Player Matchup

Cthulhu
Cthulhu
Aruba710
Cthulhu
Level 29
God Stats
8W - 3L
1,748 SR
Queue Stats
202W - 202L
1,446 Elo+
Party 1
Hades
Hades
Diquey
Hades
Level 26
God Stats
31W - 26L
1,578 SR
Queue Stats
106W - 112L
1,435 Elo+
Solo
Thor
Thor
DumbIronLuck
Thor
Level 3
God Stats
0W - 2L
1,274 SR
Queue Stats
32W - 29L
1,257 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HakethKOTB
Ah Muzen Cab
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 108L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
lanza_lucido2
Sun Wukong
Level 28
God Stats
0W - 2L
1,423 SR
Queue Stats
7W - 8L
1,477 Elo+
Solo
Team Averages
Level 22
1,505 SR
1,424 Elo+

VS

Team Averages
Level 22
1,517 SR
1,467 Elo+
Vamana
Vamana
Deus_tocino74
Vamana
Level 26
God Stats
35W - 40L
1,442 SR
Queue Stats
49W - 69L
1,317 Elo+
Solo
Ymir
Ymir
IcyBongRips
Ymir
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
118W - 134L
1,480 Elo+
Solo
Medusa
Medusa
LAGOM420
Medusa
Level 29
God Stats
42W - 25L
1,669 SR
Queue Stats
112W - 99L
1,526 Elo+
Solo
Osiris
Osiris
SlicedMemes
Osiris
Level 29
God Stats
3W - 2L
1,331 SR
Queue Stats
88W - 85L
1,498 Elo+
Solo
Raijin
Raijin
old hercules526
Raijin
Level 22
God Stats
11W - 10L
1,641 SR
Queue Stats
120W - 120L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aruba710
Cthulhu
8
1 / 1 / 1
4,955
450
4,867
5,974
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Diquey
Hades
10
0 / 3 / 0
5,272
479
2,319
6,142
2,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,768
433
581
5,861
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
HakethKOTB
Ah Muzen Cab
8
1 / 2 / 1
5,248
477
2,641
5,272
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
lanza_lucido2
Sun Wukong
9
0 / 4 / 0
5,194
472
2,119
6,421
2,564
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,092
645
3,202
4,450
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 3
6,312
574
4,629
6,442
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
LAGOM420
Medusa
10
2 / 2 / 2
6,132
557
5,139
6,424
1,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
2
0 / 0 / 0
3,920
356
0
166
41
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
4 / 0 / 0
7,164
651
5,611
4,932
1,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
11
11
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aruba710
Cthulhu
1
1
1
1.5
W
3
0
0
3
L
Hades
Diquey
Hades
0
3
0
0
L
0
1
0
0
L
Ah Muzen Cab
HakethKOTB
Ah Muzen Cab
1
2
1
0.75
W
2
0
3
3.5
W
Medusa
LAGOM420
Medusa
2
2
2
1.5
W
Osiris
0
0
0
0
L
Sun Wukong
lanza_lucido2
Sun Wukong
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,527
Damage
18,581
29,670
Taken
22,414
11,504
Mitigated
10,162
6,901
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aruba710
Cthulhu
4,867
478
0
569
5,974
3,153
0
2,524
3,450
17,822
0
W
3,202
1,956
0
983
4,450
2,363
1,054
0
4,450
0
42,882
L
Hades
Diquey
Hades
2,319
371
0
1,182
6,142
2,384
0
4,465
1,677
24,087
0
L
581
293
0
2,818
5,861
1,510
0
750
5,111
0
19,789
L
Ah Muzen Cab
HakethKOTB
Ah Muzen Cab
2,641
1,129
0
2,100
5,272
1,893
112
1,240
4,032
0
18,947
W
4,629
1,709
0
2,714
6,442
3,840
0
2,132
4,114
19,447
0
W
Medusa
LAGOM420
Medusa
5,139
1,957
0
3,250
6,424
1,971
156
2,247
3,885
0
35,260
W
Osiris
0
0
0
69
166
41
0
0
166
0
1,283
L
Sun Wukong
lanza_lucido2
Sun Wukong
2,119
592
0
232
6,421
2,564
0
1,261
5,160
0
20,723
W
5,611
833
0
2,625
4,932
1,947
0
2,319
2,613
47,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,437
Gold Earned
30,620
221
Minions Killed
290
0
Camps Cleared
0
1,020,763
Distance Traveled
825,509
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,955
450
22
2
0
220,958
4
W
Vamana
7,092
645
89
8
0
203,903
0
L
Hades
5,272
479
48
4
0
203,743
0
L
Thor
4,768
433
49
4
0
201,186
0
L
Ah Muzen Cab
5,248
477
53
5
0
200,130
0
W
Ymir
6,312
574
31
3
0
198,531
0
W
Medusa
6,132
557
78
7
0
204,347
1
W
Osiris
3,920
356
5
0
0
14,616
0
L
Sun Wukong
5,194
472
49
4
0
194,746
0
W
Raijin
7,164
651
87
8
0
204,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role