Janus
Guenen
Janus
6
5
12
2.4
L
Tiamat
KKfrankie
Tiamat
5
7
6
1.14
W
10
4
9
3.63
W
Gilgamesh
YaBoyTH
Gilgamesh
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,084
Damage
30,910
44,252
Taken
59,177
29,795
Mitigated
32,387
6,366
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Brendwenis
Achilles
12,844
4,260
0
5,580
24,298
17,219
0
5,078
19,004
0
36,298
L
Izanami
Ermaniu
Izanami
9,473
6,025
0
324
15,762
5,870
0
5,324
10,174
0
61,104
W
Janus
Guenen
Janus
19,360
731
0
1,754
12,800
4,245
78
3,385
9,415
79,380
0
L
Tiamat
KKfrankie
Tiamat
8,593
1,327
600
5,270
19,117
9,298
0
8,697
10,055
38,140
0
W
12,266
2,653
0
1,883
13,538
4,909
465
2,403
11,135
0
48,218
W
Gilgamesh
YaBoyTH
Gilgamesh
20,458
5,174
267
2,462
17,914
20,641
1,693
3,127
14,787
823
55,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,873
Gold Earned
37,617
230
Minions Killed
192
0
Camps Cleared
0
1,087,029
Distance Traveled
860,677
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,193
589
59
3
0
279,504
4
L
Izanami
13,643
718
81
4
0
281,380
5
W
Janus
13,640
718
105
6
0
353,261
3
L
Tiamat
12,781
673
52
3
0
299,793
2
W
Pele
14,313
753
46
2
0
334,521
6
W
Gilgamesh
13,920
733
79
4
0
399,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role