Player Matchup

Tiamat
Tiamat
AsianBoySanders
Tiamat
Level 87
God Stats
0W - 3L
1,335 SR
Queue Stats
7W - 7L
1,555 Elo+
Party 2
Arachne
Arachne
Astromonkey13
Arachne
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,733 Elo+
Party 2
Tyr
Tyr
LilHopz
Tyr
Level 65
God Stats
0W - 1L
1,287 SR
Queue Stats
8W - 11L
1,490 Elo+
Party 2
Hachiman
Hachiman
RobbyG
Hachiman
Level 71
God Stats
0W - 1L
1,668 SR
Queue Stats
5W - 8L
1,509 Elo+
Party 2
Jormungandr
Jormungandr
trillie
Jormungandr
Level 121
God Stats
9W - 13L
1,432 SR
Queue Stats
368W - 413L
1,591 Elo+
Solo
Team Averages
Level 89
1,444 SR
1,575 Elo+

VS

Team Averages
Level 101
1,626 SR
1,517 Elo+
Raijin
Raijin
FusRoDahUrFace
Raijin
Level 67
God Stats
1W - 1L
1,687 SR
Queue Stats
28W - 37L
1,467 Elo+
Solo
Cu Chulainn
Cu Chulainn
Infamous is God
Cu Chulainn
Level 147
God Stats
4W - 2L
1,720 SR
Queue Stats
523W - 471L
1,496 Elo+
Party 3
Artio
Artio
RevengefulMinds
Artio
Level 126
God Stats
8W - 6L
1,665 SR
Queue Stats
377W - 364L
1,549 Elo+
Party 1
Mercury
Mercury
slambrose
Mercury
Level 67
God Stats
11W - 9L
1,416 SR
Queue Stats
419W - 387L
1,532 Elo+
Party 3
Izanami
Izanami
that1gingerchick
Izanami
Level 98
God Stats
39W - 37L
1,644 SR
Queue Stats
319W - 324L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,142
514
3,797
6,519
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
8
1 / 4 / 3
5,052
505
2,457
6,330
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
9
1 / 0 / 0
4,774
477
3,429
5,479
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
RobbyG
Hachiman
7
0 / 1 / 0
4,056
406
2,515
5,049
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
trillie
Jormungandr
7
0 / 4 / 2
4,328
433
2,881
7,128
2,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
5,534
553
4,683
4,302
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Infamous is God
Cu Chulainn
11
2 / 1 / 0
6,059
606
5,187
6,519
2,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
1 / 1 / 4
5,530
553
3,057
6,830
3,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
slambrose
Mercury
10
4 / 0 / 1
5,845
585
3,239
5,657
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 0 / 1
5,791
579
3,889
3,682
1,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
12
12
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Arachne
1
4
3
0.63
W
3
2
4
2.5
W
Cu Chulainn
Infamous is God
Cu Chulainn
2
1
0
2
L
Tyr
1
0
0
1
W
1
1
4
3
L
Hachiman
RobbyG
Hachiman
0
1
0
0
W
Mercury
slambrose
Mercury
4
0
1
4.5
W
2
0
1
2.5
L
Jormungandr
trillie
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,079
Damage
20,055
30,505
Taken
26,990
11,775
Mitigated
9,595
8,496
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,797
445
0
2,162
6,519
2,800
0
2,347
3,897
18,605
0
L
Arachne
2,457
1,774
0
1,008
6,330
2,292
54
723
5,587
0
17,591
W
4,683
438
0
500
4,302
1,231
0
2,474
1,552
19,856
0
W
Cu Chulainn
Infamous is God
Cu Chulainn
5,187
741
0
1,915
6,519
2,324
0
0
6,313
0
36,724
L
Tyr
3,429
1,043
0
2,284
5,479
3,126
0
0
5,479
0
20,101
W
3,057
466
240
2,218
6,830
3,375
0
1,884
4,890
11,602
0
L
Hachiman
RobbyG
Hachiman
2,515
1,997
0
2,215
5,049
951
0
1,187
3,862
0
14,074
W
Mercury
slambrose
Mercury
3,239
1,928
0
3,136
5,657
1,643
0
1,323
4,225
0
29,019
W
3,889
2,646
0
2,260
3,682
1,022
328
581
3,101
0
39,435
L
Jormungandr
trillie
Jormungandr
2,881
758
225
602
7,128
2,606
0
3,130
3,940
18,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,352
Gold Earned
28,759
185
Minions Killed
290
0
Camps Cleared
0
864,246
Distance Traveled
919,958
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,142
514
46
5
0
148,917
1
L
Arachne
5,052
505
39
4
0
197,829
1
W
Raijin
5,534
553
41
4
0
165,251
4
W
Cu Chulainn
6,059
606
79
8
0
194,887
2
L
Tyr
4,774
477
40
4
0
200,222
0
W
Artio
5,530
553
11
1
0
171,074
2
L
Hachiman
4,056
406
28
3
0
154,733
1
W
Mercury
5,845
585
71
7
0
211,748
4
W
Izanami
5,791
579
88
9
0
176,998
1
L
Jormungandr
4,328
433
32
3
0
162,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role