Player Matchup

Rama
Rama
Counterspork
Rama
Level 62
God Stats
10W - 5L
1,736 SR
Queue Stats
63W - 45L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
Malapathy
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
confusedburrito
Vulcan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 2
Team Averages
Level 67
1,579 SR
1,554 Elo+

VS

Team Averages
Level 32
1,561 SR
1,456 Elo+
Sylvanus
Sylvanus
Coconuttypng
Sylvanus
Level 65
God Stats
3W - 1L
1,871 SR
Queue Stats
20W - 12L
1,534 Elo+
Party 1
Nemesis
Nemesis
littlesage
Nemesis
Level 9
God Stats
1W - 1L
1,407 SR
Queue Stats
2W - 7L
1,334 Elo+
Solo
Hel
Hel
xReaper0207x
Hel
Level 21
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 4
9,840
820
8,310
9,547
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Malapathy
Gilgamesh
12
2 / 0 / 13
9,477
790
7,830
8,803
7,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
5 / 2 / 9
8,764
730
8,711
4,641
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coconuttypng
Sylvanus
11
2 / 4 / 0
7,444
620
8,241
13,913
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
littlesage
Nemesis
7
0 / 6 / 2
6,492
541
593
7,694
2,218
10
0 / 7 / 2
6,989
582
5,858
9,407
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
2
2
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Coconuttypng
Sylvanus
2
4
0
0.5
W
10
0
4
12
W
Gilgamesh
Malapathy
Gilgamesh
2
0
13
8.5
W
5
2
9
4.75
L
Nemesis
littlesage
Nemesis
0
6
2
0.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,851
Damage
14,692
22,991
Taken
31,014
12,782
Mitigated
13,442
9,442
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Coconuttypng
Sylvanus
8,241
3,506
1,809
3,996
13,913
7,615
0
3,719
9,929
31,541
7,052
W
8,310
7,660
0
5,287
9,547
3,368
1,927
5,661
3,886
0
42,064
W
Gilgamesh
Malapathy
Gilgamesh
7,830
1,657
0
3,873
8,803
7,685
396
4,506
4,297
0
29,389
W
8,711
2,333
0
282
4,641
1,729
312
3,215
1,426
25,173
0
L
Nemesis
littlesage
Nemesis
593
479
0
0
7,694
2,218
0
3,221
4,409
0
2,662
L
5,858
732
1,147
909
9,407
3,609
0
1,354
7,917
17,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,081
Gold Earned
20,925
140
Minions Killed
98
0
Camps Cleared
0
583,369
Distance Traveled
488,009
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,444
620
63
5
0
168,195
2
W
Rama
9,840
820
74
6
0
187,888
0
W
Gilgamesh
9,477
790
29
2
0
181,876
2
W
Vulcan
8,764
730
37
3
0
213,605
0
L
Nemesis
6,492
541
3
0
0
143,438
2
L
Hel
6,989
582
32
3
0
176,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role