Player Matchup

Raijin
Raijin
Capricorn927
Raijin
Level 148
God Stats
4W - 3L
1,666 SR
Queue Stats
335W - 355L
1,456 Elo+
Solo
Cthulhu
Cthulhu
DeadHakuba
Cthulhu
Level 157
God Stats
2W - 0L
1,691 SR
Queue Stats
37W - 26L
1,516 Elo+
Party 2
Ymir
Ymir
Liquid_Ghost925
Ymir
Level 109
God Stats
1W - 0L
1,140 SR
Queue Stats
20W - 18L
1,572 Elo+
Party 1
Hel
Hel
SSXXMM99
Hel
Level 88
God Stats
1W - 0L
1,629 SR
Queue Stats
23W - 12L
1,612 Elo+
Party 2
Cerberus
Cerberus
bigavee
Cerberus
Level 149
God Stats
1W - 0L
1,713 SR
Queue Stats
25W - 19L
1,564 Elo+
Party 1
Team Averages
Level 130
1,568 SR
1,544 Elo+

VS

Team Averages
Level 107
1,557 SR
1,561 Elo+
Aphrodite
Aphrodite
JohnTheWeabo
Aphrodite
Level 102
God Stats
1W - 1L
1,596 SR
Queue Stats
107W - 87L
1,561 Elo+
Party 3
Ullr
Ullr
RickRouss
Ullr
Level 88
God Stats
0W - 1L
1,552 SR
Queue Stats
80W - 62L
1,582 Elo+
Party 3
Thanatos
Thanatos
UberDusty
Thanatos
Level 138
God Stats
4W - 4L
1,515 SR
Queue Stats
574W - 556L
1,504 Elo+
Solo
The Morrigan
The Morrigan
james1115
The Morrigan
Level 103
God Stats
0W - 1L
1,809 SR
Queue Stats
104W - 82L
1,608 Elo+
Party 3
Jormungandr
Jormungandr
Ðemo
Jormungandr
Level 103
God Stats
0W - 1L
1,311 SR
Queue Stats
7W - 5L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
2 / 6 / 11
11,166
657
12,527
12,097
5,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
DeadHakuba
Cthulhu
20
9 / 2 / 23
14,307
842
29,900
24,809
36,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
10 / 3 / 16
12,948
762
12,678
29,633
24,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 2 / 14
13,013
765
14,157
15,922
12,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
bigavee
Cerberus
20
8 / 2 / 23
13,073
769
19,765
33,124
37,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JohnTheWeabo
Aphrodite
20
5 / 6 / 8
11,738
690
24,592
22,244
11,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
20
4 / 7 / 9
11,861
698
12,720
19,821
8,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
UberDusty
Thanatos
18
2 / 8 / 6
11,003
647
17,539
20,650
13,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
james1115
The Morrigan
15
3 / 10 / 8
10,188
599
16,359
15,050
9,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Ðemo
Jormungandr
17
1 / 5 / 11
10,617
625
13,636
25,370
35,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
57
36
Kills
15
15
Deaths
36
87
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
6
11
1.25
W
Cthulhu
DeadHakuba
Cthulhu
9
2
23
10.25
L
Aphrodite
JohnTheWeabo
Aphrodite
5
6
8
1.5
W
10
3
16
6
L
Ullr
4
7
9
1.21
W
7
2
14
7
L
Thanatos
UberDusty
Thanatos
2
8
6
0.63
W
Cerberus
bigavee
Cerberus
8
2
23
9.75
L
The Morrigan
james1115
The Morrigan
3
10
8
0.7
L
Jormungandr
Ðemo
Jormungandr
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,027
Damage
84,846
115,585
Taken
103,135
116,282
Mitigated
79,160
69,183
Healing
46,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
12,527
763
2,633
1,338
12,097
5,135
1,710
6,188
5,909
26,088
0
W
Cthulhu
DeadHakuba
Cthulhu
29,900
1,015
6,291
6,046
24,809
36,627
709
8,632
16,177
61,182
0
L
Aphrodite
JohnTheWeabo
Aphrodite
24,592
2,450
14,146
11,509
22,244
11,860
250
20,184
1,920
52,025
0
W
12,678
1,988
3,803
10,957
29,633
24,457
618
13,040
16,593
20,922
0
L
Ullr
12,720
5,968
3,082
2,304
19,821
8,007
642
18,211
1,420
0
23,272
W
14,157
1,326
14,718
8,826
15,922
12,087
1,941
9,988
5,934
41,100
0
L
Thanatos
UberDusty
Thanatos
17,539
3,481
2,188
8,747
20,650
13,706
741
16,467
3,991
0
28,880
W
Cerberus
bigavee
Cerberus
19,765
1,116
1,756
12,815
33,124
37,976
502
14,002
16,635
39,464
0
L
The Morrigan
james1115
The Morrigan
16,359
2,882
934
897
15,050
9,696
528
13,902
990
26,843
3,928
L
Jormungandr
Ðemo
Jormungandr
13,636
3,053
717
1,859
25,370
35,891
264
19,247
5,787
28,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,507
Gold Earned
55,407
195
Minions Killed
157
0
Camps Cleared
0
1,456,431
Distance Traveled
1,243,851
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,166
657
35
2
0
218,231
0
W
Cthulhu
14,307
842
43
3
0
349,825
4
L
Aphrodite
11,738
690
67
4
0
260,203
0
W
Ymir
12,948
762
18
1
0
303,559
1
L
Ullr
11,861
698
24
1
0
254,583
0
W
Hel
13,013
765
63
4
0
298,303
0
L
Thanatos
11,003
647
24
1
0
245,019
0
W
Cerberus
13,073
769
36
2
0
286,513
0
L
The Morrigan
10,188
599
19
1
0
225,739
0
L
Jormungandr
10,617
625
23
1
0
258,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role