Player Matchup

Vulcan
Vulcan
MBKxGoOdViBeZ
Vulcan
Level 159
God Stats
2W - 1L
1,907 SR
Queue Stats
481W - 408L
1,559 Elo+
Solo
Terra
Terra
RadeonXYZ
Terra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,519 Elo+
Solo
Neith
Neith
StinkyChedz
Neith
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 106L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
YGz Venom
Cu Chulainn
Level 122
God Stats
2W - 2L
1,663 SR
Queue Stats
193W - 190L
1,613 Elo+
Solo
He Bo
He Bo
xSaikai
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 139
1,614 SR
1,551 Elo+

VS

Team Averages
Level 115
1,694 SR
1,657 Elo+
Chang'e
Chang'e
ADAL1C1A
Chang'e
Level 81
God Stats
6W - 2L
1,500 SR
Queue Stats
670W - 657L
1,588 Elo+
Solo
Cerberus
Cerberus
JunoBush
Cerberus
Level 129
God Stats
1W - 0L
1,869 SR
Queue Stats
15W - 7L
1,710 Elo+
Party 1
Izanami
Izanami
SaltedFishKing
Izanami
Level 114
God Stats
9W - 2L
1,924 SR
Queue Stats
335W - 294L
1,694 Elo+
Party 1
Hou Yi
Hou Yi
gamerfreak564
Hou Yi
Level 109
God Stats
1W - 1L
1,313 SR
Queue Stats
29W - 18L
1,646 Elo+
Solo
Bacchus
Bacchus
stoppingtoast92
Bacchus
Level 144
God Stats
2W - 1L
1,864 SR
Queue Stats
85W - 86L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
10,857
679
16,797
9,157
4,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
RadeonXYZ
Terra
18
1 / 6 / 10
11,093
693
18,482
20,880
18,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
3 / 7 / 4
11,186
699
12,737
15,381
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
YGz Venom
Cu Chulainn
18
2 / 7 / 7
10,885
680
17,246
21,895
20,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
xSaikai
He Bo
19
5 / 6 / 5
11,927
745
23,218
11,581
5,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ADAL1C1A
Chang'e
20
6 / 3 / 21
11,880
743
14,399
20,405
9,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
JunoBush
Cerberus
20
3 / 1 / 24
12,826
802
10,433
27,184
26,368
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
5 / 3 / 17
12,361
773
16,814
19,188
10,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 3 / 18
11,828
739
18,921
17,717
8,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 18
12,258
766
11,392
22,769
31,799
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
128
13
Kills
30
30
Deaths
13
31
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ADAL1C1A
Chang'e
6
3
21
5.5
W
Cerberus
JunoBush
Cerberus
3
1
24
15
L
2
4
5
1.13
L
Terra
RadeonXYZ
Terra
1
6
10
1
W
5
3
17
4.5
L
3
7
4
0.71
L
Cu Chulainn
YGz Venom
Cu Chulainn
2
7
7
0.79
W
7
3
18
5.33
W
9
3
18
6
L
He Bo
xSaikai
He Bo
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,480
Damage
71,959
78,894
Taken
107,263
54,501
Mitigated
86,360
27,055
Healing
53,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ADAL1C1A
Chang'e
14,399
1,954
17,637
8,458
20,405
9,729
562
13,029
7,376
33,093
0
W
Cerberus
JunoBush
Cerberus
10,433
353
3,090
6,191
27,184
26,368
499
13,515
13,669
27,947
0
L
16,797
3,622
2,026
386
9,157
4,098
1,082
3,701
5,456
32,316
0
L
Terra
RadeonXYZ
Terra
18,482
644
9,295
5,809
20,880
18,858
633
8,609
12,271
32,398
0
W
16,814
12,222
2,936
3,300
19,188
10,223
2,663
11,909
7,279
0
64,059
L
12,737
7,323
337
3,159
15,381
6,224
1,920
9,441
5,940
0
21,902
L
Cu Chulainn
YGz Venom
Cu Chulainn
17,246
1,837
1,541
1,638
21,895
20,200
849
9,982
11,913
7,832
30,705
W
18,921
9,094
2,431
2,584
17,717
8,241
1,587
12,352
5,365
0
34,595
W
11,392
887
4,725
2,541
22,769
31,799
526
11,822
10,947
17,286
0
L
He Bo
xSaikai
He Bo
23,218
293
1,513
1,351
11,581
5,121
933
4,491
7,090
34,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,948
Gold Earned
61,153
166
Minions Killed
238
0
Camps Cleared
0
1,260,913
Distance Traveled
1,378,180
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,880
743
40
3
0
274,034
0
W
Cerberus
12,826
802
46
3
0
307,873
0
L
Vulcan
10,857
679
45
3
0
292,999
0
L
Terra
11,093
693
22
1
0
304,284
0
W
Izanami
12,361
773
116
7
0
296,743
1
L
Neith
11,186
699
28
2
0
205,720
0
L
Cu Chulainn
10,885
680
42
3
0
212,087
1
W
Hou Yi
11,828
739
26
2
0
261,662
1
W
Bacchus
12,258
766
10
1
0
237,868
0
L
He Bo
11,927
745
29
2
0
245,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role