Player Matchup

Horus
Horus
AngryFalloutBear
Horus
Level 25
God Stats
6W - 9L
1,444 SR
Queue Stats
39W - 47L
1,286 Elo+
Solo
Nemesis
Nemesis
Juicegasm
Nemesis
Level 5
God Stats
1W - 2L
1,742 SR
Queue Stats
1W - 3L
1,434 Elo+
Party 2
Cupid
Cupid
harith_cazador15
Cupid
Level 27
God Stats
0W - 1L
1,122 SR
Queue Stats
53W - 59L
1,280 Elo+
Solo
Bellona
Bellona
jaximus420
Bellona
Level 19
God Stats
1W - 3L
1,376 SR
Queue Stats
19W - 37L
1,237 Elo+
Party 2
Neith
Neith
sugoidei-
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 16
1,437 SR
1,347 Elo+

VS

Team Averages
Level 21
1,426 SR
1,370 Elo+
Heimdallr
Heimdallr
BrizzlyBear42
Heimdallr
Level 17
God Stats
11W - 14L
1,062 SR
Queue Stats
163W - 163L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
DrDude42
Cthulhu
Level 10
God Stats
4W - 2L
1,289 SR
Queue Stats
27W - 37L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
OkamiJester
Amaterasu
Level 33
God Stats
15W - 10L
1,781 SR
Queue Stats
239W - 231L
1,351 Elo+
Party 1
Sylvanus
Sylvanus
jojobonita
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,312 Elo+
Solo
Set
Set
mMagiya
Set
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 66L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,508
413
11,823
14,247
10,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Juicegasm
Nemesis
13
0 / 9 / 7
8,607
374
6,891
15,441
6,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
10 / 3 / 1
11,731
510
17,876
14,796
5,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
jaximus420
Bellona
13
0 / 9 / 4
8,029
349
7,172
16,270
10,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
sugoidei-
Neith
14
1 / 10 / 2
8,837
384
12,112
16,421
6,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BrizzlyBear42
Heimdallr
16
3 / 3 / 11
11,077
482
8,872
12,270
6,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
DrDude42
Cthulhu
15
2 / 1 / 10
9,684
421
4,288
14,931
16,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
OkamiJester
Amaterasu
20
11 / 2 / 3
13,661
594
19,908
23,100
17,420
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
jojobonita
Sylvanus
16
3 / 7 / 8
12,218
531
9,253
23,521
24,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
16
11 / 2 / 6
11,573
503
13,441
15,283
7,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
15
Kills
30
33
Deaths
15
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
W
Heimdallr
BrizzlyBear42
Heimdallr
3
3
11
2.83
W
Cthulhu
DrDude42
Cthulhu
2
1
10
7
L
Nemesis
Juicegasm
Nemesis
0
9
7
0.39
W
Amaterasu
OkamiJester
Amaterasu
11
2
3
6.25
L
10
3
1
3.5
L
Bellona
jaximus420
Bellona
0
9
4
0.22
W
Sylvanus
jojobonita
Sylvanus
3
7
8
1
W
Set
11
2
6
7
L
Neith
sugoidei-
Neith
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,874
Damage
55,762
77,175
Taken
89,105
39,107
Mitigated
72,007
14,660
Healing
39,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,823
4,456
689
4,251
14,247
10,536
0
1,312
12,910
0
32,595
W
Heimdallr
BrizzlyBear42
Heimdallr
8,872
6,157
0
5,533
12,270
6,185
8,193
0
12,270
0
68,233
W
Cthulhu
DrDude42
Cthulhu
4,288
636
99
5,448
14,931
16,349
1,601
0
14,931
31,126
0
L
Nemesis
Juicegasm
Nemesis
6,891
2,068
0
1,305
15,441
6,451
17
2,396
12,995
0
28,175
W
Amaterasu
OkamiJester
Amaterasu
19,908
9,949
0
13,895
23,100
17,420
4,009
0
23,100
0
102,077
L
17,876
9,687
292
6,085
14,796
5,465
1,406
3,573
11,148
0
63,120
L
Bellona
jaximus420
Bellona
7,172
2,161
0
848
16,270
10,636
0
1,815
14,232
0
32,801
W
Sylvanus
jojobonita
Sylvanus
9,253
3,690
643
6,185
23,521
24,846
451
0
23,521
36,824
0
W
Set
13,441
6,084
510
6,825
15,283
7,207
3,041
0
15,283
0
50,282
L
Neith
sugoidei-
Neith
12,112
6,123
0
1,190
16,421
6,019
57
3,997
12,349
0
44,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,712
Gold Earned
58,213
297
Minions Killed
503
0
Camps Cleared
0
1,817,271
Distance Traveled
1,890,794
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,508
413
48
2
0
413,705
0
W
Heimdallr
11,077
482
138
6
0
355,795
2
W
Cthulhu
9,684
421
47
2
0
422,298
0
L
Nemesis
8,607
374
36
2
0
440,323
4
W
Amaterasu
13,661
594
195
8
0
405,804
0
L
Cupid
11,731
510
98
4
0
342,961
0
L
Bellona
8,029
349
44
2
0
335,966
0
W
Sylvanus
12,218
531
50
2
0
259,441
0
W
Set
11,573
503
73
3
0
447,456
2
L
Neith
8,837
384
71
3
0
284,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role