Player Matchup

Hera
Hera
Funn9K
Hera
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,521 Elo+
Party 1
Chaac
Chaac
Nimerys
Chaac
Level 106
God Stats
4W - 4L
1,272 SR
Queue Stats
316W - 350L
1,528 Elo+
Party 1
Chernobog
Chernobog
RipeVD
Chernobog
Level 147
God Stats
6W - 6L
1,503 SR
Queue Stats
614W - 639L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SK4RED
Ah Muzen Cab
Level 105
God Stats
16W - 11L
1,492 SR
Queue Stats
332W - 356L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
lobopoa
Baron Samedi
Level 152
God Stats
14W - 9L
1,700 SR
Queue Stats
719W - 769L
1,452 Elo+
Solo
Team Averages
Level 111
1,493 SR
1,503 Elo+

VS

Team Averages
Level 123
1,631 SR
1,556 Elo+
Danzaburou
Danzaburou
Angeloones
Danzaburou
Level 129
God Stats
0W - 1L
1,393 SR
Queue Stats
55W - 47L
1,549 Elo+
Solo
Odin
Odin
HumbertoTB
Odin
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
224W - 222L
1,576 Elo+
Solo
Nike
Nike
KingMarley
Nike
Level 108
God Stats
4W - 7L
1,682 SR
Queue Stats
171W - 171L
1,511 Elo+
Solo
Sol
Sol
Rafsboxe
Sol
Level 159
God Stats
2W - 1L
1,803 SR
Queue Stats
256W - 156L
1,569 Elo+
Party 2
Ra
Ra
Scorpions666
Ra
Level 158
God Stats
24W - 11L
1,778 SR
Queue Stats
1,101W - 788L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Funn9K
Hera
20
10 / 3 / 15
12,847
856
13,760
11,990
5,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Nimerys
Chaac
18
3 / 7 / 21
11,075
738
15,658
23,924
28,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
RipeVD
Chernobog
19
4 / 5 / 16
11,548
770
14,761
14,144
6,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
SK4RED
Ah Muzen Cab
20
8 / 4 / 17
12,659
844
21,991
15,109
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Baron Samedi
lobopoa
Baron Samedi
18
6 / 6 / 13
11,604
774
11,053
13,788
7,815
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angeloones
Danzaburou
19
6 / 6 / 14
11,956
797
15,604
17,912
8,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 6 / 8
10,227
682
8,594
25,753
20,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
1 / 2 / 3
7,399
493
1,549
5,663
2,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 10 / 13
11,056
737
22,974
17,792
6,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 7 / 8
12,546
836
17,908
16,959
7,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
71
31
Kills
25
25
Deaths
31
82
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angeloones
Danzaburou
6
6
14
2.17
W
Hera
Funn9K
Hera
10
3
15
5.83
L
5
6
8
1.5
L
1
2
3
1.25
W
Chaac
Nimerys
Chaac
3
7
21
1.93
L
6
10
13
1.25
W
Chernobog
RipeVD
Chernobog
4
5
16
2.4
W
Ah Muzen Cab
SK4RED
Ah Muzen Cab
8
4
17
4.13
L
7
7
8
1.57
W
Baron Samedi
lobopoa
Baron Samedi
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,223
Damage
66,629
78,955
Taken
84,079
54,809
Mitigated
45,782
30,010
Healing
31,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angeloones
Danzaburou
15,604
6,033
1,577
3,298
17,912
8,095
0
4,421
13,491
0
37,937
W
Hera
Funn9K
Hera
13,760
3,238
1,632
3,555
11,990
5,355
576
6,400
5,469
31,220
0
L
8,594
1,024
1,892
7,125
25,753
20,847
0
9,368
16,385
0
18,317
L
1,549
269
135
737
5,663
2,552
0
1,102
4,561
0
3,210
W
Chaac
Nimerys
Chaac
15,658
2,944
1,774
6,130
23,924
28,430
96
10,608
12,935
0
22,917
L
22,974
5,152
1,245
3,287
17,792
6,663
0
5,638
12,154
40,406
0
W
Chernobog
RipeVD
Chernobog
14,761
7,247
820
2,808
14,144
6,632
1,787
7,615
6,397
0
33,674
W
Ah Muzen Cab
SK4RED
Ah Muzen Cab
21,991
4,787
1,141
4,323
15,109
6,577
2,676
7,067
7,896
0
42,847
L
17,908
1,127
7,292
4,895
16,959
7,625
0
4,284
12,675
41,258
0
W
Baron Samedi
lobopoa
Baron Samedi
11,053
269
4,558
3,269
13,788
7,815
684
8,353
5,251
21,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,733
Gold Earned
53,184
180
Minions Killed
177
0
Camps Cleared
0
1,253,522
Distance Traveled
1,012,529
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,956
797
53
4
0
216,983
0
W
Hera
12,847
856
42
3
0
273,739
0
L
Odin
10,227
682
15
1
0
273,270
1
L
Nike
7,399
493
6
0
0
84,652
2
W
Chaac
11,075
738
17
1
0
267,160
0
L
Sol
11,056
737
38
3
0
211,694
0
W
Chernobog
11,548
770
47
3
0
229,092
0
W
Ah Muzen Cab
12,659
844
55
4
0
272,274
6
L
Ra
12,546
836
65
4
0
225,930
3
W
Baron Samedi
11,604
774
19
1
0
211,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role