Player Matchup

Geb
Geb
Deerizen
Geb
Level 45
God Stats
16W - 15L
1,739 SR
Queue Stats
528W - 415L
1,511 Elo+
Party 2
Loki
Loki
SkittlesSenpaii
Loki
Level 22
God Stats
9W - 16L
1,207 SR
Queue Stats
163W - 195L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
beanoh
Gilgamesh
Level 15
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 6L
1,132 Elo+
Solo
Team Averages
Level 27
1,503 SR
1,358 Elo+

VS

Team Averages
Level 53
1,621 SR
1,471 Elo+
Odin
Odin
HcDSShezmuSDcH
Odin
Level 28
God Stats
2W - 8L
1,344 SR
Queue Stats
7W - 20L
1,143 Elo+
Solo
Izanami
Izanami
Lvl80Mechromancy
Izanami
Level 25
God Stats
34W - 19L
1,637 SR
Queue Stats
57W - 33L
1,660 Elo+
Party 1
Ah Puch
Ah Puch
TheCatPharaoh
Ah Puch
Level 106
God Stats
10W - 5L
1,882 SR
Queue Stats
176W - 162L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 4
9,645
643
4,921
12,115
13,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 8 / 1
9,901
660
9,837
14,802
5,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
beanoh
Gilgamesh
12
1 / 3 / 2
8,584
572
9,341
11,579
6,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
8,576
572
2,526
9,723
8,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 1 / 5
10,066
671
6,535
10,483
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
16
8 / 3 / 2
11,665
778
18,635
10,219
3,841
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
11
11
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
W
0
2
5
1.25
W
3
1
5
5.5
L
5
8
1
0.69
W
Ah Puch
8
3
2
3
L
Gilgamesh
beanoh
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
27,696
38,496
Taken
30,425
25,261
Mitigated
15,063
2,284
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,921
439
0
60
12,115
13,097
0
4,830
7,285
25,832
0
W
2,526
437
0
905
9,723
8,021
377
2,070
7,653
0
15,855
W
6,535
4,707
0
3,717
10,483
3,201
539
1,258
9,225
0
45,658
L
9,837
1,834
0
1,336
14,802
5,843
64
5,985
8,817
0
33,025
W
Ah Puch
18,635
977
0
3,830
10,219
3,841
685
1,697
8,522
70,701
0
L
Gilgamesh
beanoh
Gilgamesh
9,341
1,796
0
888
11,579
6,321
0
8,010
3,569
0
19,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,130
Gold Earned
30,307
100
Minions Killed
200
0
Camps Cleared
0
757,532
Distance Traveled
825,786
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,645
643
36
2
0
217,843
3
W
Odin
8,576
572
23
2
0
302,118
0
W
Izanami
10,066
671
63
4
0
260,786
2
L
Loki
9,901
660
38
3
0
274,896
0
W
Ah Puch
11,665
778
114
8
0
262,882
1
L
Gilgamesh
8,584
572
26
2
0
264,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role