Player Matchup

He Bo
He Bo
 
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Ryshhus
Tyr
Level 29
God Stats
1W - 4L
1,670 SR
Queue Stats
110W - 113L
1,524 Elo+
Party 3
Apollo
Apollo
dr_firepanda
Apollo
Level 77
God Stats
5W - 3L
1,401 SR
Queue Stats
105W - 79L
1,557 Elo+
Party 1
Ra
Ra
erwinchen77
Ra
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,498 Elo+
Solo
Ares
Ares
leone3475
Ares
Level 29
God Stats
40W - 29L
1,633 SR
Queue Stats
54W - 42L
1,558 Elo+
Party 1
Team Averages
Level 56
1,541 SR
1,528 Elo+

VS

Team Averages
Level 79
1,588 SR
1,497 Elo+
Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DAVEhuty
Izanami
Level 47
God Stats
87W - 73L
1,599 SR
Queue Stats
473W - 444L
1,491 Elo+
Solo
Ymir
Ymir
Dceptions
Ymir
Level 25
God Stats
6W - 2L
1,755 SR
Queue Stats
16W - 14L
1,492 Elo+
Party 2
Anubis
Anubis
Dceptions
Anubis
Level 65
God Stats
57W - 43L
1,587 SR
Queue Stats
73W - 66L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 5 / 1
5,234
476
3,647
6,261
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
8
1 / 5 / 0
5,292
481
852
9,120
2,346
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
8
2 / 7 / 0
5,215
474
1,867
8,721
1,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 0
6,671
606
6,455
7,461
3,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
9
1 / 3 / 1
5,416
492
3,150
6,101
2,286
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 1 / 2
6,593
599
3,560
5,327
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
 
King Arthur
11
0 / 1 / 1
6,260
569
5,183
10,709
4,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
DAVEhuty
Izanami
13
10 / 0 / 2
8,002
727
9,823
6,344
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
1 / 2 / 5
5,663
515
762
5,539
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Dceptions
Anubis
13
6 / 1 / 4
7,354
669
6,380
5,575
2,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
21
21
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
5
1
0.1
W
Da Ji
 
Da Ji
4
1
2
5
W
King Arthur
 
King Arthur
0
1
1
0.5
W
Izanami
DAVEhuty
Izanami
10
0
2
11
W
Ymir
1
2
5
1.75
W
Anubis
Dceptions
Anubis
6
1
4
8
L
Tyr
1
5
0
0.2
L
Apollo
2
7
0
0.29
L
1
1
0
1
L
Ares
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,971
Damage
25,708
37,664
Taken
33,494
11,457
Mitigated
13,724
9,055
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,647
388
0
702
6,261
1,107
0
2,417
3,844
23,690
0
W
Da Ji
 
Da Ji
3,560
275
0
2,250
5,327
1,790
1,457
946
4,381
0
26,146
W
King Arthur
 
King Arthur
5,183
699
0
2,404
10,709
4,440
0
6,123
4,586
0
43,953
W
Izanami
DAVEhuty
Izanami
9,823
6,069
0
2,336
6,344
2,026
542
2,019
4,325
0
61,368
W
Ymir
762
0
0
1,323
5,539
2,627
320
1,924
3,615
9,320
0
W
Anubis
Dceptions
Anubis
6,380
457
0
3,554
5,575
2,841
988
2,240
3,335
43,336
0
L
Tyr
852
189
0
982
9,120
2,346
0
3,368
5,752
0
20,499
L
Apollo
1,867
1,258
0
1,565
8,721
1,777
0
783
7,938
0
24,168
L
6,455
867
22
4,763
7,461
3,941
117
0
7,461
46,724
0
L
Ares
3,150
0
270
751
6,101
2,286
0
574
5,527
17,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
33,872
274
Minions Killed
345
0
Camps Cleared
0
994,999
Distance Traveled
1,041,159
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,234
476
45
4
0
166,611
3
W
Da Ji
6,593
599
64
6
0
225,508
5
W
King Arthur
6,260
569
84
8
0
231,003
1
W
Izanami
8,002
727
102
9
0
195,713
2
W
Ymir
5,663
515
19
2
0
210,239
0
W
Anubis
7,354
669
76
7
0
178,696
1
L
Tyr
5,292
481
50
5
0
200,613
2
L
Apollo
5,215
474
36
3
0
182,407
1
L
Ra
6,671
606
108
10
0
207,564
1
L
Ares
5,416
492
35
3
0
237,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role