Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
Kingwhipguy
Chernobog
Level 21
God Stats
74W - 64L
1,622 SR
Queue Stats
556W - 494L
1,596 Elo+
Party 2
Hel
Hel
MiLkHero21
Hel
Level 27
God Stats
8W - 6L
1,698 SR
Queue Stats
114W - 92L
1,514 Elo+
Party 2
Artio
Artio
Tenchi_Muyo927
Artio
Level 7
God Stats
1W - 1L
1,333 SR
Queue Stats
8W - 4L
1,687 Elo+
Solo
Guan Yu
Guan Yu
sjkellyy
Guan Yu
Level 18
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 8L
1,488 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,557 Elo+

VS

Team Averages
Level 43
1,501 SR
1,569 Elo+
Yemoja
Yemoja
BarBruhQ
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,848 Elo+
Party 3
Cthulhu
Cthulhu
DBLECupDB
Cthulhu
Level 7
God Stats
10W - 11L
1,503 SR
Queue Stats
34W - 34L
1,284 Elo+
Party 1
Thanatos
Thanatos
JMelto
Thanatos
Level 118
God Stats
1W - 0L
1,327 SR
Queue Stats
17W - 12L
1,474 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Konundrxm
Cu Chulainn
Level 66
God Stats
4W - 1L
1,674 SR
Queue Stats
63W - 45L
1,732 Elo+
Party 1
Artemis
Artemis
seventotthenine
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 3 / 1
7,828
356
3,935
14,797
5,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
Kingwhipguy
Chernobog
13
2 / 8 / 1
8,492
386
9,795
21,714
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 10 / 2
8,302
377
5,238
16,006
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 8 / 1
9,227
419
6,523
20,204
12,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
sjkellyy
Guan Yu
12
1 / 11 / 1
8,213
373
4,773
25,787
22,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BarBruhQ
Yemoja
16
1 / 0 / 19
11,493
522
6,946
8,634
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
DBLECupDB
Cthulhu
17
4 / 3 / 7
11,420
519
13,033
13,256
13,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
JMelto
Thanatos
19
8 / 0 / 8
12,337
561
13,985
18,430
9,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Konundrxm
Cu Chulainn
19
19 / 0 / 8
13,784
627
27,996
22,432
18,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 4 / 6
12,667
576
15,225
17,450
6,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
7
Kills
40
40
Deaths
7
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
1
0.5
W
Yemoja
BarBruhQ
Yemoja
1
0
19
10.5
W
Cthulhu
DBLECupDB
Cthulhu
4
3
7
2.5
W
Thanatos
JMelto
Thanatos
8
0
8
12
L
Chernobog
Kingwhipguy
Chernobog
2
8
1
0.31
W
Cu Chulainn
Konundrxm
Cu Chulainn
19
0
8
23
L
0
10
2
0.1
L
3
8
1
0.44
W
8
4
6
2.75
L
Guan Yu
sjkellyy
Guan Yu
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,264
Damage
77,185
98,508
Taken
80,202
53,111
Mitigated
59,335
15,610
Healing
43,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,935
3,286
0
1,365
14,797
5,272
109
3,078
11,719
0
34,966
W
Yemoja
BarBruhQ
Yemoja
6,946
745
7,384
3,688
8,634
11,597
827
345
8,289
45,955
0
W
Cthulhu
DBLECupDB
Cthulhu
13,033
923
1,129
0
13,256
13,357
389
3,734
9,371
67,895
0
W
Thanatos
JMelto
Thanatos
13,985
3,389
0
17,964
18,430
9,065
2,260
1,857
16,573
0
95,045
L
Chernobog
Kingwhipguy
Chernobog
9,795
6,129
0
2,430
21,714
7,823
0
5,302
16,412
0
38,920
W
Cu Chulainn
Konundrxm
Cu Chulainn
27,996
5,896
0
5,871
22,432
18,528
320
3,634
18,225
6,288
104,472
L
5,238
1,105
793
3,128
16,006
4,694
0
1,942
14,064
44,409
0
L
6,523
966
320
4,934
20,204
12,693
370
6,518
13,686
47,064
0
W
15,225
7,938
0
7,165
17,450
6,788
7,239
3,965
13,485
0
86,532
L
Guan Yu
sjkellyy
Guan Yu
4,773
616
837
1,803
25,787
22,629
748
5,118
20,669
0
36,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,062
Gold Earned
61,701
387
Minions Killed
632
0
Camps Cleared
0
1,755,990
Distance Traveled
2,097,375
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,828
356
75
3
0
406,702
4
W
Yemoja
11,493
522
68
3
0
397,359
3
W
Cthulhu
11,420
519
113
5
0
389,000
2
W
Thanatos
12,337
561
134
6
0
473,776
2
L
Chernobog
8,492
386
75
3
0
335,509
2
W
Cu Chulainn
13,784
627
196
9
0
474,412
5
L
Hel
8,302
377
74
3
0
346,205
7
L
Artio
9,227
419
94
4
0
288,746
5
W
Artemis
12,667
576
121
6
0
362,828
5
L
Guan Yu
8,213
373
69
3
0
378,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role