Player Matchup

Neith
Neith
Archeronn
Neith
Level 46
God Stats
3W - 5L
1,637 SR
Queue Stats
63W - 71L
1,513 Elo+
Party 2
Tiamat
Tiamat
Berserkin-
Tiamat
Level 129
God Stats
21W - 15L
1,686 SR
Queue Stats
260W - 220L
1,608 Elo+
Party 2
Nemesis
Nemesis
ForNeverVixen
Nemesis
Level 149
God Stats
5W - 11L
1,424 SR
Queue Stats
68W - 79L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
Hitman E RAWW
Gilgamesh
Level 160
God Stats
1W - 1L
1,575 SR
Queue Stats
131W - 124L
1,534 Elo+
Party 1
Thoth
Thoth
That_Guy_Sid
Thoth
Level 146
God Stats
16W - 15L
1,686 SR
Queue Stats
238W - 230L
1,480 Elo+
Solo
Team Averages
Level 126
1,601 SR
1,529 Elo+

VS

Team Averages
Level 77
1,566 SR
1,527 Elo+
Hel
Hel
Carl Lebanon
Hel
Level 149
God Stats
11W - 11L
1,664 SR
Queue Stats
771W - 734L
1,482 Elo+
Solo
Guan Yu
Guan Yu
RBP1979
Guan Yu
Level 80
God Stats
2W - 0L
1,533 SR
Queue Stats
84W - 75L
1,546 Elo+
Solo
Sol
Sol
Stormsae
Sol
Level 34
God Stats
28W - 19L
1,632 SR
Queue Stats
199W - 168L
1,545 Elo+
Solo
Bellona
Bellona
Wife_TookTheKids
Bellona
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,612 Elo+
Solo
Cthulhu
Cthulhu
erwinchen77
Cthulhu
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Archeronn
Neith
7
3 / 0 / 1
4,027
671
2,417
1,698
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Berserkin-
Tiamat
6
0 / 0 / 3
3,611
602
1,305
3,271
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
6
0 / 0 / 0
3,335
556
802
3,474
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Hitman E RAWW
Gilgamesh
6
0 / 0 / 0
3,599
600
485
2,902
762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
1,086
181
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,774
629
686
1,435
316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
RBP1979
Guan Yu
5
0 / 2 / 0
3,208
535
884
3,912
1,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 1 / 0
3,194
532
1,521
2,887
479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 0 / 0
3,828
638
1,590
2,285
878
Boots

Boots

+6%
Movement Speed

Cthulhu
erwinchen77
Cthulhu
5
0 / 1 / 0
3,368
561
1,094
3,242
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
Archeronn
Neith
3
0
1
3.5
L
Tiamat
Berserkin-
Tiamat
0
0
3
1.5
W
0
0
0
0
L
Nemesis
0
0
0
0
L
Gilgamesh
Hitman E RAWW
Gilgamesh
0
0
0
0
W
Guan Yu
RBP1979
Guan Yu
0
2
0
0
W
0
1
0
0
L
0
0
0
0
W
0
0
0
0
W
Cthulhu
erwinchen77
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,009
Damage
5,775
11,345
Taken
13,761
3,499
Mitigated
3,599
4,961
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Archeronn
Neith
2,417
1,078
0
647
1,698
446
0
717
981
0
12,100
L
Tiamat
Berserkin-
Tiamat
1,305
196
0
1,672
3,271
1,380
0
1,222
2,049
12,563
0
W
686
0
244
1,000
1,435
316
0
0
1,435
15,805
0
L
Nemesis
802
408
0
1,579
3,474
911
0
1,321
2,153
0
10,469
L
Gilgamesh
Hitman E RAWW
Gilgamesh
485
60
0
1,063
2,902
762
0
41
2,861
0
8,634
W
Guan Yu
RBP1979
Guan Yu
884
0
450
1,219
3,912
1,003
0
364
3,516
0
7,816
W
1,521
394
0
1,333
2,887
479
0
705
1,978
10,719
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,590
98
0
858
2,285
878
0
0
2,285
0
14,241
W
Cthulhu
erwinchen77
Cthulhu
1,094
78
0
1,405
3,242
923
14
0
3,242
11,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,658
Gold Earned
17,372
93
Minions Killed
145
0
Camps Cleared
0
428,512
Distance Traveled
524,493
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,027
671
27
5
0
85,135
0
L
Tiamat
3,611
602
28
5
0
99,579
0
W
Hel
3,774
629
43
7
0
101,529
2
L
Nemesis
3,335
556
17
3
0
132,211
1
L
Gilgamesh
3,599
600
21
4
0
111,587
2
W
Guan Yu
3,208
535
14
2
0
109,801
1
W
Sol
3,194
532
15
3
0
99,648
0
L
Thoth
1,086
181
0
0
0
0
0
W
Bellona
3,828
638
33
6
0
107,633
2
W
Cthulhu
3,368
561
40
7
0
105,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role