Player Matchup

Cupid
Cupid
BustinHarass
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,329 Elo+
Solo
He Bo
He Bo
Dr DominickR
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,373 Elo+
Solo
Nox
Nox
Mapachitoigv
Nox
Level 8
God Stats
0W - 1L
1,498 SR
Queue Stats
1W - 5L
1,034 Elo+
Solo
King Arthur
King Arthur
ThatsSoTravennn
King Arthur
Level 27
God Stats
4W - 4L
1,527 SR
Queue Stats
201W - 226L
1,381 Elo+
Solo
Cthulhu
Cthulhu
rangerev3
Cthulhu
Level 22
God Stats
15W - 9L
1,706 SR
Queue Stats
80W - 90L
1,373 Elo+
Solo
Team Averages
Level 19
1,546 SR
1,298 Elo+

VS

Team Averages
Level 16
1,574 SR
1,282 Elo+
Nemesis
Nemesis
LegendWolf20
Nemesis
Level 19
God Stats
8W - 9L
1,674 SR
Queue Stats
158W - 144L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
Millennium11215
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,247 Elo+
Solo
Cerberus
Cerberus
Psycadelic16
Cerberus
Level 27
God Stats
7W - 2L
1,400 SR
Queue Stats
101W - 115L
1,207 Elo+
Solo
Kukulkan
Kukulkan
SauteedLSD
Kukulkan
Level 3
God Stats
3W - 0L
1,778 SR
Queue Stats
4W - 2L
1,281 Elo+
Solo
Gilgamesh
Gilgamesh
driiigo
Gilgamesh
Level 17
God Stats
2W - 1L
1,516 SR
Queue Stats
10W - 11L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 2 / 1
6,710
280
1,170
2,106
342
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
6 / 3 / 3
10,732
447
10,573
14,337
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 2
7,826
326
3,400
8,089
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ThatsSoTravennn
King Arthur
17
1 / 3 / 4
10,030
418
8,311
23,388
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
rangerev3
Cthulhu
18
8 / 4 / 3
11,091
462
17,546
26,120
12,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LegendWolf20
Nemesis
17
3 / 2 / 2
11,116
463
5,560
18,873
8,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Millennium11215
Baron Samedi
17
6 / 6 / 1
12,034
501
18,453
15,188
6,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Psycadelic16
Cerberus
15
0 / 4 / 5
9,702
404
8,221
19,331
11,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
SauteedLSD
Kukulkan
18
4 / 2 / 3
12,047
502
15,739
7,415
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
driiigo
Gilgamesh
18
2 / 2 / 1
11,651
485
10,329
14,621
9,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
27
16
Kills
15
16
Deaths
16
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
6
3
3
2.5
W
Nemesis
LegendWolf20
Nemesis
3
2
2
2
L
0
4
2
0.25
W
Baron Samedi
Millennium11215
Baron Samedi
6
6
1
1.08
W
Cerberus
Psycadelic16
Cerberus
0
4
5
0.63
W
Kukulkan
SauteedLSD
Kukulkan
4
2
3
2.75
L
King Arthur
ThatsSoTravennn
King Arthur
1
3
4
1
W
Gilgamesh
driiigo
Gilgamesh
2
2
1
1.25
L
Cthulhu
rangerev3
Cthulhu
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,000
Damage
58,302
74,040
Taken
75,428
33,583
Mitigated
40,256
22,105
Healing
19,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,170
779
87
773
2,106
342
0
630
1,288
0
3,519
L
10,573
617
0
5,967
14,337
4,279
391
7,206
6,648
64,510
0
W
Nemesis
LegendWolf20
Nemesis
5,560
1,336
0
9,179
18,873
8,900
612
6,474
12,115
0
82,687
L
3,400
720
0
0
8,089
2,402
0
3,032
4,933
20,444
0
W
Baron Samedi
Millennium11215
Baron Samedi
18,453
3,507
1,111
3,087
15,188
6,738
4,484
9,592
4,924
67,441
0
W
Cerberus
Psycadelic16
Cerberus
8,221
290
243
5,049
19,331
11,818
450
9,621
9,185
50,824
0
W
Kukulkan
SauteedLSD
Kukulkan
15,739
850
0
176
7,415
3,155
2,416
2,387
4,888
71,399
0
L
King Arthur
ThatsSoTravennn
King Arthur
8,311
720
0
8,565
23,388
14,421
255
9,471
13,602
0
53,515
W
Gilgamesh
driiigo
Gilgamesh
10,329
2,234
291
783
14,621
9,645
638
4,700
9,406
0
72,947
L
Cthulhu
rangerev3
Cthulhu
17,546
725
569
6,144
26,120
12,139
398
19,864
5,156
48,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,389
Gold Earned
56,550
327
Minions Killed
544
0
Camps Cleared
0
1,856,737
Distance Traveled
2,193,321
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,710
280
8
0
0
77,083
0
L
He Bo
10,732
447
114
5
0
384,389
0
W
Nemesis
11,116
463
106
4
0
490,403
1
L
Nox
7,826
326
37
2
0
444,371
0
W
Baron Samedi
12,034
501
110
5
0
334,656
0
W
Cerberus
9,702
404
83
3
0
432,862
4
W
Kukulkan
12,047
502
121
5
0
478,024
1
L
King Arthur
10,030
418
90
4
0
477,269
0
W
Gilgamesh
11,651
485
124
5
0
457,376
12
L
Cthulhu
11,091
462
78
3
0
473,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role